Difference between revisions of "SMG Magazine"
From Official Barotrauma Wiki
m (16.7) |
Wheatley1001 (talk | contribs) m (updated magazine size) |
||
Line 15: | Line 15: | ||
| usedby = SMG | | usedby = SMG | ||
| usedby2 = Deadeye Carbine | | usedby2 = Deadeye Carbine | ||
− | | magazine = | + | | magazine = 21 |
{{c|<!-- CRAFTING -->}} | {{c|<!-- CRAFTING -->}} |
Revision as of 15:42, 15 May 2022
![]() |
Data is potentially outdated |
Last updated for version 0.16.7.0 The current game version is 0.18.15.1 |
SMG Magazine | ||
---|---|---|
![]() A magazine for .45 caliber SMG rounds.
| ||
Stats | ||
Type | Ammunition, Talent Item | |
Used by | ![]() ![]() | |
Afflictions | ||
Structure damage | 5 | |
Shots per magazine | 21 | |
Crafting | ||
Fabricator Requirements |
||
Alternate recipe | ||
Deconstructor Yield | ||
Store | ||
![]() |
Buy | Sell |
![]() |
N/A | 37 mk |
![]() |
125 mk | 31 mk |
![]() |
N/A | 31 mk |
![]() |
90 mk | 22 mk |
![]() |
N/A | 31 mk |
SMG Magazines are SMG and
Deadeye Carbine ammunition.
Related Talents
Talent | Tier | Description |
---|---|---|
![]() Bootcamp |
![]() Soldier Tier 1 |
Unlock recipe: ![]() Whenever you finish a mission without a crewmember dying, you gain an additional 35% experience. The deaths of assistants do not count. |
![]() Munitions Expertise |
![]() Warden Tier 2 |
Unlock recipe: ![]() Gain 125% more Weapons skill from fabricating items. Whenever you fabricate SMG ammo, shotgun ammo, or stun gun ammo, you have a 50% chance to gain twice as much output. |
See Also