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Nuclear Depth Charge

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Revision as of 23:32, 4 December 2022 by Krzeszny (talk | contribs) (recipe, damage)
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Data is potentially outdated
Last updated for version 0.19.14.0
Last mentioned in changelog 1.0.13.0
The current game version is 1.2.8.0
Nuclear Depth Charge

A barrel of really big explosives. Will sink and then explode.
Statistics 
Used by Depth Charge Tube
Afflictions
After Effect
10m: Radiation Sickness (10)*
After effect duration 10s
Explosion Radius 15 m
Severance chance 150%
Structure damage 2 (impact)
600 (explosion)
Crafting
Fabricator
Requirements
Skill: Weapons: 40
Deconstructor Yield
Store
Base Price 450 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 182 mk
ColonyColony N/A 168 mk
Research OutpostResearch N/A 168 mk
Military OutpostMilitary 405 mk 121 mk
Mining OutpostMining N/A 168 mk
Medical MerchantMedical Merchant N/A 135 mk
Engineer MerchantEngineer Merchant N/A 135 mk
Armory MerchantArmory Merchant N/A 135 mk
Children of The HonkmotherClown Merchant N/A 135 mk
The Church of HuskHusk Merchant N/A 135 mk
Technical
Identifier nucleardepthcharge
Categories

Nuclear Depth Charges are Depth Charge ammunition.

Description

Similar to the Nuclear Shell, they set off a nuclear blast when they impact. They can be loaded with items, most notably with explosives. After launch, when the shell touches something, it sets off whatever item is contained inside. The shell can be picked up for re-use after launch but before impact, as long as you have careful hands!

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives