Missions: Difference between revisions
BTGamepedia>Telyak m (Added navigation template.) |
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'''Quest Mode''' is one of the game modes in [[Barotrauma]]. It is the only mode available in singleplayer, and one of two playable modes in multiplayer. | '''Quest Mode''' is one of the game modes in ''[[Barotrauma]]''. It is the only mode available in singleplayer, and one of two playable modes in multiplayer. | ||
In this mode, the crew must work together to complete a task, which can range from killing a deadly [[:Category:Creatures|creature]] to finding a long lost [[Artifacts|artifact]] and reaching a destination marked as "End" on the map. | In this mode, the crew must work together to complete a task, which can range from killing a deadly [[:Category:Creatures|creature]] to finding a long lost [[Artifacts|artifact]] and reaching a destination marked as "End" on the map. | ||
=Quests= | =Quests= | ||
{{Quest | {{Quest | ||
| name = Salvaging an artifact | | name = Salvaging an artifact | ||
Line 11: | Line 10: | ||
1,000 (Skyholder) | 1,000 (Skyholder) | ||
}} | }} | ||
==Salvaging an artifact== | |||
{{Quest | {{Quest | ||
| name = Killing a [[:Category:Creatures|[Creature]]] | | name = Killing a [[:Category:Creatures|[Creature]]] | ||
Line 21: | Line 18: | ||
800 ([[Tiger Thresher]]) | 800 ([[Tiger Thresher]]) | ||
}} | }} | ||
The player is | The player is required to retrieve either a [[Artifacts|Skyholder or Thermal Artifact]] from an [[Alien Ruins|Alien Ruin]] and bring it to the required end point. This can notably cause hassle for players - both in the form of the [[Fractal Guardian|Fractal Guardians]] that can occasionally be found guarding the ruins, and the dangerous Thermal and Skyholder artifacts themselves. On top of that, the artifact can uncommonly be a [[Moloch]] instead of an artifact, which the player is then required to kill to get their reward. | ||
== | ==Killing a [[:Category:Creatures|[Creature]]]== | ||
{{Quest | {{Quest | ||
| name = Explosive cargo | | name = Explosive cargo | ||
Line 32: | Line 29: | ||
200 | 200 | ||
}} | }} | ||
The player is | The player is sent to kill an aggressive creature that has been terrorizing submarines, either a [[Moloch]] or a [[Tiger Thresher]]. After doing so, the player must reach the end point to receive their reward. Aside from the inherent danger in fighting these creatures, the quest is rather straightforward. | ||
{{Clr}} | |||
== | ==Explosive cargo== | ||
{{Quest | {{Quest | ||
| name = Chemical shipment | | name = Chemical shipment | ||
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| reward = 200 | | reward = 200 | ||
}} | }} | ||
The player is tasked with delivering two crates of | The player is tasked with delivering two crates of explosive items to the end point of the map. | ||
{{Clr}} | |||
== | ==Chemical shipment== | ||
{{Quest | {{Quest | ||
| name = Handle with care | | name = Handle with care | ||
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| reward = 2000 | | reward = 2000 | ||
}} | }} | ||
The player is tasked with delivering two crates of | The player is tasked with delivering two crates of chemicals to the end point of the map. | ||
{{Clr}} | |||
== | ==Handle with care== | ||
{{Quest | {{Quest | ||
| name = Biohazard | | name = Biohazard | ||
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| reward = 500 | | reward = 500 | ||
}} | }} | ||
The player is tasked with delivering | The player is tasked with delivering two crates of [[Nitroglycerin]] to the end point of the map. | ||
{{Clr}} | |||
== | ==Biohazard== | ||
{{Quest | {{Quest | ||
| name = Salvaging a Derelict | | name = Salvaging a Derelict | ||
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| reward = 1,000 | | reward = 1,000 | ||
}} | }} | ||
The player is tasked with delivering a single crate of [[Chemicals#Veronaceps Calyx Eggs|Veronaceps Calyx Eggs]] (also known as [[Husk|Husk Eggs]]) to the end point of the map. Despite the concept of [[Husk]] eggs, this quest is not actually dangerous at all, as the only way to become infected by the [[Husk]] eggs are to put them into a syringe and inject it into yourself. | |||
{{Clr}} | |||
== | ==Salvaging a Derelict== | ||
{{Quest | {{Quest | ||
| name = Beast from the Abyss | | name = Beast from the Abyss | ||
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| reward = 10,000 | | reward = 10,000 | ||
}} | }} | ||
A small cargo submarine, carrying dangerous chemicals (presumably [[Husk|Veronaceps Calyx]] eggs) went missing two months ago. While initially assumed lost, the vehicle's emergency beacon was recently activated, and the player is sent to investigate. | |||
Upon arrival, it is revealed that the submarine has been infested with a parasite and turned into a [[Carrier]], which must then be killed. | |||
{{Clr}} | |||
== | ==Beast from the Abyss== | ||
{{Quest | {{Quest | ||
| name = Praise the Honkmother | | name = Praise the Honkmother | ||
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| reward = 100 | | reward = 100 | ||
}} | }} | ||
An [[Endworm]] has appeared in the nearby waters, causing all submarine travel in the area to be cancelled. The player is asked to kill the destructive foe, and is promised a hefty reward of 10,000 credits for deed. Aside from the inherent cataclysm that always results from facing an [[Endworm]], the quest is rather straightforward. | |||
{{Clr}} | |||
==Praise the Honkmother== | |||
The most terrifiying quest in all of ''[[Barotrauma]]''. Do not accept it if you value your life greatly. | The most terrifiying quest in all of ''[[Barotrauma]]''. Do not accept it if you value your life greatly. | ||
{{Clr}} | |||
{{Modes nav}} | {{Modes nav}} | ||
[[Category:Game Modes]] | [[Category:Game Modes]] |
Revision as of 00:05, 25 May 2017
Quest Mode is one of the game modes in Barotrauma. It is the only mode available in singleplayer, and one of two playable modes in multiplayer.
In this mode, the crew must work together to complete a task, which can range from killing a deadly creature to finding a long lost artifact and reaching a destination marked as "End" on the map.
Quests
[[Category:{{{type}}} Missions]]
Salvaging an artifact
[[:Category:{{{type}}} Missions|{{{type}}}]] - Killing a [Creature] | |||||
---|---|---|---|---|---|
[[File:Mission {{{identifier}}}.png|x128px]] | |||||
Mission Details | |||||
Difficulty | |||||
Valid Locations/Passageways | → | ||||
Target(s) | {{{targets}}} | ||||
|
[[Category:{{{type}}} Missions]]
The player is required to retrieve either a Skyholder or Thermal Artifact from an Alien Ruin and bring it to the required end point. This can notably cause hassle for players - both in the form of the Fractal Guardians that can occasionally be found guarding the ruins, and the dangerous Thermal and Skyholder artifacts themselves. On top of that, the artifact can uncommonly be a Moloch instead of an artifact, which the player is then required to kill to get their reward.
Killing a [Creature]
[[:Category:{{{type}}} Missions|{{{type}}}]] - Explosive cargo | |||||
---|---|---|---|---|---|
[[File:Mission {{{identifier}}}.png|x128px]] | |||||
Mission Details | |||||
Difficulty | |||||
Valid Locations/Passageways | → | ||||
Target(s) | {{{targets}}} | ||||
|
[[Category:{{{type}}} Missions]]
The player is sent to kill an aggressive creature that has been terrorizing submarines, either a Moloch or a Tiger Thresher. After doing so, the player must reach the end point to receive their reward. Aside from the inherent danger in fighting these creatures, the quest is rather straightforward.
Explosive cargo
[[:Category:{{{type}}} Missions|{{{type}}}]] - Chemical shipment | |||||
---|---|---|---|---|---|
[[File:Mission {{{identifier}}}.png|x128px]] | |||||
Mission Details | |||||
Difficulty | |||||
Valid Locations/Passageways | → | ||||
Target(s) | {{{targets}}} | ||||
|
[[Category:{{{type}}} Missions]]
The player is tasked with delivering two crates of explosive items to the end point of the map.
Chemical shipment
[[:Category:{{{type}}} Missions|{{{type}}}]] - Handle with care | |||||
---|---|---|---|---|---|
[[File:Mission {{{identifier}}}.png|x128px]] | |||||
Mission Details | |||||
Difficulty | |||||
Valid Locations/Passageways | → | ||||
Target(s) | {{{targets}}} | ||||
|
[[Category:{{{type}}} Missions]]
The player is tasked with delivering two crates of chemicals to the end point of the map.
Handle with care
[[:Category:{{{type}}} Missions|{{{type}}}]] - Biohazard | |||||
---|---|---|---|---|---|
[[File:Mission {{{identifier}}}.png|x128px]] | |||||
Mission Details | |||||
Difficulty | |||||
Valid Locations/Passageways | → | ||||
Target(s) | {{{targets}}} | ||||
|
[[Category:{{{type}}} Missions]]
The player is tasked with delivering two crates of Nitroglycerin to the end point of the map.
Biohazard
[[:Category:{{{type}}} Missions|{{{type}}}]] - Salvaging a Derelict | |||||
---|---|---|---|---|---|
[[File:Mission {{{identifier}}}.png|x128px]] | |||||
Mission Details | |||||
Difficulty | |||||
Valid Locations/Passageways | → | ||||
Target(s) | {{{targets}}} | ||||
|
[[Category:{{{type}}} Missions]]
The player is tasked with delivering a single crate of Veronaceps Calyx Eggs (also known as Husk Eggs) to the end point of the map. Despite the concept of Husk eggs, this quest is not actually dangerous at all, as the only way to become infected by the Husk eggs are to put them into a syringe and inject it into yourself.
Salvaging a Derelict
[[:Category:{{{type}}} Missions|{{{type}}}]] - Beast from the Abyss | |||||
---|---|---|---|---|---|
[[File:Mission {{{identifier}}}.png|x128px]] | |||||
Mission Details | |||||
Difficulty | |||||
Valid Locations/Passageways | → | ||||
Target(s) | {{{targets}}} | ||||
|
[[Category:{{{type}}} Missions]]
A small cargo submarine, carrying dangerous chemicals (presumably Veronaceps Calyx eggs) went missing two months ago. While initially assumed lost, the vehicle's emergency beacon was recently activated, and the player is sent to investigate. Upon arrival, it is revealed that the submarine has been infested with a parasite and turned into a Carrier, which must then be killed.
Beast from the Abyss
[[:Category:{{{type}}} Missions|{{{type}}}]] - Praise the Honkmother | |||||
---|---|---|---|---|---|
[[File:Mission {{{identifier}}}.png|x128px]] | |||||
Mission Details | |||||
Difficulty | |||||
Valid Locations/Passageways | → | ||||
Target(s) | {{{targets}}} | ||||
|
[[Category:{{{type}}} Missions]]
An Endworm has appeared in the nearby waters, causing all submarine travel in the area to be cancelled. The player is asked to kill the destructive foe, and is promised a hefty reward of 10,000 credits for deed. Aside from the inherent cataclysm that always results from facing an Endworm, the quest is rather straightforward.
Praise the Honkmother
The most terrifiying quest in all of Barotrauma. Do not accept it if you value your life greatly.