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R-29

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Data is potentially outdated
Last updated for version 0.20.16.1
Last mentioned in changelog 1.1.18.0
The current game version is 1.2.8.0
R-29
General Information
Class
Transport
Price: 16,500 mk
Tier: 2
Crew Size
5 - 9
Experience
Experienced
Dimensions
55 x 14 m
Hull Volume
4,105,216 cm2
Mobility
Max Horizontal Speed
18 km/h
Max Descent Speed
9 km/h
Fabrication & Storage
Fabricator
Yes
Deconstructor
Yes
Medical Fabricator
No
Research Station
No
Cargo Capacity
60 Crates
Weaponry
Turret Hardpoints
1
Large Turret Hardpoints
None
Coilguns
1
Double Coilguns
None
Chainguns
None
Flak Cannons
1
Pulse Lasers
None
Railguns
None
Electrical Discharge Coils:
2
Depth Charge Tubes:
None
Reactor
Fuel Consumption Rate
0.2 %/s
Max Power Output
5,200 kW
Meltdown Delay
40 seconds
Fire Delay
18 seconds


R-29 is a heavyweight transport ship. While not terribly well armed against Europa's underwater denizens, it has been retrofitted with two powerful electric discharge coils. Original design by rav2n.
–In-game description

The R-29 "Big Rig" is a Transport class submarine.

Notable Features

The R-29 is a transport ship, meaning it is useful for captains that want to haul cargo from outpost to outpost and increase profits. As a transport ship, it has a gargantuan 60 crate cargo capacity. However, this also means that it has limited defenses, bad maneuvering (the worst of all submarines, in fact) and a lot of hull to defend. Despite its enormity, it can be managed by a moderately-sized crew.

Layout

The R-29 comes equipped with a Flak Cannon, situated at the rear dorsal, covering the rear of the sub as well as the dorsal airlock. Situated at the front dorsal is a Coilgun, covering the front of the sub and the dorsal airlock. It also has a well-placed weapon hardpoint nicely situated near the ventral airlock where another weapon can (and should) be installed. It has two larger-than-normal Electrical Discharge Coils, one of which can be monitored directly from the bridge window. The R-29 has an intuitive and easy layout, and sports a Sonar Monitor next to the Fabricator and Deconstructor. However, it has a sub-optimal medical bay as it lacks a Medical Fabricator.

Wi-Fi Channels

This submarine does not use Wi-Fi.

Changelog

  • 0.19.8.0 Some wire and waypoint cleanup to R-29 and Remora. Added a coilgun and a couple more diving suit cabinets to R-29.
  • 0.19.7.0 Improved R-29's speed and gave it a Flak Cannon.
  • 0.16.6.0 (Rising Tide) Modified Orca 2 and R-29 reactor values so they're more in line with other subs. Fixed locked connection panel and non-interactable lights in R-29.
  • 0.15.20.0 Allowed in-game editing of lamps in R-29.
  • 0.13.0.11 (Embrace the Abyss) Fixes to R-29: fixed top docking port's control circuit, adjustments to pre-placed supplies, adjusted discharge coil power consumption, minor visual fixes.
  • 0.12.0.2 (Cave Update) Fixed R-29 cargo lights not toggling on.
  • 0.10.5.0 (Downtime Update) Introduced. Original design by "Rav2n".

Trivia

  • The R-29 was added to Barotrauma after its builder, Alexander "rav2n" Voronov (as named in the credits), had won the Big Rig building competition, a competition held by the developers to give the chance for a community-built submarine to be added to the game.
v·d·e·h
Submarines
Purchasable Tier 1
Scout Dugong  •  Orca
Attack Barsuk
Transport Camel
Tier 2
Scout Azimuth  •  Orca 2
Attack Herja  •  Humpback  •  Typhon
Transport R-29
Tier 3
Scout Remora (drone)  •  Winterhalter
Attack Kastrull (drone)  •  Typhon 2
Transport Berilia
Other
Enemy Dugong  •  Humpback  •  Typhon 2
Shuttles Hemulen  •  Selkie  •  Venture