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Opium

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Data is potentially outdated
Last updated for version 0.15.13.0
The current game version is 1.3.0.4
Opium
Medical Usage
Desirable Medical Skill 15
Success
Damage (Affliction Type) (-20)*
Burn (-20)*
Oxygen Low (17.5)*
Opiate Addiction (5)*
Opiate Overdose (8.8)*
Opiate Withdrawal (-15)*
Duration of the effects 5 seconds
Failure
Damage (Affliction Type) (-10)*
Burn (-10)*
Oxygen Low (30)*
Opiate Addiction (15)*
Opiate Overdose (15)*
Opiate Withdrawal (-15)*
Duration of the effects in case of failure 5 seconds
Crafting
Constructible? No
Deconstructible? No
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation 40 mk 12 mk
ColonyColony 36 mk 10 mk
Research OutpostResearch 36 mk 10 mk
Military OutpostMilitary N/A 13 mk
Mining OutpostMining N/A 13 mk
Medical MerchantMedical Merchant N/A 12 mk
Engineer MerchantEngineer Merchant N/A 12 mk
Armory MerchantArmory Merchant N/A 12 mk
Children of The HonkmotherClown Merchant N/A 12 mk
The Church of HuskHusk Merchant N/A 12 mk
Technical
Identifier opium
Categories


A relatively mild opioid obtained from aquatic poppy. Most commonly used to manufacture morphine and fentanyl.
–Item description

Opium is a basic chemical item used to cure Internal Damage and Burns.

Usage

Crafting

Medical Fabricator Items
Crafting Materials Crafting Talent, Skill, Time Item Deconstruction Time Deconstruction Yield
Opium (x2) Medical 18
  30

Morphine
20 Opium


   
Deconstructor Items
Crafting Materials Crafting Talent, Skill, Time Item Deconstruction Time Deconstruction Yield
Sulphurite Shard
Morphine

Talent: Super Soldiers
55

Combat Stimulant
20 Sulphuric Acid
Opium
Morphine
Adrenaline
Ethanol
Medical 50
  45

Fentanyl
20 Opium
Adrenaline
Ethanol

Blood Sample Vial
20 Opium

Aquatic Poppy
5 3 Opium
v·d·e·h
Medical Items
Basic Chemicals
Medicine
Stimulants
Poisons
Antidotes
v·d·e·h
Crafting Materials
Raw Mineral Materials
Raw Organic Materials
Processed Materials
Rare Materials