Railgun

From Official Barotrauma Wiki
Revision as of 05:29, 7 January 2020 by BTGamepedia>Stritious (Changed the controls to the Steam version and UI improvement)
Jump to: navigation, search
Railgun
Statistics*
Power Consumption 20000 kW
Technical
Identifier {{{identifier}}}
Categories Machines
Railgun Loader
Statistics*
Item Slots 6 shell slots
Technical
Identifier {{{identifier}}}
Categories Machines
Periscope
Click to upload a new image.Dummy link
Technical
Identifier {{{identifier}}}
Categories Machines

The railgun is a stationary weapon in Barotrauma. It is technically composed of three installations: the railgun proper (which itself is made up of the base and barrel), the railgun controller, and the railgun loader.

Function

The railgun uses railgun shells as ammunition. Those must be loaded by hand in the railgun loader; up to 6 shells can be loaded at a time. The usual railgun shells are hollow and can be filled with an item. This feature allows for the placement of explosives (for example a C-4 Block) inside, creating more damaging munitions if need be. Nuclear Railgun Shells are special ammunitions of extreme destructive power, which can be precious to bring down some creatures, such as a Moloch or a Charybdis. Due to the large radius of the ensuing explosion, it is however highly recommended to use this type of ammunition at a distance.

The best railgun ammunition comes in the form of the Ancient Weapon, which is incredibly rare. While the damage it does against Creatures is the same as the Nuclear Railgun Shell, the resulting explosion does five times more damage against structures than the Nuclear Railgun Shell, making it ideal for submarine VS submarine combat.

A railgun loader must be connected to one or more railguns proper in the submarine editor, it can not be connected outside of the editor. A railgun controller is connected to one or more railguns proper with wiring through their respective connection panels. Both the railgun controller and the railgun proper require power to function; however, the railgun loader does not require any power. A railgun proper requires a supercapacitor, which needs to be charged before firing, and each shot will use up some amount of this store to function as its power supply in order to be able to fire. Connecting the railgun proper directly to the power network will leave it unable to fire. Note that attempting to fire a railgun with no shell loaded doesn't empty the capacitor.

The railgun proper, when edited in the submarine editor, is given a pair of numbers under RotationLimits formatted thus: 0,180. These numbers are angles that describe the limits that the railgun proper can be rotated when aiming. A railgun proper with the RotationLimits set at 0,180 will be able to rotate from the right down and around to the left. A railgun proper with its RotationLimits set at 180,360, contrastingly, will be able to rotate from the left up and around to the right.

Usage

To use a railgun, the character must be positioned in front of a periscope wired to the railgun. When the periscope is highlighted, press the left mouse button. The railgun can then be usedm and fired, using a shell loaded in the associated railgun loader(s), by clicking the left mouse button. To leave the periscope you have to press the right mouse button.

Damage Values

Item
Attack Damage
Bleeding Damage
Structure Damage
Damage Type
Stick to Entities?
Price
Source
Railgun Shell
100
10
200
Blunt
No
200 Marks
2 Steel Bars, Polycarbonate Bar
Nuclear Shell
1,000
10
200
Blunt
No
500 Marks
2 Steel Bars, Polycarbonate Bar, Uranium Bar
Ancient Weapon
1,000
10
500
Blunt
No
N/A[note 1] Marks
None
  1. Cannot be purchased.

On top of inflicting damage upon direct hit, certain ammunition also have secondary effects activated upon contact.

Item
Attack Damage
Structure Damage
Stun Duration
Kinetic Force
Explosion Radius (m)
Damage Type
Nuclear Shell, explosion
1,000
1,000
10
50
1,000
Splash
Ancient Weapon, explosion
1,000
5,000
10
50
1,000
Splash
v·d·e·h
Installations
Submarine Weapons
Small Turrets
Large Turrets
Loaders
Other
Navigation
Machines
Electrical
Structure
Other
Alien