Pulse Laser: Difference between revisions
From Official Barotrauma Wiki
(stub. Damage table template needs an update too) |
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Line 31: | Line 31: | ||
| structuredamage = 25 | | structuredamage = 25 | ||
| explosionrange = 1.5m | | explosionrange = 1.5m | ||
| | | explosionforce = 10 | ||
| severlimbs = 50% | | severlimbs = 50% | ||
| cost = 225-325 | | cost = 225-325 | ||
| | | crafting = {{Hyperlink|Lithium}} | ||
{{Hyperlink|Aluminium}} | {{Hyperlink|Aluminium}} | ||
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15 (Explosion) | 15 (Explosion) | ||
| explosionrange2 = 1.5m | | explosionrange2 = 1.5m | ||
| | | explosionforce2 = 10 | ||
| severlimbs2 = 50% | | severlimbs2 = 50% | ||
| cost2 = 392-566 | | cost2 = 392-566 | ||
| | | crafting2 = {{Hyperlink|Fulgurium Bar}} | ||
{{Hyperlink|Aluminium}} | {{Hyperlink|Aluminium}} | ||
Revision as of 02:54, 18 June 2021
Data is potentially outdated | |
Last updated for version 0.14.6.0 Last mentioned in changelog 1.2.6.0 The current game version is 1.3.0.4 |
Pulse Laser | ||||||||
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Statistics* | ||||||||
Power Consumption | 1000 kW | |||||||
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Pulse Laser Loader | ||||||||
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Statistics* | ||||||||
Item Slots | 1 Ammunition box slot | |||||||
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Periscope | ||||||||
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The Pulse Laser is a stationary submarine weapon in Barotrauma. It is composed of three installations: the Pulse Laser itself, the Periscope, and the Pulse Laser Loader. The Pulse Laser requires Fuel Boxes, a Periscope and power to function.
Function and Usage
Damage Values
Template:Damage table/fixedweapons
Audio
See Also
Installations | |
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Submarine Weapons | |
Small Turrets
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Large Turrets
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Loaders
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Other
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Navigation | |
Machines | |
Electrical | |
Structure | |
Other | |
Alien | |