Missions: Difference between revisions

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m (Added Search and Destroy, minor edits.)
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{{Cleanup|TODO: Split up mission headers based on type (cargo, salvage, hunting ect.}}
{{Modes nav}}
{{Modes nav}}
'''Mission Mode''' is one of the game modes in ''[[Barotrauma]]''. It is the only mode available in singleplayer, and one of two playable modes in multiplayer.
'''Mission Mode''' is one of the game modes in ''[[Barotrauma]]''. It is the only mode available in singleplayer, and one of two playable modes in multiplayer.


==Gameplay==
==Gameplay==
In this mode, the crew must work together to complete a task, which can range from killing a deadly [[:Category:Creatures|creature]] to finding a long lost [[Artifacts|artifact]] and reaching a destination marked as "End" on the map.
In this mode, the crew are given a specific task which must be completed in order to collect a reward. The missions are structured around departing from a station and travelling to an area on the map to complete an objective. Once the objective is completed the sub must return back to the starting point on the map for the mission to be completed.


=Missions=
The objectives can range from eliminating a [[:Category:Creatures|creature]] to retrieving an [[Artifacts|artifact]] or to safely transport an item to another end of the map.
 
==Missions==
 
===Salvaging an artifact===
{{Quest
{{Quest
| name = Salvaging an artifact
| name = Salvaging an artifact
Line 15: Line 20:
1,000 ([[Moloch]])
1,000 ([[Moloch]])
}}
}}
==Salvaging an artifact==
 
The player is required to retrieve either a [[Artifacts|Skyholder or Thermal Artifact]] from an [[Alien Ruins|alien ruin]] and bring it to the required end point. This can notably cause hassle for players - both in the form of the [[Fractal Guardian]]s that can occasionally be found guarding the ruins, and the dangerous Thermal and Skyholder artifacts themselves. On top of that, the artifact can uncommonly be a [[Moloch]] instead of an artifact, which the player is then required to kill to get their reward.
{{Clr}}
 
===Killing a [[:Category:Creatures|[Creature]]]===
{{Quest
{{Quest
| name = Killing a [[:Category:Creatures|[Creature]]]
| name = Killing a [[:Category:Creatures|[Creature]]]
Line 23: Line 32:
800 ([[Tiger Thresher]])
800 ([[Tiger Thresher]])
}}
}}
The player is required to retrieve either a [[Artifacts|Skyholder or Thermal Artifact]] from an [[Alien Ruins|Alien Ruin]] and bring it to the required end point. This can notably cause hassle for players - both in the form of the [[Fractal Guardian|Fractal Guardians]] that can occasionally be found guarding the ruins, and the dangerous Thermal and Skyholder artifacts themselves. On top of that, the artifact can uncommonly be a [[Moloch]] instead of an artifact, which the player is then required to kill to get their reward.
The player is sent to kill an aggressive creature that has been terrorizing submarines, either a [[Moloch]] or a [[Tiger Thresher]]. After doing so, the player must reach the end point to receive their reward. Aside from the inherent danger in fighting these creatures, the mission is rather straightforward.
{{Clr}}


==Killing a [[:Category:Creatures|[Creature]]]==
===Explosive cargo===
{{Quest
{{Quest
| name = Explosive cargo
| name = Explosive cargo
Line 34: Line 44:
200
200
}}
}}
The player is sent to kill an aggressive creature that has been terrorizing submarines, either a [[Moloch]] or a [[Tiger Thresher]]. After doing so, the player must reach the end point to receive their reward. Aside from the inherent danger in fighting these creatures, the mission is rather straightforward.
The player is tasked with delivering two crates of explosive items to the end point of the map.
{{Clr}}
{{Clr}}


==Explosive cargo==
===Chemical shipment===
{{Quest
{{Quest
| name = Chemical shipment
| name = Chemical shipment
Line 50: Line 60:
| reward = 200
| reward = 200
}}
}}
The player is tasked with delivering two crates of explosive items to the end point of the map.
The player is tasked with delivering two crates of chemicals to the end point of the map.
{{Clr}}
{{Clr}}


==Chemical shipment==
===Handle with care===
{{Quest
{{Quest
| name = Handle with care
| name = Handle with care
Line 59: Line 69:
| reward = 2000
| reward = 2000
}}
}}
The player is tasked with delivering two crates of chemicals to the end point of the map.
The player is tasked with delivering two crates of [[Nitroglycerin]] to the end point of the map.
{{Clr}}
{{Clr}}


==Handle with care==
===Biohazard===
{{Quest
{{Quest
| name = Biohazard
| name = Biohazard
Line 68: Line 78:
| reward = 500
| reward = 500
}}
}}
The player is tasked with delivering two crates of [[Nitroglycerin]] to the end point of the map.
The player is tasked with delivering a single crate of [[Chemicals#Veronaceps Calyx Eggs|Veronaceps Calyx Eggs]] (also known as [[Husk|Husk Eggs]]) to the end point of the map. Despite the concept of [[Husk]] eggs, this mission is not actually dangerous at all, as the only way to become infected by the [[Husk]] eggs are to put them into a syringe and inject it into yourself.
{{Clr}}
{{Clr}}


==Biohazard==
===Salvaging a Derelict===
{{Quest
{{Quest
| name = Salvaging a Derelict
| name = Salvaging a Derelict
Line 77: Line 87:
| reward = 1,000
| reward = 1,000
}}
}}
The player is tasked with delivering a single crate of [[Chemicals#Veronaceps Calyx Eggs|Veronaceps Calyx Eggs]] (also known as [[Husk|Husk Eggs]]) to the end point of the map. Despite the concept of [[Husk]] eggs, this mission is not actually dangerous at all, as the only way to become infected by the [[Husk]] eggs are to put them into a syringe and inject it into yourself.
A small cargo submarine, carrying dangerous chemicals (presumably [[Husk|Veronaceps Calyx]] eggs) went missing two months ago. While initially assumed lost, the vehicle's emergency beacon was recently activated, and the player is sent to investigate.
Upon arrival, it is revealed that the submarine has been infested with a parasite and turned into a [[Carrier]], which must then be killed.
{{Clr}}
{{Clr}}


==Salvaging a Derelict==
===Beast from the Abyss===
{{Quest
{{Quest
| name = Beast from the Abyss
| name = Beast from the Abyss
Line 86: Line 97:
| reward = 10,000
| reward = 10,000
}}
}}
A small cargo submarine, carrying dangerous chemicals (presumably [[Husk|Veronaceps Calyx]] eggs) went missing two months ago. While initially assumed lost, the vehicle's emergency beacon was recently activated, and the player is sent to investigate.
An [[Endworm]] has appeared in the nearby waters, causing all submarine travel in the area to be cancelled. The player is asked to kill the destructive foe, and is promised a hefty reward of 10,000 credits for deed. Aside from the inherent cataclysm that always results from facing an [[Endworm]], the mission is rather straightforward.
Upon arrival, it is revealed that the submarine has been infested with a parasite and turned into a [[Carrier]], which must then be killed.
{{Clr}}
{{Clr}}


==Beast from the Abyss==
===Praise the Honkmother===
{{Quest
{{Quest
| name = Praise the Honkmother
| name = Praise the Honkmother
Line 100: Line 110:
| reward = 100
| reward = 100
}}
}}
An [[Endworm]] has appeared in the nearby waters, causing all submarine travel in the area to be cancelled. The player is asked to kill the destructive foe, and is promised a hefty reward of 10,000 credits for deed. Aside from the inherent cataclysm that always results from facing an [[Endworm]], the mission is rather straightforward.
The player is tasked with delivering a set of [[Clown Ensemble|clown ensemble]] to another station.
{{Clr}}
{{Clr}}


==Praise the Honkmother==
===Search and Destroy===
{{Quest
{{See|Search and Destroy}}
| name = Search and Destroy
| target = [[Submarine|Enemy Submarine]]
| reward = 2,000
}}
The most terrifiying mission in all of ''[[Barotrauma]]''. Do not accept it if you value your life greatly.
{{Clr}}
==Search and Destroy==
A mission only available in multiplayer, where two [[Submarine|enemy submarines]] must attempt to destroy the other.

Revision as of 18:39, 4 June 2017

Template:Cleanup Template:Modes nav Mission Mode is one of the game modes in Barotrauma. It is the only mode available in singleplayer, and one of two playable modes in multiplayer.

Gameplay

In this mode, the crew are given a specific task which must be completed in order to collect a reward. The missions are structured around departing from a station and travelling to an area on the map to complete an objective. Once the objective is completed the sub must return back to the starting point on the map for the mission to be completed.

The objectives can range from eliminating a creature to retrieving an artifact or to safely transport an item to another end of the map.

Missions

Salvaging an artifact

[[:Category:{{{type}}} Missions|{{{type}}}]] - Salvaging an artifact
[[File:Mission {{{identifier}}}.png|x128px]]
Mission Details
Difficulty 1
Valid Locations/Passageways Any LocationAny Location
Target(s) {{{targets}}}
Technical
Identifier {{{identifier}}}

[[Category:{{{type}}} Missions]]

The player is required to retrieve either a Skyholder or Thermal Artifact from an alien ruin and bring it to the required end point. This can notably cause hassle for players - both in the form of the Fractal Guardians that can occasionally be found guarding the ruins, and the dangerous Thermal and Skyholder artifacts themselves. On top of that, the artifact can uncommonly be a Moloch instead of an artifact, which the player is then required to kill to get their reward.

Killing a [Creature]

[[:Category:{{{type}}} Missions|{{{type}}}]] - Killing a [Creature]
[[File:Mission {{{identifier}}}.png|x128px]]
Mission Details
Difficulty 1
Valid Locations/Passageways Any LocationAny Location
Target(s) {{{targets}}}
Technical
Identifier {{{identifier}}}

[[Category:{{{type}}} Missions]]

The player is sent to kill an aggressive creature that has been terrorizing submarines, either a Moloch or a Tiger Thresher. After doing so, the player must reach the end point to receive their reward. Aside from the inherent danger in fighting these creatures, the mission is rather straightforward.

Explosive cargo

[[:Category:{{{type}}} Missions|{{{type}}}]] - Explosive cargo
[[File:Mission {{{identifier}}}.png|x128px]]
Mission Details
Difficulty 1
Valid Locations/Passageways Any LocationAny Location
Target(s) {{{targets}}}
Technical
Identifier {{{identifier}}}

[[Category:{{{type}}} Missions]]

The player is tasked with delivering two crates of explosive items to the end point of the map.

Chemical shipment

[[:Category:{{{type}}} Missions|{{{type}}}]] - Chemical shipment
[[File:Mission {{{identifier}}}.png|x128px]]
Mission Details
Difficulty 1
Valid Locations/Passageways Any LocationAny Location
Target(s) {{{targets}}}
Technical
Identifier {{{identifier}}}

[[Category:{{{type}}} Missions]]

The player is tasked with delivering two crates of chemicals to the end point of the map.

Handle with care

[[:Category:{{{type}}} Missions|{{{type}}}]] - Handle with care
[[File:Mission {{{identifier}}}.png|x128px]]
Mission Details
Difficulty 1
Valid Locations/Passageways Any LocationAny Location
Target(s) {{{targets}}}
Technical
Identifier {{{identifier}}}

[[Category:{{{type}}} Missions]]

The player is tasked with delivering two crates of Nitroglycerin to the end point of the map.

Biohazard

[[:Category:{{{type}}} Missions|{{{type}}}]] - Biohazard
[[File:Mission {{{identifier}}}.png|x128px]]
Mission Details
Difficulty 1
Valid Locations/Passageways Any LocationAny Location
Target(s) {{{targets}}}
Technical
Identifier {{{identifier}}}

[[Category:{{{type}}} Missions]]

The player is tasked with delivering a single crate of Veronaceps Calyx Eggs (also known as Husk Eggs) to the end point of the map. Despite the concept of Husk eggs, this mission is not actually dangerous at all, as the only way to become infected by the Husk eggs are to put them into a syringe and inject it into yourself.

Salvaging a Derelict

[[:Category:{{{type}}} Missions|{{{type}}}]] - Salvaging a Derelict
[[File:Mission {{{identifier}}}.png|x128px]]
Mission Details
Difficulty 1
Valid Locations/Passageways Any LocationAny Location
Target(s) {{{targets}}}
Technical
Identifier {{{identifier}}}

[[Category:{{{type}}} Missions]]

A small cargo submarine, carrying dangerous chemicals (presumably Veronaceps Calyx eggs) went missing two months ago. While initially assumed lost, the vehicle's emergency beacon was recently activated, and the player is sent to investigate. Upon arrival, it is revealed that the submarine has been infested with a parasite and turned into a Carrier, which must then be killed.

Beast from the Abyss

[[:Category:{{{type}}} Missions|{{{type}}}]] - Beast from the Abyss
[[File:Mission {{{identifier}}}.png|x128px]]
Mission Details
Difficulty 1
Valid Locations/Passageways Any LocationAny Location
Target(s) {{{targets}}}
Technical
Identifier {{{identifier}}}

[[Category:{{{type}}} Missions]]

An Endworm has appeared in the nearby waters, causing all submarine travel in the area to be cancelled. The player is asked to kill the destructive foe, and is promised a hefty reward of 10,000 credits for deed. Aside from the inherent cataclysm that always results from facing an Endworm, the mission is rather straightforward.

Praise the Honkmother

[[:Category:{{{type}}} Missions|{{{type}}}]] - Praise the Honkmother
[[File:Mission {{{identifier}}}.png|x128px]]
Mission Details
Difficulty 1
Valid Locations/Passageways Any LocationAny Location
Target(s) {{{targets}}}
Technical
Identifier {{{identifier}}}

[[Category:{{{type}}} Missions]]

The player is tasked with delivering a set of clown ensemble to another station.

Search and Destroy

See: Search and Destroy