Salvaging an artifact
From Official Barotrauma Wiki
| Data is potentially outdated | |
| Last updated for version 0.20.16.1 The current game version is 1.5.9.1 |
Variant 1 - Ruins
| Salvage - Salvaging an artifact | |||||||
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Researchers of [location1] have picked up an infrasonic signal highly similar to those emitted by alien artifacts previously discovered on Europa. Investigate the signal and retrieve the potential artifact. | |||||||
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| Valid Locations/Passageways | |||||||
| Target(s) | One of: in an | ||||||
| Reward(s) | |||||||
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Variant 2 - Cave
| Salvage - Salvaging an artifact | |||||||
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Researchers of [location1] have picked up an infrasonic signal highly similar to those emitted by alien artifacts previously discovered on Europa. Investigate the signal and retrieve the potential artifact. | |||||||
| Mission Details | |||||||
| Difficulty | |||||||
| Valid Locations/Passageways | |||||||
| Target(s) | One of: on the floor of a Cave | ||||||
| Reward(s) | |||||||
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Variant 3 - Event
| Salvage - Salvaging an artifact | |||||
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A resident of [location1] has reported strange vibrations in their head after visiting a nearby ruin. Investigate the ruins and find the cause of these vibrations. | |||||
| Mission Details | |||||
| Difficulty | |||||
| Valid Locations/Passageways | |||||
| Target(s) | in an | ||||
| Reward(s) | |||||
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