Railgun: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
m (Updated shell stats)
Tag: visualeditor
m (Added armor penetration)
Tag: visualeditor
Line 42: Line 42:
| imagewidth = 120
| imagewidth = 120
| afflictions = {{hl|Lacerations||Affliction Lacerations}}: 250<br>{{hl|Bleeding||Affliction Bleeding}}: 50<br>{{hl|Stun||Affliction Stun}}: 15s
| afflictions = {{hl|Lacerations||Affliction Lacerations}}: 250<br>{{hl|Bleeding||Affliction Bleeding}}: 50<br>{{hl|Stun||Affliction Stun}}: 15s
60% armor penetration
| penetration = 60%
| structuredamage = 55
| structuredamage = 55
| isfragile = True
| isfragile = True
Line 49: Line 51:
| imagewidth2 = 120
| imagewidth2 = 120
| afflictions2 = {{hl|Lacerations||Affliction Lacerations}}: 800<br>{{hl|Bleeding||Affliction Bleeding}}: 50<br>{{hl|Stun||Affliction Stun}}: 15s
| afflictions2 = {{hl|Lacerations||Affliction Lacerations}}: 800<br>{{hl|Bleeding||Affliction Bleeding}}: 50<br>{{hl|Stun||Affliction Stun}}: 15s
60% armor penetration
| penetration2 = 60%
| structuredamage2 = 200
| structuredamage2 = 200
| isfragile2 = True
| isfragile2 = True
Line 56: Line 60:
| imagewidth3 = 120
| imagewidth3 = 120
| afflictions3 = {{hl|Lacerations||Affliction Lacerations}}: 250<br>{{hl|Bleeding||Affliction Bleeding}}: 50<br>{{hl|Stun||Affliction Stun}}: 15s
| afflictions3 = {{hl|Lacerations||Affliction Lacerations}}: 250<br>{{hl|Bleeding||Affliction Bleeding}}: 50<br>{{hl|Stun||Affliction Stun}}: 15s
60% armor penetration
| penetration3 = 60%
| structuredamage3 = 75
| structuredamage3 = 75
| isfragile3 = True
| isfragile3 = True
Line 63: Line 69:
| imagewidth4 = 120
| imagewidth4 = 120
| afflictions4 = {{hl|Gunshot Wound||Affliction Gunshot Wound}}: 770 (70 x 11 pellets) <br>{{hl|Bleeding}}: 33 (3 x 11)<br>{{hl|Stun}}: 22s (2 x 11)
| afflictions4 = {{hl|Gunshot Wound||Affliction Gunshot Wound}}: 770 (70 x 11 pellets) <br>{{hl|Bleeding}}: 33 (3 x 11)<br>{{hl|Stun}}: 22s (2 x 11)
20% armor penetration
| penetration4 = 20%
| structuredamage4 = 165 (15 x 11)
| structuredamage4 = 165 (15 x 11)
| isfragile4 = Reloadable with Lead
| isfragile4 = Reloadable with Lead
| raw4 = {{hl|Lead}} <br>{{hl|Steel Bar}}
| raw4 = {{hl|Lead}} <br>{{hl|Steel Bar}}
}}
}}
Explosion damage:
Explosion damage:
{{Weapon table
{{Weapon table

Revision as of 17:37, 22 July 2021

Template:Cleanup

Data is potentially outdated
Last updated for version 0.14.6.0
Last mentioned in changelog 1.1.18.0
The current game version is 1.3.0.4
Railgun
Statistics*
Power Consumption 16000 kW
Firerate 0.2 RPS
Technical
Identifier {{{identifier}}}
Categories Machines
Railgun Loader
Statistics*
Item Slots 5 shell slots
Technical
Identifier {{{identifier}}}
Categories Machines
Periscope
Technical
Identifier {{{identifier}}}
Categories Machines

The Railgun is submarine mounted installation weapon. It is the strongest projectile weapon and most damaging weapon, capable of killing a Human in one hit.

Function

The Railgun is a slow firing weapon that shoots highly damaging shells. Railgun Shells are loaded in a Railgun Loader. The shells are hollow and can be filled with a small item. The payload will be activated on impact. Explosives in particular can be loaded in shells to greatly increase damage potential. The Railgun requires a large quantity of power to fire.

Nuclear Railgun Shells are special shell of extreme destructive power. Due to the large radius of the explosion, it is recommended to use this type of ammunition at a distance.

Usage

To use a railgun, the character must be positioned in front of a periscope wired to the railgun. When the periscope is highlighted, press the left mouse button. The railgun can then be used and fired, using a shell loaded in the associated railgun loader(s), by clicking the left mouse button. To leave the periscope you have to press the right mouse button.

Damage Values

Railgun shells deal massive damage on impact, and create a small radius, high damage explosion.

Railgun shells are hollow and can be filled with an item. The payload will be activated on impact. Explosives in particular can be loaded in shells to greatly increase damage potential.

Railgun shells have an extremely high chance of severing limbs, increasing their potency against large creatures with parts that can be severed while alive.

Impact Damage:

Item
Afflictions
Structure Damage
Is Fragile?
Raw materials
Railgun Shell
Lacerations: 250
Bleeding: 50
Stun: 15s

60% armor penetration

55
True
Steel Bar
Physicorium Shell
Lacerations: 800
Bleeding: 50
Stun: 15s

60% armor penetration

200
True
Physicorium Bar
Nuclear Shell
Lacerations: 250
Bleeding: 50
Stun: 15s

60% armor penetration

75
True
Steel Bar
Uranium
IC-4 Block
File:Canister Shell icon.png
Canister Shell
Gunshot Wound: 770 (70 x 11 pellets)
Bleeding: 33 (3 x 11)
Stun: 22s (2 x 11)

20% armor penetration

165 (15 x 11)
Reloadable with Lead
Lead
Steel Bar


Explosion damage:

Item
Afflictions
Structure Damage
Explosion Range (m)
Shell explosion
Deep Tissue Injury: 500
Stun: 5s
100
2.5
Shell explosion
Deep Tissue Injury: 500
Stun: 5s
100
3.0
Nuclear Shell explosion
Deep Tissue Injury: 600
Burn: 300
Radiation Sickness: 100
Stun: 20s
1000
10.0

Audio

See Also

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives