Orange Boy: Difference between revisions

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(possible relation to mantises)
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{{Stub}}
{{Creatures infobox
{{Creatures infobox
| image = Orange Boy Halloween.png
| image = Orange Boy Halloween.png
Line 10: Line 9:
| behavior = Never
| behavior = Never
| drops = {{Hyperlink|Poop}}
| drops = {{Hyperlink|Poop}}
| chance = 100%
| chance = 50%
| drops2 = {{Hyperlink|Chitin Chunk}}
| drops2 = {{Hyperlink|Chitin Chunk}}
| chance2 = ?
| chance2 = ?
| drops3 = {{Hyperlink|Strange Egg||Strange Egg Orange Boy}}
| drops3 = {{Hyperlink|Strange Egg||Strange Egg Orange Boy}}
| chance3 = 30%
| chance3 = 15%
}}
}}
The '''{{PAGENAME}}''' is one of the four Pets added in Vanilla [[Version history/Alpha#0.10.6.0|0.10.6.0]] as part of the '''Halloween update: Creepy Creature Feature'''.
The '''{{PAGENAME}}''' is one of the four Pets added in Vanilla [[Version history/Alpha#0.10.6.0|0.10.6.0]] as part of the '''Halloween Update: Creepy Creature Feature'''.
 
Taking care of the onboard Pet is the next level of things to keep the crew busy when it is not too busy.
 
= Description =
= Description =


The Orange Boy appears to be some type of crustacean bearing a striking resemblance to the now [https://media.discordapp.net/attachments/157565009726144513/772304098912370688/2020-10-29_1.png?width=756&height=567 extinct] [[Mantis]]. It may be a subspecies or a domesticated breed of mantis.  
The Orange Boy appears to be some type of crustacean with big flaps for limbs.


Its Halloween outfit is the sheriff costume, which is mainly the sheriff hat with a star badge attached to it.
Its Halloween outfit is the sheriff costume, which is mainly the sheriff hat with a star badge attached to it.


= In-game =  
= In-game =
 
The Orange Boy has two inventory slots that can be accessed when alive and grabbed by the player. Any small items can be stored here, but mostly one of the slots is for the {{Hyperlink|Pet Name Tag||ID Card icon}} if the player wishes to name the Pet. If it dies, the body will splatter and any contents in its inventory will be destroyed.
 
It also has two hidden stats that the crew needs to pay attention to: Hunger and Happiness.
 
== Hunger ==
 
Every Pet needs to eat relinquish their '''Hunger''', which increases by 0.03% every second. At 30% Hunger, Pets become hungry and the Hunger icon [[File:Pet Hunger.png|30px]] will appear above their head. The player can feed them by dropping an appropriate Food item on the ground and the tamed Creature will approach and consume it immediately.
 
There are three Pet Food types that Pets can consume: type 1, type 2, and type 3. The Orange Boy can only eat Pet Food type 3, which satiates 50% Hunger and increases 5% Happiness. Items that are classified as Pet Food type 3 includes:
 
* Fruits: {{Hyperlink|Pomegrenade}} and {{Hyperlink|Raptor Bane}}. (NOTE: {{Hyperlink|Mutated Pomegrenade}} and {{Hyperlink|Mutated Raptor Bane}} are also Pet Food type 3 but cannot be fed to Pets as the Mutated Pomegrenade explodes on impact when dropped and Mutated Raptor Bane splatters on impact when dropped)
* Materials: {{Hyperlink|Aluminum}}, {{Hyperlink|Copper}}, {{Hyperlink|Iron}}, {{Hyperlink|Lead}}, {{Hyperlink|Tin}}, {{Hyperlink|Titanium}}, {{Hyperlink|Steel Bar}}, and {{Hyperlink|Titanium-Aluminum Alloy}}.
* Medical: {{Hyperlink|Saline|20}}.
 
When well-fed (0-29% Hunger), the Orange Boy will start producing some items at a specific rate, most commonly a pile of {{Hyperlink|Poop}}. At 50% Happiness and beyond, it will produce {{Hyperlink|Chitin Chunk}}. At 80% Happiness and beyond, there is a 15% chance it will lay the {{Hyperlink|Strange Egg||Strange Egg Orange Boy}}, which can be deconstructed for materials or used to hatch another Orange Boy.
 
== Happiness ==


The Orange Boy can be played with every 6 seconds. It also has 2 inventory slots that can be accessed when alive and grabbed by the player. If the pet dies, the body will splatter and any contents in its inventory will be destroyed.
The '''Happiness''' is the state of Pets and ensures item production to occur.


When well-fed (0-30% Hunger), the Orange Boy will start producing some items, most commonly a pile of {{Hyperlink|Poop}}. At 50% Happiness and beyond, the Pet will produce {{Hyperlink|Chitin Chunk}}. At 80% Happiness and beyond, there is a 30% chance it will lay a {{Hyperlink|Strange Egg||Strange Egg Orange Boy}}.
The Orange Boy's Happiness decreased by 0.016% every second and can be increased by being fed or played with. There is a 6 second cooldown before the player can play with it again.
 
When Happiness is high enough, the Happy icon [[File:Pet Positive.png|30px]] will appear above its head. But if Happiness is low enough, the Sad icon [[File:Pet Negative.png|30px]] will appear instead.


= Audio =  
= Audio =  


<gallery widths="205" heights="100">
<gallery widths="280" heights="150">
File:ORANGEBOY idle1.ogg| The Orange Boy noise when idle 1
File:ORANGEBOY idle1.ogg| The Orange Boy noise when idle 1
File:ORANGEBOY idle2.ogg| The Orange Boy noise when idle 2
File:ORANGEBOY idle2.ogg| The Orange Boy noise when idle 2
Line 40: Line 62:
File:ORANGEBOY takeDamage2.ogg| The Orange Boy noise when hurt 2
File:ORANGEBOY takeDamage2.ogg| The Orange Boy noise when hurt 2
</gallery>
</gallery>
= Trivia =
* The Orange Boy's appearance bears a striking resemblance to the now [https://media.discordapp.net/attachments/157565009726144513/772304098912370688/2020-10-29_1.png?width=756&height=567 extinct] [[Mantis]]. It may be a subspecies or a domesticated breed of Mantis.
{{Creatures nav}}

Revision as of 07:13, 1 November 2020


Orange Boy
Stats
Health

30

Sight: 1
Hearing: 1
Armor

N/A

Weakpoints

None

Immunities

N/A

Vulnerabilities

N/A

Behavior
Walk speed

0.5 (Walk)
1.2 (Run)

Swim speed

1.3 (Slow)
3.6 (Fast)

Aggressive?

Never

Can Enter Submarine?

Yes

Drops
only 1 of the items marked with an asterisk * may drop at a time
Items Chance
Poop 50%% (1/Expression error: Unrecognized punctuation character "%".)
Chitin Chunk
?% (1/Expression error: Unrecognized punctuation character "?".)
Strange Egg
15%% (1/Expression error: Unrecognized punctuation character "%".)

The Orange Boy is one of the four Pets added in Vanilla 0.10.6.0 as part of the Halloween Update: Creepy Creature Feature.

Taking care of the onboard Pet is the next level of things to keep the crew busy when it is not too busy.

Description

The Orange Boy appears to be some type of crustacean with big flaps for limbs.

Its Halloween outfit is the sheriff costume, which is mainly the sheriff hat with a star badge attached to it.

In-game

The Orange Boy has two inventory slots that can be accessed when alive and grabbed by the player. Any small items can be stored here, but mostly one of the slots is for the File:ID Card icon.png Pet Name Tag if the player wishes to name the Pet. If it dies, the body will splatter and any contents in its inventory will be destroyed.

It also has two hidden stats that the crew needs to pay attention to: Hunger and Happiness.

Hunger

Every Pet needs to eat relinquish their Hunger, which increases by 0.03% every second. At 30% Hunger, Pets become hungry and the Hunger icon will appear above their head. The player can feed them by dropping an appropriate Food item on the ground and the tamed Creature will approach and consume it immediately.

There are three Pet Food types that Pets can consume: type 1, type 2, and type 3. The Orange Boy can only eat Pet Food type 3, which satiates 50% Hunger and increases 5% Happiness. Items that are classified as Pet Food type 3 includes:

When well-fed (0-29% Hunger), the Orange Boy will start producing some items at a specific rate, most commonly a pile of Poop. At 50% Happiness and beyond, it will produce Chitin Chunk. At 80% Happiness and beyond, there is a 15% chance it will lay the Strange Egg, which can be deconstructed for materials or used to hatch another Orange Boy.

Happiness

The Happiness is the state of Pets and ensures item production to occur.

The Orange Boy's Happiness decreased by 0.016% every second and can be increased by being fed or played with. There is a 6 second cooldown before the player can play with it again.

When Happiness is high enough, the Happy icon will appear above its head. But if Happiness is low enough, the Sad icon will appear instead.

Audio

Trivia

  • The Orange Boy's appearance bears a striking resemblance to the now extinct Mantis. It may be a subspecies or a domesticated breed of Mantis.


v·d·e·h
Creatures
Pets Cthulhu    •   Defense Bot    •   Huskified Storage Container    •   Orange Boy    •   Peanut    •   Petraptor    •   Psilotoad
Small Crawler    •   Crawler Hatchling    •   Fractal Guardian (Steam Cannon Fractal Guardian   •   EMP Fractal Guardian)    •   Hammerhead Spawn    •   Human    •   Husk    •   Husked Crawler    •   Husked Human    •   Leucocyte    •   Moloch Baby    •   Mudraptor (Mudraptor Unarmored)    •   Mudraptor Hatchling    •   Mudraptor Veteran    •   Swarm Feeder    •   Terminal Cells   •   Tiger Thresher    •   Tiger Thresher Hatchling
Large Black Moloch    •   Bone Thresher Crawler Broodmother   •   Giant Spineling    •   Golden Hammerhead    •   Hammerhead (Moping Jack)    •   Hammerhead Matriarch    •   Moloch    •   Spineling   •   Watcher
Abyssal Charybdis    •   Endworm    •   Latcher
Ending
Spoilers

Ancient     •   Cyborg Worm     •   Guardian Repair Bot     •   Jove     •   Portal Guardian