SMG Magazine

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Revision as of 19:06, 14 December 2022 by FourGreenFields (talk | contribs) (fixed text still referencing the bootcamp talent; removed bootcamp from related talents; added machine pistol as weapon that uses it)
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Data is up-to-date
Last updated for version 0.20.15.0
Last mentioned in changelog 0.17.12.0
The current game version is 1.4.6.0
SMG Magazine

Inventory icon


Sprite
Statistics 
Used by SMG
Deadeye Carbine
Machine Pistol
Afflictions
Severance chance 10%
Structure damage 5
Shots per magazine 21
Maximum stack 2
Crafting
Fabricator
Requirements
Talent: Munitions Expertise
Skill: Weapons: 40
 
Alternate recipe
Skill: Weapons: 40
Deconstructor Yield
Lead (>=95%*)
Steel Bar
10s
Store
Base Price 100 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 45 mk
ColonyColony N/A 37 mk
Research OutpostResearch N/A 37 mk
Military OutpostMilitary 90 mk 27 mk
Mining OutpostMining N/A 37 mk
Medical MerchantMedical Merchant N/A 30 mk
Engineer MerchantEngineer Merchant N/A 30 mk
Armory MerchantArmory Merchant 90 mk 27 mk
Children of The HonkmotherClown Merchant N/A 30 mk
The Church of HuskHusk Merchant N/A 30 mk
Technical
Identifier smgmagazine
Categories

SMG Magazines are SMG, Machine Pistol and Deadeye Carbine ammunition. Can only be crafted by a Security Officer with the Munitions Expertise talent.

Related Talents

Talent Tier Description

Munitions Expertise
Security Officer
Warden Tier 2
Unlock recipe: Explosive Slug.
Gain 125% more Weapons skill from fabricating items.
Whenever you fabricate SMG ammo, shotgun ammo, or stun gun ammo, you have a 50% chance to gain twice as much output.

See Also

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives