Security Officer
From Official Barotrauma Wiki
Data is potentially outdated | |
Last updated for version 0.18.15.1 Last mentioned in changelog 1.2.7.0 The current game version is 1.4.5.0 |
Main article: Jobs
Security Officers are people responsible for operating the weapons and keeping the crew safe from intruders.
There can be a maximum of 2 Security Officers auto-assigned to a submarine, though none are required.
Security Officers have 110 base vitality.
Skills
- Helm: 5-10
- Weapons: 40-50
- Mechanical: 15-25
- Electrical: 15-25
- Medical: 25-35
Equipment
All Security Officers start with the same equipment:
The Security Officer has 3 loadouts, each with different Clothing:
Loadout #1
Loadout #2
Loadout #3
Talents
General | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||
Frogman | Enforcer | Gunner | ||||||||||||||
Boarding Party Unlock recipe: Boarding Axe, Slipsuit, Harpoon Coil-Rifle. |
Pacification Kit Unlock recipe: Autoshotgun, Fulgurium Stun Gun Dart, Riot Shield. |
Rifleman Inflict 10% more damage with Rifles. Unlock recipe: Assault Rifle, Assault Rifle Magazine, Rifle, Rifle Round. | ||||||||||||||
Scavenger Whenever you open a container outside your submarine for the first time, you have a 25% chance of finding additional items. |
Slayer Gain an additional 25% attack power with harpoons. If you are in the open sea, gain an additional 50% attack power to Harpoons instead. |
Beat Cop Inflict 25% more stun. Doubled against monsters inside the submarine. |
Stonewall Whenever you are attacked, gain an additional 25% physical damage resistance and 25% stun resistance for 4 seconds. |
Commando When firing a ranged weapon while crouched, you gain 70% reduction to spread and inflict 10% more damage. |
Tandem Fire As long as you are manning a turret alongside another allied crewmember, both of your attacks are 20% more powerful. Only the closest allied crewmember gains this effect. | |||||||||||
Daring Dolphin Gain an additional 25% Swimming Speed. |
Easy Turtle Take 20% less damage from attacks while you are in water. |
Crusty Seaman Recover from bleeding much more quickly. |
Inordinate Exsanguination Inflict 100% more Bleeding damage. |
Extra Powder Explosions have 20% larger radius and deal 10% more damage. Explosives you fabricate are of 1 higher quality. |
Gun Runner You move 25% faster while carrying turret ammunition. Walk 20% faster while aiming. | |||||||||||
Spec-Ops Unlock recipe: Thermal Goggles. Inflict double (non-turret) damage against full health enemies. |
Implacable Whenever you fall below 0 health, you will remain fully conscious and your attacks are 25% more powerful for 15 seconds. This effect can only occur once per life each round. |
Warlord Inflict 10% more damage with ranged weapons for every nearby enemy. Up to 50%. Unlock recipe: HMG, HMG Magazine. |
Guides
- In-Game Tutorial
- Coilgun#Damage Values
- Railgun#Damage Values
- Weapons