Revolver: Difference between revisions

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{{Version|0.15.13.0}}
{{Version|0.18.12.0}}
{{Items infobox
{{Items infobox
| image = Revolver.png
| image = Revolver.png

Revision as of 12:47, 21 June 2022

Data is potentially outdated
Last updated for version 0.18.12.0
Last mentioned in changelog 1.1.18.0
The current game version is 1.2.8.0
Revolver
Click to upload a new image.Dummy link
Inventory icon


Sprite
.38 caliber.
Statistics
Ammunition Revolver Round
Depleted Fuel Revolver Round
Ammo Capacity 6
Skill Requirements
Skill Requirements
Weapons: 40
Handicap Spread/Inaccuracy +2
(0 → 2)
Crafting
Constructible? No
Deconstructor Yield
Store
Base Price 150 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 67 mk
ColonyColony 187 mk 56 mk
Research OutpostResearch N/A 56 mk
Military OutpostMilitary 135 mk 40 mk
Mining OutpostMining N/A 56 mk
Medical MerchantMedical Merchant N/A 45 mk
Engineer MerchantEngineer Merchant N/A 45 mk
Armory MerchantArmory Merchant N/A 45 mk
Children of The HonkmotherClown Merchant N/A 45 mk
The Church of HuskHusk Merchant N/A 45 mk
Technical
Identifier
Categories

The Revolver is a powerful onehanded ranged weapon.

Function

The Revolver functions as a one-handed ranged weapon. It is most useful for incapacitating or killing rogue crew members or smaller Creatures (such as Husks, or Crawlers), as it won't be too effective against larger sea creatures. It is possible to carry one in each hand, doubling firepower.

The revolver can be bought from a City or Military Outpost, the Captain and Gunner spawn with one fully loaded.

Usage

The Revolver is held with one hand and must be loaded with Revolver Rounds or Depleted Fuel Revolver Rounds to be used. As with all weapons and tools, using it is done by holding the Right Mouse Right-click to take aim, then by Left Mouse Left-clicking to shoot/use.

Damage Values

ItemShots Afflictions Armor PenetrationStructure Damage Explosion Range

Depleted Fuel Revolver Round
 Gunshot Wound (35)*
 Bleeding (10)*
 Stun (0.3)*
25%
Impact: 10
.

Revolver Round
 Gunshot Wound (28)*
 Bleeding (25)*
 Stun (0.3)*
10%
Impact: 10
.

Related Talents

Talent Tier Description

Tumble
Captain
Gunslinger Tier 2
Whenever you ragdoll for at least 0.75 seconds, your attacks with pistols are 40% more powerful for the next 2.5 seconds.

Quickdraw
Captain
Gunslinger Tier 2
If it has been longer than 8 seconds since you've attacked with a pistol, your next attack with a pistol is 40% more powerful.

Media

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives