Paralysis: Difference between revisions

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'''Paralysis''' is caused by being injected with [[Chemicals|Paralyzant]] or being attacked by the [[Leucocyte]].
'''Paralysis''' can be applied by being injected with [[Chemicals|Paralyzant]] or being attacked by the [[Leucocyte]].


It causes screen distortion, gradually slows movement down to almost a halt, and when reaching 100% of the effect, the character becomes permanently stunned (paralyzed) until treated.
It causes screen distortion, gradually slows movement down to almost a halt, and when the effect reaches 100%, the character becomes permanently stunned (paralyzed) until treated by either [[Anaparalyzant]] or [[Hallucinogenic Bufotoxin]] (which cure and reduce the affliction level respectively).
 
Unlike most other Poisonings, Paralysis does not reduce max health. Therefore, it is possible for the inflicted to still be alive while paralyzed for the remainder of the round if not treated or already suffering from other lethal afflictions. On its own, Paralysis is considered non-lethal, although the full effect puts the player on a constant critical like state, such as being able to Give In, unable to communicate, etc.


Unlike most other Poison afflictions, Paralysis does not reduce vitality. Therefore, it is possible for the inflicted to still be alive while paralyzed for the remainder of the round if not treated or already suffering from other lethal afflictions. On its own, Paralysis is non-lethal, although the full effect puts the player on a constant critical like state, such as being able to Give In, unable to communicate, etc.
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Revision as of 14:11, 6 October 2021

Data is potentially outdated
Last updated for an unknown version
Last mentioned in changelog 1.0.20.1
The current game version is 1.2.8.0
See also: Afflictions
The patient has trouble moving.


Paralysis can be applied by being injected with Paralyzant or being attacked by the Leucocyte.

It causes screen distortion, gradually slows movement down to almost a halt, and when the effect reaches 100%, the character becomes permanently stunned (paralyzed) until treated by either Anaparalyzant or Hallucinogenic Bufotoxin (which cure and reduce the affliction level respectively).

Unlike most other Poison afflictions, Paralysis does not reduce vitality. Therefore, it is possible for the inflicted to still be alive while paralyzed for the remainder of the round if not treated or already suffering from other lethal afflictions. On its own, Paralysis is non-lethal, although the full effect puts the player on a constant critical like state, such as being able to Give In, unable to communicate, etc.

Affliction Limb Specific? Scaled to Vitality? If left alone Strength Range Effects TreatmentsSkill

Paralysis
NO NO Grows (+1/s) 0 - 20 -50% speed Anaparalyzant (Cured)* Desirable Medical Skill20
Hallucinogenic Bufotoxin (-20)* Desirable Medical Skill -
20 - 40 -60% speed
40 - 60 -70% speed
60 - 80 -80% speed
80 - 99 -90% speed
99 - 100 Prevents movement or actions of any kind


v·d·e·h
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