Repair Pack: Difference between revisions
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{{Version|0. | {{Version|1.0.7.0}} | ||
{{Items infobox | {{Items infobox | ||
| | | description = A handheld contraption, capable of quickly correcting mechanical and electrical problems. Consumed on use. | ||
| | |||
| | <!-- Crafting --> | ||
| talent = {{hl|Modular Repairs||Mechanic Job Icon}} | |||
| fabricator = yes | |||
| fabricatortime = 10 | |||
| fabricatormaterials = {{hl|Copper}}<br>{{hl|Silicon}}<br>{{hl|Tin}} | |||
| fabricatedamount = 2 | |||
| deconstructo r= yes | |||
| deconstructortime = 5 | |||
| deconstructormaterials = none | |||
<!-- Store --> | |||
| baseprice = 43 | | baseprice = 43 | ||
| | | unbuyable=yes | ||
| citymultiplier = 0.9 | | citymultiplier = 0.9 | ||
| researchmultiplier = 1.25 | |||
| researchmultiplier = 1 | | militarymultiplier = 1.25 | ||
| | |||
<!-- Technical --> | |||
| identifier = repairpack | |||
| | | category = Equipment | ||
| | | tags = smallitem, tool, wrench, screwdriver | ||
}} | }} | ||
The {{PAGENAME}} is a consumable item. | |||
= Description = | |||
The {{PAGENAME}} has the combined functionality of a {{hl|Screwdriver}} and a {{hl|Wrench}}, allowing the user to do mechanical and electrical repairs quicker and without tools, but at the cost of consuming the {{PAGENAME}}. | |||
It can only be crafted by a {{hl|Mechanic||Mechanic Job Icon}} with {{hl|Modular Repairs|30|Talent modularrepairs}}. 2 are crafted at a time. | |||
=Function= | |||
It can be used to repair mechanical or electrical installations by pressing the "Use" keybind ({{Key|E}} by default) on an installation to open the repair GUI and starting the repairs. It can also be used to rewire [[Connection Panels]] of any [[Installations|installations]] or [[Electrical Components|electrical components]] inside the repair GUI. | |||
* Repairs are performed 150% faster than with the base tools. | |||
* One pack is consumed upon completion of the repair. They stack up to 8. | |||
=Related Talents= | |||
{{RelatedTalents|Modular Repairs}} | |||
{{ | |||
{{Tools nav}} | |||
{{ | = Trivia = | ||
* The {{PAGENAME}} may be a reference to Factorio, which has an item with an identical name, is made for broad repairs on electrical and mechanical items, is consumable, and the in-game icon matches the icon for the related talent, albeit horizontally flipped. |
Latest revision as of 12:13, 29 December 2023
Data is up-to-date | |
Last updated for version 1.0.7.0 The current game version is 1.3.0.4 |
Repair Pack | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite A handheld contraption, capable of quickly correcting mechanical and electrical problems. Consumed on use. | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements (produces 2 items) |
Talent: Modular Repairs
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 43 mk | ||||||||||||||||||||||||||||||||||
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The Repair Pack is a consumable item.
Description
The Repair Pack has the combined functionality of a Screwdriver and a Wrench, allowing the user to do mechanical and electrical repairs quicker and without tools, but at the cost of consuming the Repair Pack.
It can only be crafted by a Mechanic with Modular Repairs. 2 are crafted at a time.
Function
It can be used to repair mechanical or electrical installations by pressing the "Use" keybind ( by default) on an installation to open the repair GUI and starting the repairs. It can also be used to rewire Connection Panels of any installations or electrical components inside the repair GUI.
- Repairs are performed 150% faster than with the base tools.
- One pack is consumed upon completion of the repair. They stack up to 8.
Related Talents
Talent | Tree | Description |
---|---|---|
Modular Repairs ID: modularrepairs
|
Mechanic General Tier 2 |
Unlock recipe: Repair Pack. |
Tools | |
---|---|
Maintenance | |
Expedition | |
Other |
Trivia
- The Repair Pack may be a reference to Factorio, which has an item with an identical name, is made for broad repairs on electrical and mechanical items, is consumable, and the in-game icon matches the icon for the related talent, albeit horizontally flipped.