Scorpion
From Official Barotrauma Wiki
| Scorpion | ||
|---|---|---|
| Stats | ||
| Health
100 |
Sight: 0.5 | |
| Hearing: 1 | ||
| Armor
N/A |
Weakpoints
None | |
| Immunities
N/A |
Vulnerabilities
N/A | |
| Behavior | ||
| Walk speed
1.5 |
Swim speed
1.5 | |
| Aggressive?
Always |
Can Enter Submarine?
No | |
| Drops only 1 of the items marked with an asterisk * may drop at a time | ||
| Items | Chance | |
| N/A | N/A | |
The Scorpion is a placeholder creature. Its code is present in the game files but it doesn't spawn naturally, only appearing through the usage of Console commands. Blog posts reveal it was used to test features early on in development.
Damage Values
| Item |
Attack Damage |
Damage Type |
Stick to Entities? |
|---|---|---|---|
| Pincer |
80 |
None |
For 0.5 seconds. |
Trivia
- The Scorpion, Coelanth and Tiger Thresher all use the same sound files.
Audio
-
Idle 1
-
Idle 2
-
When attacking (also shared by the Tiger Thresher and Coelanth)
| Creatures | ||
|---|---|---|
| Pets | ||
| Small | ||
| Large | ||
| Abyssal | ||
| Ending |
| |