Missions
From Official Barotrauma Wiki
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Data is potentially outdated |
Last updated for version 1.0.7.0 Last mentioned in changelog 1.9.6.0 The current game version is 1.9.8.0 Stub Notes: All missions containing non-unique NPC are broken because we don't have pages for all of the separatist and coalition random NPCs etc. |
There are many playable Missions. Some missions are exclusive to the 'Campaign' or 'Mission' gamemodes.
Most missions award Marks, which can be used at Stores in the campaign to buy items or Submarine upgrades.
Table of Contents
Combat (PvP)
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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Cargo
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Arms Delivery ![]() |
The Coalition has sent some undercover operatives to investigate Separatist activity in [location2]. They are in urgent need of weapons and ammunition—deliver them and you will receive a reward of [reward] marks. | ![]() ![]() |
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![]() Biohazard ![]() |
The Church of Husk is offering [reward] marks for delivering a shipment of husk parasite eggs to [location2]. | ![]() ![]() |
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![]() Chemical shipment ![]() |
Researchers of [location1] need someone to deliver some dangerous chemicals to [location2] for a reward of [reward] marks. | ![]() ![]() |
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![]() Explosive cargo ![]() |
A local arms dealer is offering [reward] marks in exchange for delivering a shipment of powerful explosives to a customer in [location2]. | ![]() ![]() |
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![]() Handle with care ![]() |
Local researchers are offering [reward] marks for delivering a large amount of nitroglycerin to [location2]. | ![]() ![]() |
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![]() Medical item transport ![]() |
A crew member over at [location2] has gone and gotten themselves a nasty case of morbusine poisoning. They might stand a chance of survival if you can get a shipment of antidote to them ASAP... You'll be paid [reward] marks on delivery. | ![]() ![]() |
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![]() Medical item transport ![]() |
A consignment of medical items needs to be transported to [location2]. There's [reward] marks if you can get them there. | ![]() ![]() |
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![]() Mining outpost material transport ![]() |
A consignment of construction materials needs to be transported to [location2]. The crew chief here is prepared to pay [reward] marks for your trouble. | ![]() ![]() |
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![]() Mining outpost material transport ![]() |
The security team at [location2] needs to be resupplied with materials for weapon fabrication. There's [reward] marks for you if you get these supplies to them. | ![]() ![]() |
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![]() Praise the honkmother ![]() |
A local clown syndicate is offering [reward] marks for delivering a shipment of clowning supplies to [location2]. | ![]() ![]() |
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![]() Chemical shipment ![]() |
Researchers of [location1] need someone to deliver some dangerous chemicals to [location2] for a reward of [reward] marks. Upon loading the crates, it was noted some of the crates may not be waterproof. | ![]() ![]() |
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![]() Handle with extreme care ![]() |
Local researchers are offering [reward] marks for delivering very volatile nitroglycerin to [location2]. Magnetic suspension crates need to be powered at all times, to keep the contents stable. | ![]() ![]() |
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![]() Volatile explosive cargo ![]() |
A local arms dealer is offering [reward] marks in exchange for delivering a shipment of unstable, powerful explosives to a customer in [location2]. Time is of the essence, as the explosives need to be delivered and contained before degrading. | ![]() ![]() |
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Escort
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Civilian Transport ![]() |
An outpost dweller who believes the Jovian radiation that's penetrating deeper into the ice is going to wipe out their outpost has offered to pay you for transporting him to an outpost deeper down in the ocean. | ![]() ![]() |
No results | ![]() ![]() ![]() |
![]() Civilian Transport ![]() |
Transport a passenger and their companion to a nearby station. | ![]() ![]() |
![]() No results |
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![]() Civilian Transport ![]() |
A researcher who believes the Eye of Europa and the gravitational anomaly around it are linked to the increase in Jovian radiation has offered to pay you [reward] marks for transportation to a nearby outpost. | ![]() ![]() |
No results | ![]() ![]() ![]() |
![]() Coalition Official Transport ![]() |
A highly valuable Coalition official and their armed escort must be transported to [location2]. Take care not to pose any unnecessary risk to the VIP, as you will only be paid a reward of [reward] marks if they survive. | ![]() ![]() |
No results No results |
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![]() Coalition Personnel Transport ![]() |
The Coalition has hired a number of commoners from [location1] and needs them to be transported to [location2]. Take care not to endanger their lives, as you will only be paid your reward of [reward] marks if none of them die. | ![]() ![]() |
No results | ![]() ![]() ![]() ![]() |
![]() Personnel Transport ![]() |
Transport the dangerous criminal Jacov Subra to a nearby station. | ![]() ![]() |
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![]() Separatist Activist Transport ![]() |
An influential activist of the Jovian Separatists must be transported to [location2] along with their armed escort. Take care not to pose any unnecessary risk to the VIP, as you will only be paid a reward of [reward] marks if they survive. | ![]() ![]() |
No results No results |
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![]() Separatist Transport ![]() |
A group of Jovian Separatists need to be transported to [location2]. They are on an important mission and all of them need to make it to the destination unharmed—you will only be paid your reward of [reward] marks if none of them die. | ![]() ![]() |
No results | ![]() ![]() ![]() ![]() |
![]() Stowaway Transport ![]() |
A stowaway has sneaked on board. Transport them to a station where they can find their way back home. | ![]() ![]() |
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![]() Captive Transport ![]() |
The Jovian Separatists are offering a reward of [reward] marks for transporting a group of captured Coalition personnel to [location2]. Make sure they are well-guarded during your voyage, as they may try to escape. Do not let any of them die. | ![]() ![]() |
No results | ![]() ![]() ![]() ![]() |
![]() Clown Transport ![]() |
A group of clowns has offered to pay [reward] marks for transportation to [location2]. You have been warned that they may be somewhat unruly, or at the very least not accustomed to being on board a submarine. | ![]() ![]() |
No results | ![]() ![]() ![]() ![]() |
![]() Counter-Stakeout ![]() |
There are reports of undercover Coalition operatives staking out Separatist activity in the area. Some may attempt to sneak onto your ship alongside innocent passengers. Make sure the innocent civilians make it to [location2] alive, and deal with any operatives that reveal themselves, and you'll be paid a reward of [reward] marks. | ![]() ![]() |
No results (35% hostile, min. 1) |
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![]() Cultist Transport ![]() |
The Church of Husk has offered a reward of [reward] marks for transporting a group of acolytes to [location2]. There is reason to believe some of them might be planning a premature "communion" of their own, and a subsequent escape into the cold sea, but the Church has asked you to keep an eye on them and bring them to [location2] in human form. | ![]() ![]() |
No results | ![]() ![]() ![]() ![]() |
![]() Prisoner Transport ![]() |
A group of prisoners need to be transported to a high-security prison located in [location2] to be paid [reward] marks. Make sure these prisoners are well-guarded during your voyage, as they may try to escape. Do not let any of them die. | ![]() ![]() |
No results | ![]() ![]() ![]() ![]() |
![]() Terrorist Stakeout ![]() |
Separatist terrorists have been hijacking ships in this sector. We believe some of them have snuck onto your ship alongside innocent passengers. Make sure the innocent civilians make it to [location2] alive, and deal with any terrorists that reveal themselves, and you'll be paid a reward of [reward] marks. | ![]() ![]() |
No results (35% hostile, min. 1) |
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Mining
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Mining Pyromorphite ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Quartz ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Uranium Ore ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Diamond ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Galena ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Langbeinite ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining minerals ![]() |
There's been talk of deposits of [resourcename1] and [resourcename2] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] and [resourcename2] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Thorianite ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Titanite ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Triphylite ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Mining Uranium Ore ![]() |
There's been talk of deposits of [resourcename1] along the way from [location1] to [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Abyss diving for Fulgurium Chunk ![]() |
There's been talk of deposits of [resourcename1] in the abyssal depths between [location1] and [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Abyss diving for Physicorium Bar ![]() |
There's been talk of deposits of [resourcename1] in the abyssal depths between [location1] and [location2]. Bring back [resourcequantity1] samples of [resourcename1] to verify these claims. You are expected to hand over [handoverpercentage]. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Beacon
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Activate Beacon ![]() |
According to the onboard navigation system, there should be a run-down beacon station nearby. Getting it back online will make the passage easier for other vessels to traverse, and help colonies to spread further. | ![]() ![]() |
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![]() Activate Beacon ![]() |
According to the onboard navigation system, there should be a run-down beacon station nearby. Getting it back online will make the passage easier for other vessels to traverse, and help colonies to spread further. | ![]() |
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![]() Activate Beacon ![]() |
The beacon station between [location1] and [location2] is down—get in there, and get it back online and transmitting an active sonar signal. | ![]() ![]() |
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![]() Activate Beacon ![]() |
According to the onboard navigation system, there should be a run-down beacon station nearby. Getting it back online will make the passage easier for other vessels to traverse, and help colonies to spread further. | ![]() |
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Salvage
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() The Eye ![]() |
The blinding light subsides into a dim orange light and the sounds of the ocean get overtaken by a low thunderous rumble. Perhaps you'll be able to make sense of what's happening by exploring your surroundings. | ![]() |
![]() ![]() No results |
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![]() Tormsdale Report ![]() |
The Jovian Separatists have tasked you to retrieve a classified report of the so-called "Tormsdale Incident," which the Separatists believe to have been orchestrated by the Coalition to eliminate their political opposition. | ![]() ![]() ![]() ![]() ![]() |
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Monster
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Getting rid of Mudraptors ![]() |
A pack of Mudraptors has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Kill Moping Jack ![]() |
Captain Hognose has recruited you to help him kill his old nemesis, Moping Jack the Hammerhead. | ![]() ![]() |
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![]() Killing a large Crawler ![]() |
An especially large Crawler has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
No results![]() |
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![]() Killing a Moloch ![]() |
A particularly aggressive Moloch has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to those who kill the creature. | ![]() ![]() |
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![]() Killing Hammerheads ![]() |
Particularly aggressive Hammerheads have been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to whoever kills the creatures. | ![]() ![]() |
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![]() Terminate a Squadron of Spinelings ![]() |
A small swarm of Spinelings has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Terminate a Swarm ![]() |
A small swarm of [monster] has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Aggressive Hammerheads ![]() |
According to our sources, there is a group of Hammerheads blocking the route from [location1] to [location2]. Get rid of the creatures so that our vessels can continue traveling safely through the passage. | ![]() ![]() |
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![]() Crawler Mother ![]() |
There's been reports of a particularily large and hostile Crawler terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to whoever kills the creature. | ![]() ![]() |
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![]() Getting rid of Mudraptors ![]() |
A pack of Mudraptors has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Getting rid of Mudraptors ![]() |
A pack of Mudraptors has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Giant Spineling ![]() |
There's been reports of a particularily large and hostile Spineling terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to whoever kills the creature. | ![]() ![]() |
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![]() Killing Hammerheads ![]() |
Particularly aggressive Hammerheads have been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to whoever kills the creatures. | ![]() ![]() |
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![]() Terminate a Large Swarm ![]() |
A large swarm of Crawlers has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Terminate a Large Swarm ![]() |
A large swarm of [monster] has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Terminate a Large Swarm ![]() |
A large swarm of [monster] has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Terminate a Squadron of Spinelings ![]() |
A small swarm of Spinelings has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Terminate a Thresher Swarm ![]() |
There have been several reports of a large swarm of threshers assaulting vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew who can get rid of them. | ![]() ![]() |
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![]() Aggressive Hammerheads ![]() |
According to our sources, there is a group of Hammerheads blocking the route from [location1] to [location2]. Get rid of the creatures so that our vessels can continue traveling safely through the passage. | ![]() ![]() |
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![]() Crawler Mother ![]() |
There's been reports of a particularily large and hostile Crawler terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to whoever kills the creature. | ![]() ![]() |
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![]() Getting rid of Mudraptors ![]() |
A pack of Mudraptors has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Giant Spineling ![]() |
There's been reports of a particularily large and hostile Spineling terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to whoever kills the creature. | ![]() ![]() |
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![]() Hunting grounds ![]() |
A creature from the Abyss has made this passageway its hunting grounds. Until the beast is dead, new outposts won't be established in the adjacent locations, and existing outposts may get abandoned. | ![]() |
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![]() Hunting grounds ![]() |
A creature from the Abyss has made this passageway its hunting grounds. Until the beast is dead, new outposts won't be established in the adjacent locations, and existing outposts may get abandoned. | ![]() |
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![]() Hunting grounds ![]() |
A creature from the Abyss has made this passageway its hunting grounds. Until the beast is dead, new outposts won't be established in the adjacent locations, and existing outposts may get abandoned. | ![]() |
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![]() Killing a Moloch ![]() |
A particularly aggressive Moloch has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to those who kill the creature. | ![]() ![]() |
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![]() Terminate a Huge Swarm ![]() |
A huge swarm of Crawlers has been terrorizing vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew that can neutralize it. | ![]() ![]() |
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![]() Terminate a Thresher Swarm ![]() |
There have been several reports of a large swarm of threshers assaulting vessels traveling between [location1] and [location2]. A reward of [reward] marks has been promised to any crew who can get rid of them. | ![]() ![]() |
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Nest
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Destroy a Crawler nest ![]() |
A crawler nest was recently discovered in a cave near [location1]. A reward of [reward] marks has been promised to any crew that can get rid of the nest. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Destroy a Mudraptor nest ![]() |
A mudraptor nest was recently discovered in a cave near [location1]. A reward of [reward] marks has been promised to any crew that can get rid of the nest. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Destroy a Crawler nest ![]() |
A crawler nest was recently discovered in a cave near [location1]. A reward of [reward] marks has been promised to any crew that can get rid of the nest. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Destroy a Mudraptor nest ![]() |
A mudraptor nest was recently discovered in a cave near [location1]. A reward of [reward] marks has been promised to any crew that can get rid of the nest. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Destroy a Tiger Thresher nest ![]() |
A thresher nest was recently discovered in a cave near [location1]. A reward of [reward] marks has been promised to any crew that can get rid of the nest. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Destroy a Tiger Thresher nest ![]() |
A thresher nest was recently discovered in a cave near [location1]. A reward of [reward] marks has been promised to any crew that can get rid of the nest. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Outpost
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() Rescuing Subra ![]() |
Jacov Subra, the "Head Organizer" of the Church of Husk, is hiding from authorities in [location1]. The Church has reason to believe his whereabouts have been discovered by a party looking to score the bounty on his head. Travel to [location1] and take him on board before someone else gets to him. | ![]() |
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![]() ![]() No results waytoascension = 8
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![]() Find Jacov Subra ![]() |
Investigate the station and locate the fugitive Jacov Subra. | ![]() |
An Abandoned Outpost on the Campaign map | ![]() |
![]() The Ultimate Jest ![]() |
The Children of the Honkmother have tasked you to reclaim an outpost that used to belong to them. Their plan is to annoy the inhabitants until they have no choice but to move out. You've been given a special exosuit to help you with the task. | ![]() ![]() ![]() ![]() ![]() |
An Outpost on the Campaign map | ![]() ![]() |
Pirate
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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Alien
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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End
Mission | Description | Valid Locations/Passageways | Targets | Rewards |
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![]() The End ![]() |
You arrive in a large, open space within the structure. Something in the middle of the space seems to be disrupting the sonar. | ![]() |
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![]() The Eye ![]() |
Your crew has arrived just a stone's throw away from the mysterious gravitational anomaly at the center of the Eye of Europa. There is something below you on the sonar. | ![]() |
The Eye of Europa | |
![]() The Eye ![]() |
The blinding light subsides into a dim orange light and the sounds of the ocean get overtaken by a low thunderous rumble. Perhaps you'll be able to make sense of what's happening by exploring your surroundings. | ![]() |
![]() ![]() No results |
Game Modes | |
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Survival | |
Installations | |
Other |