Missions: Difference between revisions
BTGamepedia>Telyak m (Added Search and Destroy, minor edits.) |
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{{Cleanup|TODO: Split up mission headers based on type (cargo, salvage, hunting ect.}} | |||
{{Modes nav}} | {{Modes nav}} | ||
'''Mission Mode''' is one of the game modes in ''[[Barotrauma]]''. It is the only mode available in singleplayer, and one of two playable modes in multiplayer. | '''Mission Mode''' is one of the game modes in ''[[Barotrauma]]''. It is the only mode available in singleplayer, and one of two playable modes in multiplayer. | ||
==Gameplay== | ==Gameplay== | ||
In this mode, the crew must | In this mode, the crew are given a specific task which must be completed in order to collect a reward. The missions are structured around departing from a station and travelling to an area on the map to complete an objective. Once the objective is completed the sub must return back to the starting point on the map for the mission to be completed. | ||
=Missions= | The objectives can range from eliminating a [[:Category:Creatures|creature]] to retrieving an [[Artifacts|artifact]] or to safely transport an item to another end of the map. | ||
==Missions== | |||
===Salvaging an artifact=== | |||
{{Quest | {{Quest | ||
| name = Salvaging an artifact | | name = Salvaging an artifact | ||
Line 15: | Line 20: | ||
1,000 ([[Moloch]]) | 1,000 ([[Moloch]]) | ||
}} | }} | ||
== | |||
The player is required to retrieve either a [[Artifacts|Skyholder or Thermal Artifact]] from an [[Alien Ruins|alien ruin]] and bring it to the required end point. This can notably cause hassle for players - both in the form of the [[Fractal Guardian]]s that can occasionally be found guarding the ruins, and the dangerous Thermal and Skyholder artifacts themselves. On top of that, the artifact can uncommonly be a [[Moloch]] instead of an artifact, which the player is then required to kill to get their reward. | |||
{{Clr}} | |||
===Killing a [[:Category:Creatures|[Creature]]]=== | |||
{{Quest | {{Quest | ||
| name = Killing a [[:Category:Creatures|[Creature]]] | | name = Killing a [[:Category:Creatures|[Creature]]] | ||
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800 ([[Tiger Thresher]]) | 800 ([[Tiger Thresher]]) | ||
}} | }} | ||
The player is | The player is sent to kill an aggressive creature that has been terrorizing submarines, either a [[Moloch]] or a [[Tiger Thresher]]. After doing so, the player must reach the end point to receive their reward. Aside from the inherent danger in fighting these creatures, the mission is rather straightforward. | ||
{{Clr}} | |||
== | ===Explosive cargo=== | ||
{{Quest | {{Quest | ||
| name = Explosive cargo | | name = Explosive cargo | ||
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200 | 200 | ||
}} | }} | ||
The player is | The player is tasked with delivering two crates of explosive items to the end point of the map. | ||
{{Clr}} | {{Clr}} | ||
== | ===Chemical shipment=== | ||
{{Quest | {{Quest | ||
| name = Chemical shipment | | name = Chemical shipment | ||
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| reward = 200 | | reward = 200 | ||
}} | }} | ||
The player is tasked with delivering two crates of | The player is tasked with delivering two crates of chemicals to the end point of the map. | ||
{{Clr}} | {{Clr}} | ||
== | ===Handle with care=== | ||
{{Quest | {{Quest | ||
| name = Handle with care | | name = Handle with care | ||
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| reward = 2000 | | reward = 2000 | ||
}} | }} | ||
The player is tasked with delivering two crates of | The player is tasked with delivering two crates of [[Nitroglycerin]] to the end point of the map. | ||
{{Clr}} | {{Clr}} | ||
== | ===Biohazard=== | ||
{{Quest | {{Quest | ||
| name = Biohazard | | name = Biohazard | ||
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| reward = 500 | | reward = 500 | ||
}} | }} | ||
The player is tasked with delivering | The player is tasked with delivering a single crate of [[Chemicals#Veronaceps Calyx Eggs|Veronaceps Calyx Eggs]] (also known as [[Husk|Husk Eggs]]) to the end point of the map. Despite the concept of [[Husk]] eggs, this mission is not actually dangerous at all, as the only way to become infected by the [[Husk]] eggs are to put them into a syringe and inject it into yourself. | ||
{{Clr}} | {{Clr}} | ||
== | ===Salvaging a Derelict=== | ||
{{Quest | {{Quest | ||
| name = Salvaging a Derelict | | name = Salvaging a Derelict | ||
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| reward = 1,000 | | reward = 1,000 | ||
}} | }} | ||
A small cargo submarine, carrying dangerous chemicals (presumably [[Husk|Veronaceps Calyx]] eggs) went missing two months ago. While initially assumed lost, the vehicle's emergency beacon was recently activated, and the player is sent to investigate. | |||
Upon arrival, it is revealed that the submarine has been infested with a parasite and turned into a [[Carrier]], which must then be killed. | |||
{{Clr}} | {{Clr}} | ||
== | ===Beast from the Abyss=== | ||
{{Quest | {{Quest | ||
| name = Beast from the Abyss | | name = Beast from the Abyss | ||
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| reward = 10,000 | | reward = 10,000 | ||
}} | }} | ||
An [[Endworm]] has appeared in the nearby waters, causing all submarine travel in the area to be cancelled. The player is asked to kill the destructive foe, and is promised a hefty reward of 10,000 credits for deed. Aside from the inherent cataclysm that always results from facing an [[Endworm]], the mission is rather straightforward. | |||
{{Clr}} | {{Clr}} | ||
== | ===Praise the Honkmother=== | ||
{{Quest | {{Quest | ||
| name = Praise the Honkmother | | name = Praise the Honkmother | ||
Line 100: | Line 110: | ||
| reward = 100 | | reward = 100 | ||
}} | }} | ||
The player is tasked with delivering a set of [[Clown Ensemble|clown ensemble]] to another station. | |||
{{Clr}} | {{Clr}} | ||
== | ===Search and Destroy=== | ||
{{See|Search and Destroy}} | |||
{{ | |||
Revision as of 18:39, 4 June 2017
Template:Cleanup Template:Modes nav Mission Mode is one of the game modes in Barotrauma. It is the only mode available in singleplayer, and one of two playable modes in multiplayer.
Gameplay
In this mode, the crew are given a specific task which must be completed in order to collect a reward. The missions are structured around departing from a station and travelling to an area on the map to complete an objective. Once the objective is completed the sub must return back to the starting point on the map for the mission to be completed.
The objectives can range from eliminating a creature to retrieving an artifact or to safely transport an item to another end of the map.
Missions
Salvaging an artifact
[[Category:{{{type}}} Missions]]
The player is required to retrieve either a Skyholder or Thermal Artifact from an alien ruin and bring it to the required end point. This can notably cause hassle for players - both in the form of the Fractal Guardians that can occasionally be found guarding the ruins, and the dangerous Thermal and Skyholder artifacts themselves. On top of that, the artifact can uncommonly be a Moloch instead of an artifact, which the player is then required to kill to get their reward.
Killing a [Creature]
[[:Category:{{{type}}} Missions|{{{type}}}]] - Killing a [Creature] | |||||
---|---|---|---|---|---|
[[File:Mission {{{identifier}}}.png|x128px]] | |||||
Mission Details | |||||
Difficulty | |||||
Valid Locations/Passageways | → | ||||
Target(s) | {{{targets}}} | ||||
|
[[Category:{{{type}}} Missions]]
The player is sent to kill an aggressive creature that has been terrorizing submarines, either a Moloch or a Tiger Thresher. After doing so, the player must reach the end point to receive their reward. Aside from the inherent danger in fighting these creatures, the mission is rather straightforward.
Explosive cargo
[[:Category:{{{type}}} Missions|{{{type}}}]] - Explosive cargo | |||||
---|---|---|---|---|---|
[[File:Mission {{{identifier}}}.png|x128px]] | |||||
Mission Details | |||||
Difficulty | |||||
Valid Locations/Passageways | → | ||||
Target(s) | {{{targets}}} | ||||
|
[[Category:{{{type}}} Missions]]
The player is tasked with delivering two crates of explosive items to the end point of the map.
Chemical shipment
[[:Category:{{{type}}} Missions|{{{type}}}]] - Chemical shipment | |||||
---|---|---|---|---|---|
[[File:Mission {{{identifier}}}.png|x128px]] | |||||
Mission Details | |||||
Difficulty | |||||
Valid Locations/Passageways | → | ||||
Target(s) | {{{targets}}} | ||||
|
[[Category:{{{type}}} Missions]]
The player is tasked with delivering two crates of chemicals to the end point of the map.
Handle with care
[[:Category:{{{type}}} Missions|{{{type}}}]] - Handle with care | |||||
---|---|---|---|---|---|
[[File:Mission {{{identifier}}}.png|x128px]] | |||||
Mission Details | |||||
Difficulty | |||||
Valid Locations/Passageways | → | ||||
Target(s) | {{{targets}}} | ||||
|
[[Category:{{{type}}} Missions]]
The player is tasked with delivering two crates of Nitroglycerin to the end point of the map.
Biohazard
[[:Category:{{{type}}} Missions|{{{type}}}]] - Biohazard | |||||
---|---|---|---|---|---|
[[File:Mission {{{identifier}}}.png|x128px]] | |||||
Mission Details | |||||
Difficulty | |||||
Valid Locations/Passageways | → | ||||
Target(s) | {{{targets}}} | ||||
|
[[Category:{{{type}}} Missions]]
The player is tasked with delivering a single crate of Veronaceps Calyx Eggs (also known as Husk Eggs) to the end point of the map. Despite the concept of Husk eggs, this mission is not actually dangerous at all, as the only way to become infected by the Husk eggs are to put them into a syringe and inject it into yourself.
Salvaging a Derelict
[[:Category:{{{type}}} Missions|{{{type}}}]] - Salvaging a Derelict | |||||
---|---|---|---|---|---|
[[File:Mission {{{identifier}}}.png|x128px]] | |||||
Mission Details | |||||
Difficulty | |||||
Valid Locations/Passageways | → | ||||
Target(s) | {{{targets}}} | ||||
|
[[Category:{{{type}}} Missions]]
A small cargo submarine, carrying dangerous chemicals (presumably Veronaceps Calyx eggs) went missing two months ago. While initially assumed lost, the vehicle's emergency beacon was recently activated, and the player is sent to investigate. Upon arrival, it is revealed that the submarine has been infested with a parasite and turned into a Carrier, which must then be killed.
Beast from the Abyss
[[:Category:{{{type}}} Missions|{{{type}}}]] - Beast from the Abyss | |||||
---|---|---|---|---|---|
[[File:Mission {{{identifier}}}.png|x128px]] | |||||
Mission Details | |||||
Difficulty | |||||
Valid Locations/Passageways | → | ||||
Target(s) | {{{targets}}} | ||||
|
[[Category:{{{type}}} Missions]]
An Endworm has appeared in the nearby waters, causing all submarine travel in the area to be cancelled. The player is asked to kill the destructive foe, and is promised a hefty reward of 10,000 credits for deed. Aside from the inherent cataclysm that always results from facing an Endworm, the mission is rather straightforward.
Praise the Honkmother
[[:Category:{{{type}}} Missions|{{{type}}}]] - Praise the Honkmother | |||||
---|---|---|---|---|---|
[[File:Mission {{{identifier}}}.png|x128px]] | |||||
Mission Details | |||||
Difficulty | |||||
Valid Locations/Passageways | → | ||||
Target(s) | {{{targets}}} | ||||
|
[[Category:{{{type}}} Missions]]
The player is tasked with delivering a set of clown ensemble to another station.
Search and Destroy
See: Search and Destroy