|
Data is potentially outdated
|
Last updated for version 0.16.7.0 Last mentioned in changelog 1.2.6.0 The current game version is 1.2.8.0
|
Periscope
|
|
Technical
|
Identifier
|
{{{identifier}}}
|
Categories
|
Machines
|
|
Periscope Base
|
|
Technical
|
Identifier
|
{{{identifier}}}
|
Categories
|
Machines
|
|
The Periscope is an installation in Barotrauma. It is typically connected to other installations such as Turrets, Searchlights and Cameras.
Function
When a periscope's Position_Out pin is wired to a turret, searchlight or camera's Position_In pin, any character that uses the periscope will be able to view the installation's camera, and rotate its turret and/or light.
The periscope's Trigger_Out pin outputs a signal of "1" when the user's "Use" key (Default: ) is pressed or held.
This can be used to fire turrets, discharge coils and depth charges, toggle lights on searchlights, and many other things.
Connection panel
Connection Panel for Periscope Hover over pins to see their descriptions.
|
Position_Out
|
|
|
|
Trigger_Out
|
|
|
A 0-360 value depending on the angle of the user's cursor from the center of their screen.
Also switches the user's view to the connected installation's camera (if it has one).
|
|
Outputs a 1 when the user's "Use" key is pressed or held.
Outputs nothing otherwise.
|
|
Requires: Screwdriver
|