Missions
Mission Mode has a number of playable missions, selected at random when the round begins. Two have special conditions: Praise the Honkmother, which requires 35 cargo's items to be delivered or more instead of always full cargo to complete the mission and Search and Destroy, which requires multiplayer.
Cargo missions
Explosive cargo
The player is tasked with delivering two crates of explosive items to the end point of the map.
Chemical shipment
The player is tasked with delivering two crates of chemicals to the end point of the map.
[[Category:{{{type}}} Missions]]
Handle with care
The player is tasked with delivering two crates of Nitroglycerin to the end point of the map.
[[:Category:{{{type}}} Missions|{{{type}}}]] - Biohazard | |||||
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[[File:Mission {{{identifier}}}.png|x128px]] | |||||
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[[Category:{{{type}}} Missions]]
Biohazard
The player is tasked with delivering a single crate of Velonaceps Calyx Eggs (also known as Husk Eggs) to the end point of the map. Despite the concept of Husk eggs, this mission is not actually dangerous at all, as the only way to become infected by the Husk eggs are to put them into a syringe and inject it into yourself.
[[:Category:{{{type}}} Missions|{{{type}}}]] - Praise the Honkmother | |||||
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[[File:Mission {{{identifier}}}.png|x128px]] | |||||
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[[Category:{{{type}}} Missions]]
Praise the Honkmother
The player is tasked with delivering the Clown Ensemble to another station.
Hunting missions
Salvaging an artifact
[[:Category:{{{type}}} Missions|{{{type}}}]] - Salvaging an artifact | |||||
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[[File:Mission {{{identifier}}}.png|x128px]] | |||||
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[[Category:{{{type}}} Missions]]
The player is required to retrieve a Skyholder, Thermal or Nasonov Artifact from an alien ruin and bring it to the required end point. This can notably cause hassle for players - both in the form of the Fractal Guardians that can occasionally be found guarding the ruins, and the dangerous Thermal and Skyholder artifacts themselves. On top of that, the artifact can uncommonly be a Moloch instead of an artifact, which the player is then required to kill to get their reward.
Killing a [Creature]
[[:Category:{{{type}}} Missions|{{{type}}}]] - Killing a [Creature] | |||||
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[[File:Mission {{{identifier}}}.png|x128px]] | |||||
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[[Category:{{{type}}} Missions]]
The player is sent to kill an aggressive creature that has been terrorizing submarines, either a Moloch or a Tiger Thresher. After doing so, the player must reach the end point to receive their reward. Aside from the inherent danger in fighting these creatures, the mission is rather straightforward.
Salvaging a Derelict
[[:Category:{{{type}}} Missions|{{{type}}}]] - Salvaging a Derelict | |||||
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[[File:Mission {{{identifier}}}.png|x128px]] | |||||
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[[Category:{{{type}}} Missions]]
A small cargo submarine, carrying dangerous chemicals (presumably Velonaceps Calyx eggs) went missing two months ago. While initially assumed lost, the vehicle's emergency beacon was recently activated, and the player is sent to investigate. Upon arrival, it is revealed that the submarine has been infested with a parasite and turned into a Carrier, which must then be killed.
Beast from the Abyss
[[:Category:{{{type}}} Missions|{{{type}}}]] - Beast from the Abyss | |||||
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[[File:Mission {{{identifier}}}.png|x128px]] | |||||
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[[Category:{{{type}}} Missions]]
An Endworm has appeared in the nearby waters, causing all submarine travel in the area to be cancelled. The player is asked to kill the destructive foe, and is promised a hefty reward of 10,000 credits for deed. Aside from the inherent cataclysm that always results from facing an Endworm, the mission is rather straightforward.
Search and Destroy
See: Search and Destroy
In this gamemode the players are split up in 2 separate ships, one ship is the "Renegade" ship and the other ship is tasked with destroying the renegade ship and it's crew.
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