Paralysis
From Official Barotrauma Wiki
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Data is up-to-date |
Last updated for version 1.4.5.0 Last mentioned in changelog 1.0.20.1 The current game version is 1.7.7.0 |
Paralysis
Caused by being injected with Paralyzant.
Can be indirectly treated with Anaparalyzant.
0-99 (Others): "The patient has trouble moving." 99-100 (Others): "The patient is completely paralyzed and unable to move." 0-99 (Self): "You’re having trouble moving your limbs." 99-100 (Self): "You can’t move a muscle."
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
![]() Paralysis ID: paralysis Type: paralysis
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No (Shown on Torso) |
No | 0 - 10: -0.25/s 10 - 99: 4/s 99 - 100: 1/s |
0 - 10 | -0% → -10% Movement Speed Visual Effects |
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10 - 99 | -10% → -90% Movement Speed Visual Effects | ||||||
99 - 100 | -90% Movement Speed![]() Visual Effects For characters with max Health greater than 1000: 5% chance per second: -9999 ![]() |
- This affliction appears identical to
Slow Paralysis on both the Health Scanner HUD and the Health GUI, but is distinct in that it advances much more quickly. It is only inflicted by
Paralyzant.
- Note that on success, Paralyzant inflicts 20 affliction strength on non-human targets, instead of the 11 on humans.