Pulse Laser: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
(stub. Damage table template needs an update too)
 
mNo edit summary
Line 31: Line 31:
| structuredamage = 25
| structuredamage = 25
| explosionrange = 1.5m
| explosionrange = 1.5m
| force = 10
| explosionforce = 10
| severlimbs = 50%
| severlimbs = 50%
| cost = 225-325
| cost = 225-325
| raw = {{Hyperlink|Lithium}}
| crafting = {{Hyperlink|Lithium}}
{{Hyperlink|Aluminium}}
{{Hyperlink|Aluminium}}


Line 48: Line 48:
15 (Explosion)
15 (Explosion)
| explosionrange2 = 1.5m
| explosionrange2 = 1.5m
| force2 = 10
| explosionforce2 = 10
| severlimbs2 = 50%
| severlimbs2 = 50%
| cost2 = 392-566
| cost2 = 392-566
| raw2 = {{Hyperlink|Fulgurium Bar}}
| crafting2 = {{Hyperlink|Fulgurium Bar}}
{{Hyperlink|Aluminium}}
{{Hyperlink|Aluminium}}



Revision as of 02:54, 18 June 2021

Data is potentially outdated
Last updated for version 0.14.6.0
Last mentioned in changelog 1.2.6.0
The current game version is 1.3.0.4

Template:Stub

Pulse Laser
Statistics*
Power Consumption 1000 kW
Technical
Identifier {{{identifier}}}
Categories Machines
Pulse Laser Loader
Statistics*
Item Slots 1 Ammunition box slot
Technical
Identifier {{{identifier}}}
Categories Machines
Periscope
Technical
Identifier {{{identifier}}}
Categories Machines

The Pulse Laser is a stationary submarine weapon in Barotrauma. It is composed of three installations: the Pulse Laser itself, the Periscope, and the Pulse Laser Loader. The Pulse Laser requires Fuel Boxes, a Periscope and power to function.

Function and Usage

Damage Values

Template:Damage table/fixedweapons

Audio

See Also

v·d·e·h
Installations
Submarine Weapons
Small Turrets
Large Turrets
Loaders
Other
Navigation
Machines
Electrical
Structure
Other
Alien