Rapid Fissile Accelerator

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Data is potentially outdated
Last updated for version 0.15.12.0
The current game version is 1.2.8.0
A prototype energy weapon built using the unique alien materials on Europa. The weapon induces a type of fission reaction at the end of the barrel, and releases it in a powerful beam once it is too violent to contain.
–Item description
Rapid Fissile Accelerator
Click to upload a new image.Dummy link
Statistics
Ammunition Fuel Rod

Thorium Fuel Rod Fulgurium Fuel Rod Volatile Fulgurium Fuel Rod

Ammo Capacity 1
Skill Requirements
Skill Requirements
Weapons: 25
Handicap Spread/Inaccuracy +10 (0→10)
Crafting
Fabricator
Requirements
Talent: Nuclear Option
Skill: Electrical: 65
Deconstructor Yield
Store
Base Price 675 mk
Outposts
OutpostOutpost Sell
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ColonyColony 253 mk
Research OutpostResearch 253 mk
Military OutpostMilitary 182 mk
Mining OutpostMining 253 mk
Medical MerchantMedical Merchant 202 mk
Engineer MerchantEngineer Merchant 202 mk
Armory MerchantArmory Merchant 202 mk
Children of The HonkmotherClown Merchant 202 mk
The Church of HuskHusk Merchant 202 mk
Technical
Identifier
Categories

The Rapid Fissile Accelerator is a weapon that can be crafted by an Engineer with the Nuclear Option talent unlocked. It takes up both hands when equipped. It is a medium item and can not stored in toolbelts or medicine cabinets.

Function

When the trigger is held, the weapon will charge up and then fire a beam after a delay of 0.75 seconds.

Damage Values

Gallery

Item
Afflictions
Structure Damage
Explosion Range (m)
Explosion Afflictions
Force
Rate of Fire
Projectile Speed
File:NuclearBeam.png
Rapid Fissile Accelerator
Burn: 45

Radiation Sickness: 25

Stun: 0.7

20
1.25
Burn: 45

Radiation Sickness: 65

5
1 note
Instant

Audio

Gallery

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