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Pulse Tri-Laser Fuel Box: Difference between revisions

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{{version|0.15.13.0|stub=yes}}{{Items infobox
{{version|0.18.12.0|stub=yes}}{{Items infobox
| identifier = pulselaserammobox
| identifier = pulselaserammoboxtrilaser
| noreq = yes
| noreq = yes
| type = ammo
| type = ammo
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{{c|<!-- AMMUNITION -->}}
{{c|<!-- AMMUNITION -->}}
| afflictions = yes <!-- temporary -->
| afflictions = yes <!-- temporary -->
| burn = 80
| burn =80<!-- temporary -->
| stun = 0.4
| stun =0.4
| explosionrange = 1.5
| explosionrange = 1.5
| explosiondeeptissueinjury = 40
| explosiondeeptissueinjury =40
| explosionburn = 20
| explosionburn =20
| structuredamage = 30
| structuredamage = 30
| explosionstructuredamage = 30
| usedby = Pulse Laser
| usedby = Pulse Laser
| magazine = 84 <!-- TODO: add something in template to specify 28*3 here -->
| magazine = 29
| pellets =3
| severlimbsprobability = 100


{{c|<!-- CRAFTING -->}}
{{c|<!-- CRAFTING -->}}
| fabricatormaterials = {{hl|Fulgurium Bar}}<br>{{hl|Alien Blood}}<br>{{hl|Aluminum}}
| fabricatormaterials = {{hl|Fulgurium Bar}} x2<br>{{hl|Alien Blood}}<br>{{hl|Aluminum}}
| fabricatorskill = weapons
| fabricatorskill = weapons
| fabricatorskilllevel = 65
| fabricatorskilllevel = 65
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| fabricatorskilllevelalt = 60
| fabricatorskilllevelalt = 60
| fabricatortimealt = 15
| fabricatortimealt = 15
| deconstructormaterials = {{hl|Fulgurium Bar}} <abbr title="Condition based on remaining ammo">(%)</abbr><br>{{hl|Alien Blood}} <abbr title="Condition based on remaining ammo">(%)</abbr><br>{{hl|Aluminum}}
| deconstructormaterials = {{hl|Fulgurium Bar}} <abbr title="Only if condition is 95% or higher">(95%)</abbr><br>{{hl|Alien Blood}} <abbr title="Only if condition is 95% or higher">(95%)</abbr><br>{{hl|Aluminum}}
| deconstructortime = 10
| deconstructortime = 10
| fabricator = yes
| fabricator = yes
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}}
}}
'''{{PAGENAME}}es''' are {{hl|Pulse Laser|20}} ammunition.
'''{{PAGENAME}}es''' are {{hl|Pulse Laser|20}} ammunition.
==See Also==
*{{hl|Pulse Laser Fuel Box}}


{{Weapons nav|show-Ammo=yes}}
{{Weapons nav|show-Ammo=yes}}

Revision as of 17:43, 20 June 2022

Data is potentially outdated
Last updated for version 0.18.12.0
The current game version is 1.2.8.0
Pulse Tri-Laser Fuel Box

A box of containing a special concoction of chemicals and rare materials. The lens used splits the laser in three, allowing the laser to hit multiple targets at once.
Statistics 
Used by Pulse Laser
Afflictions
Explosion Radius 1.5 m
Severance chance 100%
Structure damage 30 (impact)
30 (explosion)
Shots per magazine 29
Crafting
Fabricator
Requirements
Skill: Weapons: 65
 
Alternate recipe
Skill: Weapons: 60
Deconstructor Yield
Store
Base Price 435 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 169 mk
ColonyColony N/A 156 mk
Research OutpostResearch 565 mk 169 mk
Military OutpostMilitary N/A 117 mk
Mining OutpostMining N/A 156 mk
Medical MerchantMedical Merchant N/A 130 mk
Engineer MerchantEngineer Merchant N/A 130 mk
Armory MerchantArmory Merchant N/A 130 mk
Children of The HonkmotherClown Merchant N/A 130 mk
The Church of HuskHusk Merchant N/A 130 mk
Technical
Identifier pulselaserammoboxtrilaser
Categories

Pulse Tri-Laser Fuel Boxes are Pulse Laser ammunition.

See Also

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives