Pulse Laser: Difference between revisions

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(yo m)
(Added note that pulse lasers have a 1 second charge time before actually firing.)
Tag: visualeditor
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{{version|0.14.6.0}}
{{version|0.14.6.0}}
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{{Installations infobox
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<!-- What it is -->
The '''Pulse Laser''' is a '''[[Submarine Weapons|Submarine Weapon]]''' in '''''[[Barotrauma]]'''''. Similar to other '''Submarine Weapons''', it requires a loader to be linked to it for ammo. It is the only '''Turret''' to fire a raycast attack, instead of a projectile attack.
The '''Pulse Laser''' is a '''[[Submarine Weapons|Submarine Weapon]]''' in '''''[[Barotrauma]]'''''. Similar to other '''Submarine Weapons''', it requires a loader to be linked to it for ammo. It is the only '''Turret''' to fire a raycast attack, instead of a projectile attack.


<!-- What it is used for, and how it is used -->
==Function and Usage==
==Function and Usage==
'''Pulse Lasers''' shoot lasers that deal damage to anything they hit. With their moderate rate of fire and high damage, they make for excellent weapons.
'''Pulse Lasers''' shoot lasers that deal damage to anything they hit. With their moderate rate of fire and high damage, they make for excellent weapons.  
 
* Has a 1-second charge before firing.
 
<br>Like other '''Turrets''', '''[[Periscope]]s''' are typically used to aim and fire '''Pulse Lasers'''. Firing '''Pulse Lasers''' draws power from their connected '''[[Supercapacitor]]s''', as well as ammunition from their linked '''Loaders'''.
<br>Like other '''Turrets''', '''[[Periscope]]s''' are typically used to aim and fire '''Pulse Lasers'''. Firing '''Pulse Lasers''' draws power from their connected '''[[Supercapacitor]]s''', as well as ammunition from their linked '''Loaders'''.


<!-- Damage Tables and general ammunition usages -->
==Ammunition==
==Ammunition==
There are 2 types of '''Pulse Laser''' ammunition:
There are 2 types of '''Pulse Laser''' ammunition:
<br>'''Standard;''' good for killing single creatures quickly, as the damage is higher than the '''Tri-Laser''' ammunition.
<br>'''Standard:''' good for killing single creatures quickly, as the damage is higher than the '''Tri-Laser''' ammunition.
<br>'''Tri-Laser;''' good against spread-out crowds of creatures, as the extra lasers are able to hit more enemies than the '''Standard''' ammunition.
<br>'''Tri-Laser:''' good against spread-out crowds of creatures, as the extra lasers are able to hit more enemies than the '''Standard''' ammunition.
 
{{Damage table
{{Damage table
| item = Pulse Laser Fuel Box
| item = Pulse Laser Fuel Box
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}}


<!-- What it's wiring interface looks like -->
==Connection Panel==
==Connection Panel==
{{Connection panel
{{Connection panel
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}}


<!-- Sounds it makes -->
==Audio==
==Audio==
<gallery widths="280" heights="150">
<gallery widths="280" heights="150">
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</gallery>


<!-- Navboxes -->
{{Weapons nav|show-Subweapons=yes}}
{{Weapons nav|show-Subweapons=yes}}


<!-- Categories -->
[[Category:Installations]]
[[Category:Installations]]
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Submarine Weapons]]
[[Category:Submarine Weapons]]

Revision as of 15:50, 27 July 2021


Data is potentially outdated
Last updated for version 0.14.6.0
Last mentioned in changelog 1.2.6.0
The current game version is 1.3.0.4
Pulse Laser
Statistics*
Power Consumption 1000 kW
Technical
Identifier {{{identifier}}}
Categories Machines
Pulse Laser Loader
Statistics*
Item Slots 1 Ammunition box slot
Technical
Identifier {{{identifier}}}
Categories Machines

The Pulse Laser is a Submarine Weapon in Barotrauma. Similar to other Submarine Weapons, it requires a loader to be linked to it for ammo. It is the only Turret to fire a raycast attack, instead of a projectile attack.

Function and Usage

Pulse Lasers shoot lasers that deal damage to anything they hit. With their moderate rate of fire and high damage, they make for excellent weapons.

  • Has a 1-second charge before firing.


Like other Turrets, Periscopes are typically used to aim and fire Pulse Lasers. Firing Pulse Lasers draws power from their connected Supercapacitors, as well as ammunition from their linked Loaders.

Ammunition

There are 2 types of Pulse Laser ammunition:
Standard: good for killing single creatures quickly, as the damage is higher than the Tri-Laser ammunition.
Tri-Laser: good against spread-out crowds of creatures, as the extra lasers are able to hit more enemies than the Standard ammunition.

Item
Shots
Afflictions on Hit
Armor Penetration
Structure Damage
Explosion Radius (m)
Price
Crafting Materials
Pulse Laser Fuel Box
44
On Impact:
Burn (40)*
Stun (0.4 sec)*
From Explosion:
Deep Tissue Injury (30)*
Burn (30)*
100%
On Impact:
25
From Explosion:
25
1.5
225-325 Marks
Lithium
Aluminium
Alien Blood
Pulse Tri-Laser Fuel Box
28*3
On Impact:
Burn (33)*
Stun (0.2 sec)*
From Explosion:
Deep Tissue Injury (25)*
Burn (25)*
100%
On Impact:
15
From Explosion:
15
1.5
392-566 Marks
Fulgurium Bar
Aluminium
Alien Blood


Connection Panel

Connection Panel for Pulse Laser
Hover over pins to see their descriptions.
Power_In
Position_In
Trigger_In
Toggle_Light
Set_Light
Power for firing the Pulse Laser.
Sets the firing angle of the Pulse Laser (0-360).
Fires the Pulse Laser when it receives a signal.
Toggles the state of the Pulse Laser's light.
Sets the state of the Pulse Laser's light.
Requires: Screwdriver

Audio

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives