Psychosis

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Data is potentially outdated
Last updated for an unknown version
Last mentioned in changelog 1.1.18.0
The current game version is 1.3.0.4
See also: Afflictions
The patient rants and mutters in an agitated fashion, a steady commentary of unseen events.


The Psychosis affliction has no impact on vitality, but causes the screen to shake and blur, and the Character will have hallucinations (see second table below). They will say strange and unusual things (in the chat), which serves as a warning that the character has psychosis.

Psychosis can be inflicted by Deliriumine Poisoning, consuming Alien Blood, Anaparalyzant, Methamphetamine, Anabolic Steroids or Hyperzine or carrying a Psychosis Alien Artifact; while it doesn't significantly impact a character's performance, it may be troublesome in the event of a real fire or flood.

Psychosis naturally fades away on its own.

Affliction Limb Specific? Scaled to Vitality? If left alone Strength Range Effects Treatments Skill

Psychosis
NO NO Decays (-0.1/s) 0 - 100 Hallucinations Haloperidol 100 | 25 37
Deliriumine Antidote 19.8 | 0 41


List of known psychosis effects

Effect Description
Gunshots Random gunshot noises, such as the revolver or shotgun.
Fire Rooms will spontaneously burst into flames.
Water Rooms will randomly gain/lose water.
Flood Sounds The sound of rushing water can be heard. Typically heard with Water, Impact Noises and Shaking.
Impact Noises The sound of the sub being hit can be heard. Typically heard with Shaking.
Shaking Violent screen shaking can be seen. Typically seen with Impact Noises.
Invisible Crewmates Crewmates will become invisible for a short amount of time.
Honking The honk of a bike horn can be heard.
Alarms Various alarm sounds can be heard, such as the reactor overload alarm.


v·d·e·h
Afflictions
Combat
Environmental
Poisons
Buffs
Debuffs
Genes
Tainted Genes
Talents
Other
Endgame (Spoilers)