Medical Items: Difference between revisions

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<noinclude>
<noinclude>
{{Version|0.12.0.2}}
{{Version|0.14.6.0}}
'''Medical Items''' are comprised of different compounds and substances both helpful and harmful, that the crew can craft at a [[Medical Fabricator]], buy, loot, or deconstruct from certain [[Plants]].
'''Medical Items''' are comprised of different compounds and substances both helpful and harmful, that the crew can craft at a [[Medical Fabricator]], buy, loot, or deconstruct from certain [[Plants]].


Most medical items can be used outside of the Health GUI. By equipping the item and then holding the "Aim" keybind ({{key|mouse|right}} by default) and pressing the "Shoot" keybind ({{key|mouse|left}} by default), the player's character will swing the syringe and inject its effects to anything it hits, [[Creatures|Creature]] or human.
Most medical items can be used outside of the Health GUI. By equipping the item and then holding the "Aim" keybind ({{key|mouse|right}} by default) and pressing the "Shoot" keybind ({{key|mouse|left}} by default), the player's character will swing the syringe and inject its effects to anything it hits, [[Creatures|Creature]] or human.
The {{Hyperlink|Syringe Gun}} can also be used if a chemical needs to be injected from a distance. However, regardless of the user's Medical skill, the "unskilled" effects (red values below) will be applied when using the Syringe Gun, and use the entire syringe in one shot. There are a few exceptions (purple values below).
The {{Hyperlink|Syringe Gun}} can also be used if a chemical needs to be injected from a distance. However, regardless of the user's Medical skill, the "failure" effects (red values below) will be applied when using the Syringe Gun, and use the entire syringe in one shot. There are a few exceptions (purple values below).


Some more basic chemicals, as well as regular medical items, aren't injectable and must be used through the Health GUI, pressing the "Health" keybind (H by default) on a player or themselves opens the Health GUI. Then '''any''' medical item can be drag and dropped onto a limb or the drop circle.
Some more basic chemicals, as well as regular medical items, aren't injectable and must be used through the Health GUI, pressing the "Health" keybind (H by default) on a player or themselves opens the Health GUI. Then '''any''' medical item can be drag and dropped onto a limb or the drop circle.
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{| class="wikitable sortable"
{| class="wikitable sortable"
! rowspan="2" style="width: 6%;" |Item
! rowspan="2" style="width: 6%;" |Item
! rowspan="2" style="width: 30%;" |Description
! rowspan="2" style="width: 30%;" class="unsortable" |Description
! colspan="3" |Usage
! colspan="3" |Usage
! colspan="4" |Crafting
! colspan="4" |Crafting
! rowspan="2" style="width: 5%;" |[[Store]]
! rowspan="2" style="width: 5%;" |[[Store]]
|-
|-
! style="width: 12%;" |Afflictions
! style="width: 12%;" class="unsortable" |Afflictions
! style="width: 2%;" |<span class="explain" title="How many seconds it takes to perform the total effect">Effective Duration (Seconds)</span>
! style="width: 2%;" |<span class="explain" title="How many seconds it takes to perform the total effect">Duration (seconds)</span>
! style="width: 2%;" |[[Skills#Medical|Medical]] Level
! style="width: 2%;" |[[Skills#Medical|Medical]] Level
! style="width: 9%;" |Components
! style="width: 9%;" class="unsortable" |Components
! style="width: 2%;" |Craft time
! style="width: 2%;" |Craft time
! style="width: 1%;" |Yield (amount)
! style="width: 1%;" |Yield (amount)
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| align="center" |12
| align="center" |12
| align="center" |22
| align="center" |22
|{{Hyperlink|Bandage|20}}<br>{{Hyperlink|Elastin}}
|{{Hyperlink|Bandage|||#Bandage}}<br>{{Hyperlink|Elastin}}
| align="center" |25s
| align="center" |25s
| align="center" |x2
| align="center" |x2
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| align="center" |15
| align="center" |15
| align="center" |35
| align="center" |35
|{{Hyperlink|Alien Blood|35}}<br>{{Hyperlink|Saline|20}}<br>{{Hyperlink|Stabilozine||icon}}
|{{Hyperlink|Alien Blood|35||#Alien Blood}}<br>{{Hyperlink|Saline|20||#Saline}}<br>{{Hyperlink|Stabilozine||icon|#Stabilozine}}
| align="center" |25s
| align="center" |25s
| align="center" |x1
| align="center" |x1
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| align="center" |5
| align="center" |5
| align="center" |55
| align="center" |55
|{{Hyperlink|Stabilozine||icon}}<br>{{Hyperlink|Broad-spectrum Antibiotics||icon}}<br>{{Hyperlink|Elastin}}
|{{Hyperlink|Stabilozine||icon|#Stabilozine}}<br>{{Hyperlink|Broad-spectrum Antibiotics||icon|#Broad-spectrum Antibiotics}}<br>{{Hyperlink|Elastin}}
| align="center" |45s
| align="center" |45s
| align="center" |x1
| align="center" |x1
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! rowspan="2" style="width: 5%;" | Chemical   
! rowspan="2" style="width: 5%;" | Chemical   
! colspan="4" | Usage
! colspan="4" | Usage
! rowspan="2" style="width: 6%;" | Source
! rowspan="2" style="width: 6%;" class="unsortable" | Source
! rowspan="2" style="width: 4%;" | [[Store]]
! rowspan="2" style="width: 4%;" | [[Store]]
|-
|-
! style="width: 25%;" | Description
! style="width: 25%;" class="unsortable" | Description
! style="width: 13%;" | Afflictions
! style="width: 13%;" class="unsortable" | Afflictions
! style="width: 2%;" | Duration (seconds)
! style="width: 2%;" | Duration (seconds)
! style="width: 2%;" | [[Skills#Medical|Medical]] Level<!--
! style="width: 2%;" | [[Skills#Medical|Medical]] Level
 
-->
|- id = "Alien Blood"
|- id = "Alien Blood"
| align="center" | [[File:Alien Blood.png|60px]] <br> Alien Blood
| align="center" | [[File:Alien Blood.png|60px]] <br> Alien Blood
|Treats Bloodloss but causes {{hl|Psychosis|20}}.
|Treats Bloodloss but causes {{hl|Psychosis|20}}.
 
Mainly used to craft {{Hyperlink|Blood Packs|15|Blood Pack|#Blood Pack}}.  
Mainly used to craft {{Hyperlink|Blood Pack|15}}.  
|{{str|Bloodloss|-120|-60}}<br>{{str|Psychosis|+45|+75}}
|{{str|Bloodloss|-120|-60}}<br>{{str|Psychosis|+45|+75}}
| align="center" |15
| align="center" |15
| align="center" |40
| align="center" |40
|{{Hyperlink|Crawler|80}} <br> {{Hyperlink|Golden Hammerhead|80}} <br> {{Hyperlink|Hammerhead|80}} <br> {{Hyperlink|Mudraptor Egg|40px|Mudraptor Egg Small}}
|{{Hyperlink|Crawler|80}} <br> {{Hyperlink|Golden Hammerhead|80}} <br> {{Hyperlink|Hammerhead|80}} <br> {{Hyperlink|Mudraptor Egg|40px|Mudraptor Egg Small}}
| align="center" |144 <span style="cursor:help;" title="Number of selling outposts (Research)">'''(1)*'''</span><!--
| align="center" |144 <span style="cursor:help;" title="Number of selling outposts (Research)">'''(1)*'''</span>
 
-->
|- id = "Opium"
|- id = "Opium"
| align="center" | [[File:Opium.png|60px]] <br> Opium
| align="center" | [[File:Opium.png|60px]] <br> Opium
|Treats {{hl|Internal Damage|20}} and {{hl|Burn|20}} on its own while causing oxygen deprivation.
|Treats {{hl|Internal Damage|20}} and {{hl|Burn|20}} on its own while causing oxygen deprivation.
Mainly used to craft {{Hyperlink|Morphine|20||#Morphine}}.
Mainly used to craft {{Hyperlink|Morphine|20||#Morphine}}.
|{{str|Internal Damage|-20|-10}}<br>{{str|Burn|-20|-10}}<br>{{str|Oxygen Low|+17.5|+30}}<br>{{str|Opiate Addiction|+5|+15}}<br>{{str|Opiate Overdose|+8.75|+15}}<br>{{str|Opiate Withdrawal|-15}}
|{{str|Internal Damage|-20|-10}}<br>{{str|Burn|-20|-10}}<br>{{str|Oxygen Low|+17.5|+30}}<br>{{str|Opiate Addiction|+5|+15}}<br>{{str|Opiate Overdose|+8.75|+15}}<br>{{str|Opiate Withdrawal|-15}}
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| align="center" |15
| align="center" |15
|{{Hyperlink|Aquatic Poppy|30}}
|{{Hyperlink|Aquatic Poppy|30}}
| align="center" |36-40 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Research)">'''(3)*'''</span><!--
| align="center" |36-40 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Research)">'''(3)*'''</span>
 
-->
|- id = "Broad-spectrum Antibiotics"
|- id = "Broad-spectrum Antibiotics"
| align="center" | [[File:Broad-spectrum Antibiotics.png|60px]] [[File:Broad-spectrum Antibiotics_icon.png]] <br> Broad-spectrum Antibiotics
| align="center" | [[File:Broad-spectrum Antibiotics.png|60px]] [[File:Broad-spectrum Antibiotics_sprite.png|30px]] <br> Broad-spectrum Antibiotics
|Treats [[Husk Infection]] if used <u>before</u> it is fully developed and gives [[Husk Infection Resistance]], while dealing [[Internal Damage]] . Treats 30% infection per use.
|Treats [[Husk Infection]] if used <u>before</u> it is fully developed and gives [[Husk Infection Resistance]], while dealing [[Internal Damage]] . Treats 30% infection per use.
Can also be used to craft {{Hyperlink|Antibiotic Glue|20}} and {{Hyperlink|Calyxanide|20|icon|#Calyxanide}}.
Can also be used to craft {{Hyperlink|Antibiotic Glue|20||#Antibiotic Glue}} and {{Hyperlink|Calyxanide|20|icon|#Calyxanide}}.
|{{str|Husk Infection|-30|-15}} (Not a husk)<br>{{Affliction|Husk Infection Resistance|||600|300}} <span style="cursor:help;" title="Affliction strength instantly gained if used with the Syringe Gun; only specified when it differs from the failure values"><span style="color:#a23dd1;">'''(450)*'''</span></span><br>{{str|Internal Damage|+33|+60}} <span style="cursor:help;" title="Total affliction strength change if used with the Syringe Gun; only specified when it differs from the failure values"><span style="color:#a23dd1;">'''(+15)*'''</span></span>
|{{str|Husk Infection|-30|-15}} (Not a husk)<br>{{Affliction|Husk Infection Resistance|||600|300}} <span style="cursor:help;" title="Affliction strength instantly gained if used with the Syringe Gun; only specified when it differs from the failure values"><span style="color:#a23dd1;">'''(450)*'''</span></span><br>{{str|Internal Damage|+33|+60}} <span style="cursor:help;" title="Total affliction strength change if used with the Syringe Gun; only specified when it differs from the failure values"><span style="color:#a23dd1;">'''(+15)*'''</span></span>
| align="center" |60
| align="center" |60
| align="center" |25
| align="center" |25
|{{Hyperlink|Slime Bacteria|30}}
|{{Hyperlink|Slime Bacteria|30}}
| align="center" |36-40 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Research)">'''(3)*'''</span><!--
| align="center" |36-40 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Research)">'''(3)*'''</span>
 
-->
|- id = "Stabilozine"
|- id = "Stabilozine"
| align="center" | [[File:Stabilozine.png|60px]] [[File:Stabilozine_icon.png]] <br> Stabilozine
| align="center" | [[File:Stabilozine.png|60px]] [[File:Stabilozine_sprite.png|30px]] <br> Stabilozine
| Reduces poison afflictions over time.
| Reduces poison afflictions over time.
Poisons include: {{hl|Drunk|20}}, {{hl|Opiate Addiction|20}}, {{hl|Opiate Overdose|20}}, {{hl|Opiate Withdrawal|20}}, {{hl|Radiation Sickness|20}}, {{hl|Morbusine Poisoning|20}}, {{hl|Sufforin Poisoning|20}}, {{hl|Cyanide Poisoning|20}}, {{hl|Deliriumine Poisoning|20}}
Poisons include: {{hl|Drunk|20}}, {{hl|Opiate Addiction|20}}, {{hl|Opiate Overdose|20}}, {{hl|Opiate Withdrawal|20}}, {{hl|Radiation Sickness|20}}, {{hl|Morbusine Poisoning|20}}, {{hl|Sufforin Poisoning|20}}, {{hl|Cyanide Poisoning|20}}, {{hl|Deliriumine Poisoning|20}}
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| align="center" |20
| align="center" |20
|{{Hyperlink|Swim Bladder|30}}
|{{Hyperlink|Swim Bladder|30}}
| align="center" |36-40 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Research)">'''(3)*'''</span><!--
| align="center" |36-40 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Research)">'''(3)*'''</span>
 
-->
|- id = "Ethanol"
|- id = "Ethanol"
| align="center" | [[File:Ethanol.png|60px]] <br> Ethanol
| align="center" | [[File:Ethanol.png|60px]] <br> Ethanol
Line 169: Line 157:
| align="center" |N/A
| align="center" |N/A
|{{Hyperlink|Sea Yeast Shroom|30}}
|{{Hyperlink|Sea Yeast Shroom|30}}
| align="center" |54-66 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span><!--
| align="center" |54-66 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span>
 
-->
|- id = "Hallucinogenic Bufotoxin"
|- id = "Hallucinogenic Bufotoxin"
| align="center" | [[File:Hallucinogenic Bufotoxin.png|60px]] <br> Hallucinogenic Bufotoxin
| align="center" | [[File:Hallucinogenic Bufotoxin.png|60px]] <br> Hallucinogenic Bufotoxin
|Weaker option to {{Hyperlink|Anaparalyzant|20|icon}}.
|Weaker option to {{Hyperlink|Anaparalyzant|20|icon}}.
Treats {{hl|Paralysis|20}} but causes {{hl|Psychosis|20}}.
Treats {{hl|Paralysis|20}} but causes {{hl|Psychosis|20}}.
|{{str|Paralysis|-20}}<br>{{str|Psychosis|+20}}
|{{str|Paralysis|-20}}<br>{{str|Psychosis|+20}}
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| align="center" |N/A
| align="center" |N/A
|{{Hyperlink|Psilotoad|60|Psilotoad Halloween}}
|{{Hyperlink|Psilotoad|60|Psilotoad Halloween}}
| align="center" |N/A<!--
| align="center" |N/A
 
-->
|- id = "Adrenaline"
|- id = "Adrenaline"
| align="center" | [[File:Adrenaline.png|60px]] <br> Adrenaline
| align="center" | [[File:Adrenaline.png|60px]] <br> Adrenaline
|Has no effect on its own.
|Has no effect on its own.
Used to craft {{Hyperlink|Fentanyl|20||#Fentanyl}}.
Used to craft {{Hyperlink|Fentanyl|20||#Fentanyl}}.
| align="center" |N/A
| align="center" |N/A
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| align="center" |N/A
| align="center" |N/A
|{{Hyperlink|Adrenaline Gland|30}}
|{{Hyperlink|Adrenaline Gland|30}}
| align="center" |54 <span style="cursor:help;" title="Number of selling outposts (Military/Research)">'''(2)*'''</span><!--
| align="center" |54 <span style="cursor:help;" title="Number of selling outposts (Military/Research)">'''(2)*'''</span>
 
-->
|- id = "Sulphuric Acid"
|- id = "Sulphuric Acid"
| align="center" | [[File:Sulphuric Acid.png|60px]] <br> Sulphuric Acid
| align="center" | [[File:Sulphuric Acid.png|60px]] <br> Sulphuric Acid
|Causes {{hl|Burn|20}} over time if used on its own.
|Causes {{hl|Burn|20}} over time if used on its own.
Used to craft {{Hyperlink|Morbusine|20|icon|#Morbusine}} and {{Hyperlink|Sufforin|20|icon|#Sufforin}}.
Used to craft {{Hyperlink|Morbusine|20|icon|#Morbusine}} and {{Hyperlink|Sufforin|20|icon|#Sufforin}}.
|{{str|Burn|+15}}
|{{str|Burn|+15}}
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| align="center" |72 <span style="cursor:help;" title="Number of selling outposts (Military/Research)">'''(2)*'''</span>
| align="center" |72 <span style="cursor:help;" title="Number of selling outposts (Military/Research)">'''(2)*'''</span>
|}
|}
===Medicines===
===Medicines===
Chemicals used to treat and cure different types of negative [[Afflictions]].
Chemicals used to treat and cure different types of negative [[Afflictions]].
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! rowspan="2" style="width: 4%;" | [[Store]]
! rowspan="2" style="width: 4%;" | [[Store]]
|-
|-
! style="width: 23%;" | Description
! style="width: 23%;" class="unsortable" | Description
! style="width: 13.5%;" | Afflictions
! style="width: 13.5%;" class="unsortable" | Afflictions
! style="width: 2%;" | Duration (seconds)
! style="width: 2%;" | Duration (seconds)
! style="width: 2%;" | [[Skills#Medical|Medical]] Level
! style="width: 2%;" | [[Skills#Medical|Medical]] Level
! style="width: 6%;" | Components
! style="width: 6%;" class="unsortable" | Components
! style="width: 2%;" | Craft time (seconds)
! style="width: 2%;" | Craft time (seconds)
! style="width: 2%;" | [[Skills#Medical|Medical]] Level
! style="width: 2%;" | [[Skills#Medical|Medical]] Level
|- id = "Pomegrenade Extract"
|- id = "Pomegrenade Extract"
| align="center" |[[File:Pomegrenade Extract.png|60px]] <br> [[File:Pomegrenade Extract icon.png]] <br> Pomegrenade Extract
| align="center" |[[File:Pomegrenade Extract.png|60px]] <br> [[File:Pomegrenade Extract sprite.png|30px]] <br> Pomegrenade Extract
|Treats [[Internal Damage]] and [[Burn|Burns]]. Reduces ability to breathe momentarily.
|Treats [[Internal Damage]] and [[Burn|Burns]]. Reduces ability to breathe momentarily.
Can cause unconsciousness or even death if multiple doses are taken in quick succession.
Can cause unconsciousness or even death if multiple doses are taken in quick succession.
|{{Affliction|Oxygen Low|||+25|+25}}<br>{{str|Internal Damage|-6.25|-3.125}} <span style="cursor:help;" title="Total affliction strength change if used with the Syringe Gun; only specified when it differs from the unskilled values"><span style="color:#a23dd1;">'''(-0.625)*'''</span></span><br>{{str|Burn|-6.25|-3.125}} <span style="cursor:help;" title="Total affliction strength change if used with the Syringe Gun; only specified when it differs from the unskilled values"><span style="color:#a23dd1;">'''(-0.625)*'''</span></span>
|{{Affliction|Oxygen Low|||+25|+25}}<br>{{str|Internal Damage|-6.25|-3.125}} <span style="cursor:help;" title="Total affliction strength change if used with the Syringe Gun; only specified when it differs from the 'failure' values"><span style="color:#a23dd1;">'''(-0.625)*'''</span></span><br>{{str|Burn|-6.25|-3.125}} <span style="cursor:help;" title="Total affliction strength change if used with the Syringe Gun; only specified when it differs from the 'failure' values"><span style="color:#a23dd1;">'''(-0.625)*'''</span></span>
| align="center" |25
| align="center" |25
| align="center" |20
| align="center" |20
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| align="center" |72-96 <span style="cursor:help;" title="Number of selling outposts (Colony/Research)">'''(2)*'''</span>
| align="center" |72-96 <span style="cursor:help;" title="Number of selling outposts (Colony/Research)">'''(2)*'''</span>
|- id = "Morphine"
|- id = "Morphine"
| align="center" rowspan=2 |[[File:Morphine.png|60px]] <br> Morphine
| align="center" |[[File:Morphine.png|60px]] <br> Morphine
| rowspan=2 |Treats [[Internal Damage]] and [[Burn|Burns]], can cause overdose if taken too quickly.
|Treats [[Internal Damage]] and [[Burn|Burns]], can cause overdose if taken too quickly.
Can also be used to craft {{Hyperlink|Fentanyl|20||#Fentanyl}} and {{Hyperlink|Naloxone|20|icon|#Naloxone}}.
Can also be used to craft {{Hyperlink|Fentanyl|20||#Fentanyl}} and {{Hyperlink|Naloxone|20|icon|#Naloxone}}.
|{{str|Internal Damage|-50|-25}}<br>{{str|Burn|-50|-25}}<br>{{str|Opiate Withdrawal|-30}}
|{{str|Internal Damage|-50|-25}}<br>{{str|Burn|-50|-25}}<br>{{str|Oxygen Low|+20|+30}}<br>{{str|Opiate Addiction|+5|+25}}<br>{{str|Opiate Overdose|+10|+20}}
| rowspan=2 align="center" |10
{{str|Opiate Withdrawal|-30}}
| rowspan=2 align="center" |30
| align="center" |10
| rowspan=2 |{{Hyperlink|Opium|30}} x2
| align="center" |30
| align="center" rowspan=2 |30
|{{Hyperlink|Opium|30}} x2
| align="center" rowspan=2 |18
| align="center" |30
| align="center" rowspan=2 |75-100 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span>
| align="center" |18
|-
| align="center" |75-100 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span>
|{{str|Oxygen Low|+20|+30}}<br>{{str|Opiate Addiction|+5|+25}}<br>{{str|Opiate Overdose|+10|+20}}
|- id = "Fentanyl"
|- id = "Fentanyl"
| align="center" |[[File:Fentanyl.png|60px]]<br> Fentanyl
| align="center" |[[File:Fentanyl.png|60px]]<br> Fentanyl
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| align="center" |5
| align="center" |5
| align="center" |72
| align="center" |72
|{{Hyperlink|Morphine}}<br>{{Hyperlink|Adrenaline|30}}<br>{{Hyperlink|Ethanol|30}}
|{{Hyperlink|Morphine|||#Morphine}}<br>{{Hyperlink|Adrenaline|30||#Adrenaline}}<br>{{Hyperlink|Ethanol|30||#Ethanol}}
| align="center" |45
| align="center" |45
| align="center" |50
| align="center" |50
| align="center" |225-250 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
| align="center" |225-250 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
|- id = "Deusizine"
|- id = "Deusizine"
| align="center" |[[File:Deusizine.png|60px]] [[File:Deusizine_icon.png]] <br> Deusizine
| align="center" |[[File:Deusizine.png|60px]] [[File:Deusizine_sprite.png|30px]] <br> Deusizine
|A highly potent stimulant effective in the treatment of internal damage, oxygen deprivation and, to a lesser extent, blood loss. Produces mild burns as a side effect.
|A highly potent stimulant effective in the treatment of internal damage, oxygen deprivation and, to a lesser extent, blood loss. Produces mild burns as a side effect.
Also used for crafting {{Hyperlink|Morbusine|20|icon|#Morbusine}}.
Also used for crafting {{Hyperlink|Morbusine|20|icon|#Morbusine}}.
Line 265: Line 242:
| align="center" |30
| align="center" |30
| align="center" |72
| align="center" |72
|{{Hyperlink|Antibiotic Glue}}<br>{{Hyperlink|Fentanyl}}<br>{{Hyperlink|Liquid Oxygenite||icon}}
|{{Hyperlink|Antibiotic Glue|||#Antibiotic Glue}}<br>{{Hyperlink|Fentanyl|||#Fentanyl}}<br>{{Hyperlink|Liquid Oxygenite||icon|#Liquid Oxygenite}}
| align="center" |60
| align="center" |60
| align="center" |70
| align="center" |70
| align="center" |450 <span style="cursor:help;" title="Number of selling outposts (Research)">'''(1)*'''</span>
| align="center" |450 <span style="cursor:help;" title="Number of selling outposts (Research)">'''(1)*'''</span>
|- id = "Naloxone"
|- id = "Naloxone"
| align="center" |[[File:Naloxone.png|60px]] [[File:Naloxone_icon.png]] <br> Naloxone
| align="center" |[[File:Naloxone.png|60px]] [[File:Naloxone_sprite.png|30px]] <br> Naloxone
|Treats [[Opiate Withdrawal]], [[Opiate Addiction|Addiction]] and [[Opiate Overdose|Overdose]].
|Treats [[Opiate Withdrawal]], [[Opiate Addiction|Addiction]] and [[Opiate Overdose|Overdose]].
|{{str|Opiate Withdrawal|-60|-30}}<br>{{str|Opiate Addiction|-60|-30}}<br>{{str|Opiate Overdose|-60|-30}}<br>{{str|Oxygen Low|0|+30}}
|{{str|Opiate Withdrawal|-60|-30}}<br>{{str|Opiate Addiction|-60|-30}}<br>{{str|Opiate Overdose|-60|-30}}<br>{{str|Oxygen Low|0|+30}}
| align="center" |30
| align="center" |30
| align="center" |39
| align="center" |39
|{{Hyperlink|Morphine}}<br>{{Hyperlink|Stabilozine||icon}}
|{{Hyperlink|Morphine|||#Morphine}}<br>{{Hyperlink|Stabilozine||icon|#Stabilozine}}
| align="center" |30
| align="center" |30
| align="center" |23
| align="center" |23
| align="center" |144-176 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span>
| align="center" |144-176 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span>
|- id = "Haloperidol"
|- id = "Haloperidol"
| align="center" |[[File:Haloperidol.png|60px]] [[File:Haloperidol_icon.png]] <br> Haloperidol
| align="center" |[[File:Haloperidol.png|60px]] [[File:Haloperidol_sprite.png|30px]] <br> Haloperidol
|Cures [[Psychosis]] if the user has a high enough [[Medical]] skill.
|Cures [[Psychosis]] if the user has a high enough [[Medical]] skill.
|{{str|Psychosis|-100|-25}}
|{{str|Psychosis|-100|-25}}<br>{{str|Hallucinating|-100|-25}}
| align="center" |1
| align="center" |1
| align="center" |37
| align="center" |37
Line 290: Line 267:
| align="center" |117-143 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span>
| align="center" |117-143 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span>
|- id = "Liquid Oxygenite"
|- id = "Liquid Oxygenite"
| align="center" |[[File:Liquid Oxygenite.png|60px]] [[File:Liquid Oxygenite_icon.png]] <br> Liquid Oxygenite
| align="center" |[[File:Liquid Oxygenite.png|60px]] [[File:Liquid Oxygenite_sprite.png|30px]] <br> Liquid Oxygenite
|Treats [[Oxygen Low|Oxygen Deprivation]] over time while causing [[Internal Damage]].
|Treats [[Oxygen Low|Oxygen Deprivation]] over time while causing [[Internal Damage]].
|{{str|Oxygen Low|-99}}<br>{{str|Internal Damage|+30|+90}}
|{{str|Oxygen Low|-99}}<br>{{str|Internal Damage|+30|+90}}
Line 299: Line 276:
| align="center" |N/A
| align="center" |N/A
| align="center" |72 <span style="cursor:help;" title="Number of selling outposts (Colony/Research)">'''(2)*'''</span>
| align="center" |72 <span style="cursor:help;" title="Number of selling outposts (Colony/Research)">'''(2)*'''</span>
|}
===Stimulants===
Chemicals used to boost the user's speed, strength, and recovery from Stun.
{| class="wikitable sortable"
! rowspan="2" style="width: 2%;" | Chemical
! colspan="4" | Usage
! colspan="3" | Crafting
! rowspan="2" style="width: 4%;" | [[Store]]
|-
! style="width: 25%;" class="unsortable" | Description
! style="width: 11.5%;" class="unsortable" | Afflictions
! style="width: 2%;" | Duration (seconds)
! style="width: 2%;" | [[Skills#Medical|Medical]] Level
! style="width: 5%;" class="unsortable" | Components
! style="width: 2%;" | Craft time (seconds)
! style="width: 2%;" | [[Skills#Medical|Medical]] Level
|- id = "Methamphetamine"
| align="center" |[[File:Methamphetamine.png|60px]] [[File:Methamphetamine_sprite.png|30px]]<br>Methamphetamine
|Gives target a movement speed boost (+42% Haste) that slowly fades away.
Also treats [[Oxygen Low|Oxygen Deprivation]] and deals [[Organ Damage]].
Greatly improves recovery from [[Stun|Stuns]].
|{{Affliction|Haste|||420|300}}<br>{{str|Organ Damage|+15|+30}}<br>{{str|Oxygen Low|-90|-45}}<br>{{str|Stun|-22.5}}
| align="center" |30
| align="center" |35
|{{Hyperlink|Phosphorus|30}}<br>{{Hyperlink|Chlorine|30}}<br>{{Hyperlink|Carbon}}
| align="center" |30
| align="center" |30
| align="center" |45-55 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
|- id = "Anabolic Steroids"
| align="center" |[[File:Anabolic Steroids.png|60px]] [[File:Anabolic Steroids_sprite.png|30px]]<br>Anabolic Steroids
|Gives target a temporary vitality boost (+300% [[Vigor]]) that slowly fades away, while inflicting [[Psychosis]] over time.
Can be used to mitigate damage or to temporarily stabilize a poisoned player.
Also treats minor [[Oxygen Low|Oxygen Deprivation]].
|{{Affliction|Vigor|||420|300}}<br>{{str|Psychosis|+33|+60}}<br>{{str|Oxygen Low|-12}}
| align="center" |60
| align="center" |35
|{{Hyperlink|Tonic Liquid|||#Tonic Liquid}}<br>{{Hyperlink|Fentanyl|||#Fentanyl}}
| align="center" |45
| align="center" |30
| align="center" |315-385 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
|- id = "Hyperzine"
| align="center" |[[File:Hyperzine.png|60px]] [[File:Hyperzine_sprite.png|30px]]<br>Hyperzine
|Gives target a temporary movement speed boost (+48% Haste) and [[Vitality]] boost (+300% [[Vigor]]) that slowly fade away, while inflicting [[Psychosis]] over time.
Can be used to mitigate damage or temporarily stabilize a poisoned player.
Also treats minor [[Internal Damage]] (and only Internal Damage, not the other 6 sub-types) and [[Oxygen Low|Oxygen Deprivation]].
Greatly improves recovery from [[Stun|Stuns]].
|{{Affliction|Haste|||400}}<br>{{Affliction|Vigor|||400}}<br>{{str|Psychosis|+24|+48}}<br>{{str|Internal Damage|-12|-6}}<br>{{str|Oxygen Low|-15|-6}}<br>{{str|Stun|-54|-15}}<br>{{str|Burn||+7.5}}
| align="center" |60
| align="center" |50
|{{Hyperlink|Methamphetamine||icon|#Methamphetamine}}<br>{{Hyperlink|Anabolic Steroids||icon|#Anabolic Steroids}}
| align="center" |60
| align="center" |40
| align="center" |405-495 <span style="cursor:help;" title="Number of selling outposts (Military/Research)">'''(2)*'''</span>
|}
|}
===Antidotes===
===Antidotes===
Chemicals required to cure [[Afflictions#Morbusine_Poisoning|Poison Afflictions]].
Chemicals required to cure [[Afflictions#Morbusine_Poisoning|Poison Afflictions]].


{{Hyperlink|Stabilozine||icon}} can also be used to treat poisons, except Paralysis.
{{Hyperlink|Stabilozine||icon|#Stabilozine}} can also be used to treat poisons, except Paralysis.
 
Deconstructing any of antidotes doesn't give back corresponding poison, but {{Hyperlink|Stabilozine||icon|#Stabilozine}} (and other components) are given back fully.


Except for Calyxanide and Anaparalyzant, failure values are ommited in this table because players can never have a medical skill lower than 5 in normal gameplay.
Except for Calyxanide and Anaparalyzant, failure values are ommited in this table because players can never have a medical skill lower than 5 in normal gameplay.
Line 312: Line 348:
! rowspan="2" style="width: 4%;" | [[Store]]
! rowspan="2" style="width: 4%;" | [[Store]]
|-
|-
! style="width: 22%;" | Description
! style="width: 22%;" class="unsortable" | Description
! style="width: 14%;" | Afflictions
! style="width: 14%;" class="unsortable" | Afflictions
! style="width: 2%;" | Duration (seconds)
! style="width: 2%;" | Duration (seconds)
! style="width: 2%;" | [[Skills#Medical|Medical]] Level
! style="width: 2%;" | [[Skills#Medical|Medical]] Level
! style="width: 10.5%;" | Components
! style="width: 10.5%;" class="unsortable" | Components
! style="width: 2%;" | Craft time (seconds)
! style="width: 2%;" | Craft time (seconds)
! style="width: 2%;" | [[Skills#Medical|Medical]] Level<!--
! style="width: 2%;" | [[Skills#Medical|Medical]] Level
 
-->
|- id = "Calyxanide"
|- id = "Calyxanide"
| align="center" |[[File:Calyxanide.png|60px]] [[File:Calyxanide_icon.png]] <br> Calyxanide
| align="center" |[[File:Calyxanide.png|60px]] [[File:Calyxanide_sprite.png|30px]] <br> Calyxanide
|Cures the user of the [[Husk Infection]] if used <u>before</u> it is fully developed (100 strength) and with proper skill.
|Cures the user of the [[Husk Infection]] if used <u>before</u> it is fully developed (100 strength) and with proper skill.
Deals Internal Damage to fully developed [[Husk]]s.
Deals Internal Damage to fully developed [[Husk]]s.
|{{str|Husk Infection|-100|-60}} <span style="cursor:help;" title="Affliction strength instantly gained if used with the Syringe Gun; only specified when it differs from the unskilled values"><span style="color:#a23dd1;">'''(-40)*'''</span></span><br>{{str|Internal Damage|+30}} (Husked Humans)<br>{{str|Internal Damage|+40}} (Natural Husks)
|{{str|Husk Infection|-100|-60}} <span style="cursor:help;" title="Affliction strength instantly gained if used with the Syringe Gun; only specified when it differs from the 'failure' values"><span style="color:#a23dd1;">'''(-40)*'''</span></span><br>{{str|Internal Damage|+30}} (Husked Humans)<br>{{str|Internal Damage|+40}} (Natural Husks)
| align="center" |<abbr title="Husk Infection reduction">1 (*)</abbr><br><abbr title="Internal damage to natural or human husks">10 (*)</abbr>
| align="center" |<abbr title="Husk Infection reduction">1 (*)</abbr><br><abbr title="Internal damage to natural or human husks">10 (*)</abbr>
| align="center" |38
| align="center" |38
|{{Hyperlink|Velonaceps Calyx Eggs}}<br>{{Hyperlink|Broad-spectrum Antibiotics||icon}}<br>{{Hyperlink|Stabilozine||icon}}
|{{Hyperlink|Velonaceps Calyx Eggs|||#Velonaceps Calyx Eggs}}<br>{{Hyperlink|Broad-spectrum Antibiotics||icon|#Broad-spectrum Antibiotics}}<br>{{Hyperlink|Stabilozine||icon|#Stabilozine}}
| align="center" |30
| align="center" |30
| align="center" |22
| align="center" |22
| align="center" |225-275 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span><!--
| align="center" |225-275 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span>
 
-->
|- id = "Deliriumine Antidote"
|- id = "Deliriumine Antidote"
| align="center" |[[File:Deliriumine Antidote.png|60px]] [[File:Deliriumine Antidote_icon.png]]<br>Deliriumine Antidote
| align="center" |[[File:Deliriumine Antidote.png|60px]] [[File:Deliriumine Antidote_sprite.png|30px]]<br>Deliriumine Antidote
|Cures [[Deliriumine Poisoning]] and treats [[Psychosis]] over time.
|Cures [[Deliriumine Poisoning]] and treats [[Psychosis]] over time.
|{{Affliction|Deliriumine Poisoning|||-100}}<br>{{Affliction|Psychosis|||-13.2}}<br>{{str|Psychosis|-6.6}}
|{{Affliction|Deliriumine Poisoning|||-100}}<br>{{Affliction|Psychosis|||-13.2}}<br>{{str|Psychosis|-6.6}}
| align="center" |<span style="cursor:help;" title="Reduces deliriumine poisoning by 100 and psychosis by 13.53 in 1 second, and psychosis by 0.33/s for the remaining 19 seconds (for a total of 19.8 reduced psychosis after 20 seconds)">'''1+19 (*)'''</span>
| align="center" |<span style="cursor:help;" title="Reduces deliriumine poisoning by 100 and psychosis by 13.53 in 1 second, and psychosis by 0.33/s for the remaining 19 seconds (for a total of 19.8 reduced psychosis after 20 seconds)">'''1+19 (*)'''</span>
| align="center" |5
| align="center" |5
|{{Hyperlink|Deliriumine||icon}} <br>{{Hyperlink|Stabilozine||icon}}
|{{Hyperlink|Deliriumine||icon|#Deliriumine}} <br>{{Hyperlink|Stabilozine||icon|#Stabilozine}}
| align="center" |30
| align="center" |30
| align="center" |25
| align="center" |25
| align="center" |112-137 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span><!--
| align="center" |112-137 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span>
 
-->
|- id = "Morbusine Antidote"
|- id = "Morbusine Antidote"
| align="center" |[[File:Morbusine Antidote.png|60px]] [[File:Morbusine Antidote_icon.png]]<br>Morbusine Antidote
| align="center" |[[File:Morbusine Antidote.png|60px]] [[File:Morbusine Antidote_sprite.png|30px]]<br>Morbusine Antidote
|Cures [[Morbusine Poisoning]].
|Cures [[Morbusine Poisoning]].
|{{Affliction|Morbusine Poisoning|||-100}}
|{{Affliction|Morbusine Poisoning|||-100}}
| align="center" |1
| align="center" |1
| align="center" |5
| align="center" |5
|{{Hyperlink|Morbusine||icon}}<br>{{Hyperlink|Stabilozine||icon}}
|{{Hyperlink|Morbusine||icon|#Morbusine}}<br>{{Hyperlink|Stabilozine||icon|#Stabilozine}}
| align="center" |30
| align="center" |30
| align="center" |0
| align="center" |0
| align="center" |315-385 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span><!--
| align="center" |315-385 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span>
 
-->
|- id = "Cyanide Antidote"
|- id = "Cyanide Antidote"
| align="center" |[[File:Cyanide Antidote.png|60px]] [[File:Cyanide Antidote_icon.png]]<br>Cyanide Antidote
| align="center" |[[File:Cyanide Antidote.png|60px]] [[File:Cyanide Antidote_sprite.png|30px]]<br>Cyanide Antidote
|Cures [[Cyanide Poisoning]].
|Cures [[Cyanide Poisoning]].
|{{Affliction|Cyanide Poisoning|||-100}}
|{{Affliction|Cyanide Poisoning|||-100}}
| align="center" |1
| align="center" |1
| align="center" |5
| align="center" |5
|{{Hyperlink|Cyanide||icon}} <br>{{Hyperlink|Stabilozine||icon}}
|{{Hyperlink|Cyanide||icon|#Cyanide}} <br>{{Hyperlink|Stabilozine||icon|#Stabilozine}}
| align="center" |30
| align="center" |30
| align="center" |26
| align="center" |26
| align="center" |112-137 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span><!--
| align="center" |112-137 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span>
 
-->
|- id = "Sufforin Antidote"
|- id = "Sufforin Antidote"
| align="center" |[[File:Sufforin Antidote.png|60px]] [[File:Sufforin Antidote_icon.png]]<br>Sufforin Antidote
| align="center" |[[File:Sufforin Antidote.png|60px]] [[File:Sufforin Antidote_sprite.png|30px]]<br>Sufforin Antidote
|Cures [[Sufforin Poisoning]].
|Cures [[Sufforin Poisoning]].
|{{Affliction|Sufforin Poisoning|||-100}}
|{{Affliction|Sufforin Poisoning|||-100}}
| align="center" |1
| align="center" |1
| align="center" |5
| align="center" |5
|{{Hyperlink|Sufforin||icon}}<br>{{Hyperlink|Stabilozine||icon}}
|{{Hyperlink|Sufforin||icon|#Sufforin}}<br>{{Hyperlink|Stabilozine||icon|#Stabilozine}}
| align="center" |30
| align="center" |30
| align="center" |24
| align="center" |24
| align="center" |112-137 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span><!--
| align="center" |112-137 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span>
 
-->
|- id = "Antirad"
|- id = "Antirad"
| align="center" |[[File:AntiRad.png|60px]] [[File:AntiRad_icon.png]]<br>Antirad
| align="center" |[[File:AntiRad.png|60px]] [[File:AntiRad_sprite.png|30px]]<br>Antirad
|Cures [[Radiation Sickness]].
|Cures [[Radiation Sickness]].
|{{Affliction|Radiation Sickness|||-100}}
|{{Affliction|Radiation Sickness|||-100}}
| align="center" |1
| align="center" |1
| align="center" |5
| align="center" |5
|{{Hyperlink|Radiotoxin||icon}}<br>{{Hyperlink|Stabilozine||icon}}
|{{Hyperlink|Radiotoxin||icon|#Radiotoxin}}<br>{{Hyperlink|Stabilozine||icon|#Stabilozine}}
| align="center" |30
| align="center" |30
| align="center" |35
| align="center" |35
| align="center" |112-137 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span><!--
| align="center" |112-137 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span>
 
-->
|- id = "Anaparalyzant"
|- id = "Anaparalyzant"
| align="center" |[[File:Anaparalyzant.png|60px]] [[File:Anaparalyzant icon.png|51x51px]]<br>Anaparalyzant
| align="center" |[[File:Anaparalyzant.png|60px]] [[File:Anaparalyzant sprite.png|30px]]<br>Anaparalyzant
|Cures [[Paralysis]].
|Cures [[Paralysis]].
|{{str|Paralysis Resistance|+800|+390}}<br>{{str|Paralysis|Cured|-390}}<br>{{str|Psychosis|+5|+45}}
|{{str|Paralysis Resistance|+800|+390}}<br>{{str|Paralysis|Cured|-390}}<br>{{str|Psychosis|+5|+45}}
| align="center" |1<span style="color:#c90c0c;"> {{!}} 60</span>
| align="center" |1<span style="color:#c90c0c;"> {{!}} 60</span>
| align="center" |64
| align="center" |64
|{{Hyperlink|Paralyzant||Paralyzant icon}}<br>{{Hyperlink|Stabilozine||icon}}
|{{Hyperlink|Paralyzant||icon|#Paralysant}}<br>{{Hyperlink|Stabilozine||icon|#Stabilozine}}
| align="center" |30
| align="center" |30
| align="center" |24
| align="center" |24
| align="center" |180-220 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span>
| align="center" |180-220 <span style="cursor:help;" title="Number of selling outposts (Colony/Habitation/Military/Mining/Research)">'''(5)*'''</span>
|}
|}
===Stimulants===
Chemicals used to boost the user's speed, strength, and recovery from Stun.
{| class="wikitable sortable"
! rowspan="2" style="width: 2%;" | Chemical
! colspan="4" | Usage
! colspan="3" | Crafting
! rowspan="2" style="width: 4%;" | [[Store]]
|-
! style="width: 25%;" | Description
! style="width: 11.5%;" | Afflictions
! style="width: 2%;" | Duration (seconds)
! style="width: 2%;" | [[Skills#Medical|Medical]] Level
! style="width: 5%;" | Components
! style="width: 2%;" | Craft time (seconds)
! style="width: 2%;" | [[Skills#Medical|Medical]] Level
|- id = "Methamphetamine"
| align="center" |[[File:Methamphetamine.png|60px]] [[File:Methamphetamine_icon.png]]<br>Methamphetamine
|Gives target a movement speed boost (+42% Haste) that slowly fades away, while inflicting [[Psychosis]] over time.
Also treats [[Oxygen Low|Oxygen Deprivation]] and deals [[Organ Damage]].
Greatly improves recovery from [[Stun|Stuns]].
|{{Affliction|Haste|||420|300}}<br>{{str|Organ Damage|+15|+30}}<br>{{str|Oxygen Low|-90|-45}}<br>{{str|Stun|-22.5}}
| align="center" |30
| align="center" |35
|{{Hyperlink|Phosphorus|30}}<br>{{Hyperlink|Chlorine|30}}<br>{{Hyperlink|Carbon}}
| align="center" |30
| align="center" |30
| align="center" |45-55 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span><!--
-->
|- id = "Anabolic Steroids"
| align="center" |[[File:Anabolic Steroids.png|60px]] [[File:Anabolic Steroids_icon.png]]<br>Anabolic Steroids
|Gives target a temporary vitality boost (+300% [[Vigor]]) that slowly fades away, while inflicting [[Psychosis]] over time.
Can be used to mitigate damage or to temporarily stabilize a poisoned player.
Also treats minor [[Oxygen Low|Oxygen Deprivation]].
|{{Affliction|Vigor|||420|300}}<br>{{str|Psychosis|+33|+60}}<br>{{str|Oxygen Low|-12}}
| align="center" |60
| align="center" |35
|{{Hyperlink|Tonic Liquid}}<br>{{Hyperlink|Fentanyl}}
| align="center" |45
| align="center" |30
| align="center" |315-385 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span><!--
-->
|- id = "Hyperzine"
| align="center" |[[File:Hyperzine.png|60px]] [[File:Hyperzine_icon.png]]<br>Hyperzine
|Gives target a temporary movement speed boost (+48% Haste) and [[Vitality]] boost (+300% [[Vigor]]) that slowly fade away, while inflicting [[Psychosis]] over time.
Can be used to mitigate damage or temporarily stabilize a poisoned player.
Also treats minor [[Internal Damage]] and [[Oxygen Low|Oxygen Deprivation]].
Greatly improves recovery from [[Stun|Stuns]].
|{{Affliction|Haste|||400}}<br>{{Affliction|Vigor|||400}}<br>{{str|Psychosis|+24|+48}}<br>{{str|Internal Damage|-12|-6}}<br>{{str|Oxygen Low|-15|-6}}<br>{{str|Stun|-54|-15}}<br>{{str|Burn||+7.5}}
| align="center" |60
| align="center" |50
|{{Hyperlink|Methamphetamine||icon}}<br>{{Hyperlink|Anabolic Steroids||icon}}
| align="center" |60
| align="center" |40
| align="center" |405-495 <span style="cursor:help;" title="Number of selling outposts (Military/Research)">'''(2)*'''</span>
|}
===Poisons===
===Poisons===
Chemicals that have no medical usage, but are instead used to kill [[Creatures]] and other players.
Chemicals that have no medical usage, but are instead used to kill [[Creatures]] and other players.
Line 480: Line 435:
! rowspan="2" style="width: 4%;" | [[Store]]
! rowspan="2" style="width: 4%;" | [[Store]]
|-
|-
! style="width: 29%;" | Description
! style="width: 29%;" class="unsortable" | Description
! style="width: 11%;" | Afflictions
! style="width: 11%;" class="unsortable" | Afflictions
! style="width: 2%;" | Duration (seconds)
! style="width: 2%;" | Duration (seconds)
! style="width: 5%;" | Components
! style="width: 5%;" class="unsortable" | Components
! style="width: 2%;" | Craft time (seconds)
! style="width: 2%;" | Craft time (seconds)
! style="width: 2%;" | [[Skills#Medical|Medical]] Level
! style="width: 2%;" | [[Skills#Medical|Medical]] Level
|- id = "Raptor Bane Extract
|- id = "Raptor Bane Extract
| align="center" |[[File:Raptor Bane Extract.png|60px]] [[File:Raptor Bane Extract_icon.png]] <br> Raptor Bane Extract
| align="center" |[[File:Raptor Bane Extract.png|60px]] [[File:Raptor Bane Extract_sprite.png|30px]] <br> Raptor Bane Extract
|If the victim is a [[Mudraptor]]: it greatly harms them and is usually lethal within 12 seconds.
|If the victim is a [[Mudraptor]]: it greatly harms them and is usually lethal within 12 seconds.
Otherwise, it inflicts the victim with [[Nausea]], merely greatly slowing them and causing them to periodically vomit.
Otherwise, it inflicts the victim with [[Nausea]], merely greatly slowing them and causing them to periodically vomit.
|If a Mudraptor: <br>{{Affliction|Internal Damage|+10/s}}<br>If not a Mudraptor:<br>{{Affliction|Nausea|+5/s}}
|If a Mudraptor: <br>{{str|Internal Damage|+200}}<br>If not a Mudraptor:<br>{{str|Nausea|+100}}
| align="center" |20
| align="center" |20
|{{Hyperlink|Raptor Bane|30}} x4
|{{Hyperlink|Raptor Bane|30}} x4
Line 497: Line 452:
| align="center" |250-325 <span style="cursor:help;" title="Number of selling outposts (Colony/Research)">'''(2)*'''</span>
| align="center" |250-325 <span style="cursor:help;" title="Number of selling outposts (Colony/Research)">'''(2)*'''</span>
|- id = "Morbusine"
|- id = "Morbusine"
| align="center" |[[File:Morbusine.png|60px]] [[File:Morbusine_icon.png]] <br> Morbusine
| align="center" |[[File:Morbusine.png|60px]] [[File:Morbusine_sprite.png|30px]] <br> Morbusine
|Inflicts victim with [[Morbusine Poisoning]] and slows their movement by 20%.
|Inflicts victim with [[Morbusine Poisoning]] and slows their movement by 20%.
Drains [[Oxygen]] from the victim, the effect increasing over time.
Drains [[Oxygen]] from the victim, the effect increasing over time.
Line 503: Line 458:
Cured with the {{Hyperlink|Morbusine Antidote|20|icon|#Morbusine Antidote}}.
Cured with the {{Hyperlink|Morbusine Antidote|20|icon|#Morbusine Antidote}}.


Unable to kill huge monsters like [[Moloch|Molochs]] and [[Matriarch|Matriarchs]], burns 100 of their vitality<sup>citation needed</sup>, oxygen drain being ignored.
Only harms creatures that breathe air.
|{{Affliction|Morbusine Poisoning|+2/s}}<br>{{Affliction|Oxygen Low|+7/s - +15/s}}
|{{Affliction|Morbusine Poisoning|+1}}<br>
| align="center" |N/A
| align="center" |1
|{{Hyperlink|Sulphuric Acid|30}}<br>{{Hyperlink|Deusizine|30|icon}} x2
|{{Hyperlink|Sulphuric Acid|30||#Sulphuric Acid}}<br>{{Hyperlink|Deusizine|30|icon|#Deusizine}} x2
| align="center" |90
| align="center" |90
| align="center" |58
| align="center" |58
| align="center" |585-715 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
| align="center" |585-715 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
|- id = "Sufforin"
|- id = "Sufforin"
| align="center" |[[File:Sufforin.png|60px]] [[File:Sufforin_icon.png]] <br> Sufforin
| align="center" |[[File:Sufforin.png|60px]] [[File:Sufforin_sprite.png|30px]] <br> Sufforin
|Inflicts victim with [[Sufforin Poisoning]].
|Inflicts victim with [[Sufforin Poisoning]].
Has no effects initially. At 30 strength the screen starts to blur heavily. At 90 strength the the victim loses vitality, losing 100 vitality at 100. This is lethal to most humans.
Has no effects initially. At 30 strength (15s) the screen starts to blur heavily. At 90 strength (1mn15s) the the victim starts losing vitality and dies after 20 seconds.


Cured with the {{Hyperlink|Sufforin Antidote|20|icon|#Sufforin Antidote}}.
Cured with the {{Hyperlink|Sufforin Antidote|20|icon|#Sufforin Antidote}}.


Unable to kill huge monsters like [[Moloch|Molochs]] and [[Matriarch|Matriarchs]], burns 100 of their vitality.
Creatures which mass is higher than 200 are immune to Sufforin: [[Golden Hammerhead]], [[Hammerhead Matriarch]], [[Moloch]], [[Watcher]], [[Charybdis]] and [[Endworm]].
|{{Affliction|Sufforin Poisoning|+2/s}}
|{{Affliction|Sufforin Poisoning|+1}}
| align="center" |N/A
| align="center" |1
|{{Hyperlink|Sulphuric Acid|30}}<br>{{Hyperlink|Flash Powder|30}}
|{{Hyperlink|Sulphuric Acid|30||#Sulphuric Acid}}<br>{{Hyperlink|Flash Powder|30}}
| align="center" |90
| align="center" |90
| align="center" |60
| align="center" |60
| align="center" |180-220 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
| align="center" |180-220 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
|- id = "Cyanide"
|- id = "Cyanide"
| align="center" |[[File:Cyanide.png|60px]] [[File:Cyanide_icon.png]] <br> Cyanide
| align="center" |[[File:Cyanide.png|60px]] [[File:Cyanide_sprite.png|30px]] <br> Cyanide
|Inflicts victim with [[Cyanide Poisoning]] and slows their movement by 20% Movement penalty, screen distortion and blur increase over time.
|Inflicts victim with [[Cyanide Poisoning]] and slows their movement by 20% Movement penalty, screen distortion and blur increase over time.
At 40 strength the victim start losing up to 70 Vitality.
At 40 strength the victim start losing up to 70% Vitality.


At 70 strength the victim is stunned and vitality loss starts increasing to 100. This is lethal to most humans.
At 70 strength the victim is stunned and vitality loss starts increasing to 100%.


Cured with the {{Hyperlink|Cyanide Antidote|20|icon|#Cyanide Antidote}}.
Cured with the {{Hyperlink|Cyanide Antidote|20|icon|#Cyanide Antidote}}.


Able to stun huge monsters like [[Moloch|Molochs]] and [[Matriarch|Matriarchs]], burns 100 of their vitality.
Does not affect creatures with greater than 150 mass.
|{{Affliction|Cyanide Poisoning|+1/s}}<br>{{Affliction|Stun}} <span style="cursor:help;" title="Affliction is inflicted once Cyanide Poisoning is at 70 strength.">'''(at 70)*'''</span>
|{{Affliction|Cyanide Poisoning|+1}}
| align="center" |N/A
| align="center" |1
|{{Hyperlink|Chloral Hydrate|25|icon}}<br>{{Hyperlink|Sodium|30}}
|{{Hyperlink|Chloral Hydrate|25|icon|#Chloral Hydrate}}<br>{{Hyperlink|Sodium|30}}
| align="center" |90
| align="center" |90
| align="center" |54
| align="center" |54
| align="center" |180-220 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
| align="center" |180-220 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
|- id = "Radiotoxin"
|- id = "Radiotoxin"
| align="center" |[[File:Radiotoxin.png|60px]] [[File:Radiotoxin_icon.png]] <br> Radiotoxin
| align="center" |[[File:Radiotoxin.png|60px]] [[File:Radiotoxin_sprite.png|30px]] <br> Radiotoxin
|Inflicts victim with [[Radiation Sickness]], which causes Burns until cured.
|Inflicts victim with [[Radiation Sickness]], which causes Burns until cured.
Applies half the radiation sickness when fired from a {{Hyperlink|Syringe Gun}}.
Applies half the radiation sickness when fired from a {{Hyperlink|Syringe Gun}}.


Cured with {{Hyperlink|AntiRad|20|icon|#Antirad}}.
Cured with {{Hyperlink|AntiRad|20|icon|#Antirad}}.
 
|{{str|Radiation Sickness|+40}} <span style="cursor:help;" title="Total affliction strength change if used with the Syringe Gun; only specified when it differs from the 'failure' values"><span style="color:#a23dd1;">'''(+20)*'''</span></span>
Able to kill huge monsters like [[Moloch|Molochs]] and [[Matriarch|Matriarchs]].
|{{Affliction|Radiation Sickness|+8/s}} <span style="cursor:help;" title="Affliction strength change per second if used with the Syringe Gun; only specified when it differs from the unskilled values"><span style="color:#a23dd1;">'''(+4/s)*'''</span></span><br>{{Affliction|Burn}}<span style="cursor:help;" title="Affliction strength increase rate depends on Radiation Sickness strength. From 0.025/s to 0.1/s">'''(+0.025/s - 0.1/s)*'''</span>
| align="center" |5
| align="center" |5
|{{Hyperlink|Thorium}}<br>{{Hyperlink|Uranium}}
|{{Hyperlink|Thorium}}<br>{{Hyperlink|Uranium}}
Line 555: Line 508:
| align="center" |180-220 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
| align="center" |180-220 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
|- id = "Deliriumine"
|- id = "Deliriumine"
| align="center" |[[File:Deliriumine.png|60px]] [[File:Deliriumine_icon.png]] <br> Deliriumine
| align="center" |[[File:Deliriumine.png|60px]] [[File:Deliriumine_sprite.png|30px]] <br> Deliriumine
|<u>*Is a non-lethal poison.</u>
|<u>*Is a non-lethal poison.</u>
Inflicts victim with [[Deliriumine Poisoning]], increasing [[Psychosis]] strength over time.
Inflicts victim with [[Deliriumine Poisoning]], increasing [[Psychosis]] strength over time.
Cured with the {{Hyperlink|Deliriumine Antidote|20|icon|#Deliriumine Antidote}}.
Cured with the {{Hyperlink|Deliriumine Antidote|20|icon|#Deliriumine Antidote}}.
|{{Affliction|Deliriumine Poisoning|+1/s}}<br>{{Affliction|Psychosis|+1/s}}
|{{Affliction|Deliriumine Poisoning|+20}}
| align="center" |N/A
| align="center" |20
|{{Hyperlink|Dementonite Bar}}
|{{Hyperlink|Dementonite Bar}}
| align="center" |90
| align="center" |90
Line 566: Line 519:
| align="center" |225-275 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
| align="center" |225-275 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
|- id = "Paralyzant"
|- id = "Paralyzant"
| align="center" |[[File:Paralyzant.png|60px]] [[File:Paralyzant icon.png]]<br>Paralyzant
| align="center" |[[File:Paralyzant.png|60px]] [[File:Paralyzant sprite.png|30px]]<br>Paralyzant
|<u>*Is a non-lethal poison.</u>
|<u>*Is a non-lethal poison.</u>
Inflicts victim with [[Paralysis]], gradually slows their Movement to 90%.
Inflicts victim with [[Paralysis]], gradually slows their Movement to 90%.
The affliction strength and movement penalty increase over time, at 100 (100 seconds) - the victim will be [[Stun|Stunned]] until treated.<br>It is cured with the {{Hyperlink|Anaparalyzant|20|Anaparalyzant icon|#Anaparalyzant}}.
The affliction strength and movement penalty increase over time, at 100 (100 seconds) - the victim will be [[Stun|Stunned]] until treated.<br>It is cured with the {{Hyperlink|Anaparalyzant|20|Anaparalyzant icon|#Anaparalyzant}}.


Able to stun huge monsters like [[Moloch|Molochs]] and [[Matriarch|Matriarchs]].
Does not affect creatures with greater than 100 mass.
|{{Affliction|Paralysis|+1/s}}<br>{{Affliction|Stun}} <span style="cursor:help;" title="Affliction is inflicted once Paralysis is at 100.">'''(at 100)*''
|{{Affliction|Paralysis|+1}}
| align="center" |N/A
| align="center" |1
|{{Hyperlink|Chloral Hydrate|25|icon}}<br>{{Hyperlink|Paralyxis}}
|{{Hyperlink|Chloral Hydrate|25|icon|#Chloral Hydrate}}<br>{{Hyperlink|Paralyxis}}
| align="center" |56
| align="center" |56
| align="center" |40
| align="center" |40
| align="center" |315-385 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
| align="center" |315-385 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
|- id = "Chloral Hydrate"
| align="center" |[[File:Chloral Hydrate.png|60px]] [[File:Chloral Hydrate_sprite.png|30px]] <br> Chloral Hydrate
| Inflicts the victim with {{hl|Incremental Stun}} over 5 seconds, greatly slowing and potentially stunning them.
|{{Affliction|Incremental Stun|125||}} <span style="cursor:help;" title="Affliction change per second if used with the Syringe Gun; only specified when it differs from the 'failure' values"><span style="color:#a23dd1;">'''(120)*'''</span></span><br>{{Affliction|Internal Damage|||1.25}}
| align="center" |5
|{{Hyperlink|Chlorine|30}}<br>{{Hyperlink|Ethanol|30||#Ethanol}}
| align="center" |90
| align="center" |50
| align="center" |90-110 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
|}
|}
===Other===
===Other===
{| class="wikitable sortable"
{| class="wikitable"
! rowspan="2" style="width: 7%;" | Chemical  
! rowspan="2" style="width: 7%;" | Chemical  
! colspan="3" | Usage
! colspan="3" | Usage
Line 592: Line 554:
! style="width: 2%;" | Craft time (seconds)
! style="width: 2%;" | Craft time (seconds)
! style="width: 2%;" | [[Skills#Medical|Medical]] Level
! style="width: 2%;" | [[Skills#Medical|Medical]] Level
|- id = "Chloral Hydrate"
| align="center" |[[File:Chloral Hydrate.png|60px]] [[File:Chloral Hydrate_icon.png]] <br> Chloral Hydrate
|[[Stun|Stuns]] victim for 10 seconds (or 5 seconds when used with the [[Syringe Gun]]) and deals [[Internal Damage]].
|{{Affliction|Stun|||10}} <span style="cursor:help;" title="Affliction strength instantly gained if used with the Syringe Gun; only specified when it differs from the unskilled values"><span style="color:#a23dd1;">'''(5)*'''</span></span><br>{{Affliction|Internal Damage|||1}}
| align="center" |Instant
|{{Hyperlink|Chlorine|30}}<br>{{Hyperlink|Ethanol|30}}
| align="center" |90
| align="center" |50
| align="center" |90-110 <span style="cursor:help;" title="Number of selling outposts (Colony/Military/Research)">'''(3)*'''</span>
|- id = "Velonaceps Calyx Eggs"
|- id = "Velonaceps Calyx Eggs"
| align="center" |[[File:Velonaceps Calyx Eggs.png|60px]] <br> Velonaceps Calyx Eggs
| align="center" |[[File:Velonaceps Calyx Eggs.png|60px]] <br> Velonaceps Calyx Eggs
Line 606: Line 559:
Additional uses <u>will not</u> speed up the infection.
Additional uses <u>will not</u> speed up the infection.
Cured with {{Hyperlink|Broad-spectrum Antibiotics|20|icon|#Broad-Spectrum Antibiotics}} or {{Hyperlink|Calyxanide|20|icon|#Calyxanide}}.
Cured with {{Hyperlink|Broad-spectrum Antibiotics|20|icon|#Broad-Spectrum Antibiotics}} or {{Hyperlink|Calyxanide|20|icon|#Calyxanide}}.
|{{Affliction|Husk Infection|+0.3/s}}
|{{Affliction|Husk Infection|+0.01}}
| align="center" |N/A
| align="center" |1
|Lootable from [[Husk]]s
|Lootable from [[Husk]]s
| align="center" |N/A
| align="center" |N/A

Revision as of 15:36, 10 August 2021


Data is potentially outdated
Last updated for version 0.14.6.0
The current game version is 1.2.8.0

Medical Items are comprised of different compounds and substances both helpful and harmful, that the crew can craft at a Medical Fabricator, buy, loot, or deconstruct from certain Plants.

Most medical items can be used outside of the Health GUI. By equipping the item and then holding the "Aim" keybind (Right Mouse by default) and pressing the "Shoot" keybind (Left Mouse by default), the player's character will swing the syringe and inject its effects to anything it hits, Creature or human. The Syringe Gun can also be used if a chemical needs to be injected from a distance. However, regardless of the user's Medical skill, the "failure" effects (red values below) will be applied when using the Syringe Gun, and use the entire syringe in one shot. There are a few exceptions (purple values below).

Some more basic chemicals, as well as regular medical items, aren't injectable and must be used through the Health GUI, pressing the "Health" keybind (H by default) on a player or themselves opens the Health GUI. Then any medical item can be drag and dropped onto a limb or the drop circle.

List of Medical Items and Chemicals

The values below represent affliction strength reduction, not to be mistaken with a vitality restoration. Reducing an affliction's strength by any given amount using chemicals may not translate into that amount being restored to the character's vitality.

An affliction's strength and its effect on vitality are two interdependent values in Barotrauma, and the latter may be scaled to vitality, which varies per Job.


Medical Items

Item Description Usage Crafting Store
Afflictions Duration (seconds) Medical Level Components Craft time Yield (amount) Medical Level

Bandage
Basic bandages, useful in the treatment of bleeding wounds and burns, can also be used to craft File:.png Plastiseal. Bleeding (-24 | -18)*
Burn (-18 | -12)*
12 10 Organic Fiber 15s x2 5 30-40 (5)*

Plastiseal
Treats Bleed wounds and Burns over time. Bleeding (-48 | -24)*
Burn (-36 | -18)*
12 22 File:.png Bandage
Elastin
25s x2 16 75-100 (5)*

Saline
Mildly useful in the treatment of blood loss overtime, can also be used to craft Blood Packs. Bloodloss (-50 | -35)* 20 10 Sodium
Chlorine


Swim Bladder (Deconstruction)

15s x1 5 37-50 (5)*

Blood Pack
A pack of blood substitute for the treatment of blood loss overtime. Bloodloss (-120 | -60)* 15 35 File:.png Alien Blood
File:.png Saline
Stabilozine
25s x1 31 180-240 (5)*

Tonic Liquid
Gives user a buff duration multiplier (Slow Metabolism) of 150% that slowly becomes less effective over time, while also treating Internal Damage. Slow Metabolism (300)*
Internal Damage (-12)*
120 5 Calcium
Zinc
Potassium
20s x1 5 67-82 (5)*

Antibiotic Glue
Seals bleeding wounds almost immediately and treats burns very effectively, can also be used to craft File:Deusizine icon.png Deusizine.

Causes Internal Damage if skill requirement isn't met.

Bleeding (-75 | -50)*
Burn (-75 | -50)*
Internal Damage (+12.5)*
5 55 Stabilozine
Broad-spectrum Antibiotics
Elastin
45s x1 48 126-140 (3)*

Basic Chemicals

Chemicals mostly used to craft other, more advanced chemicals.

Chemical Usage Source Store
Description Afflictions Duration (seconds) Medical Level

Alien Blood
Treats Bloodloss but causes Psychosis.

Mainly used to craft Blood Packs.

Bloodloss (-120 | -60)*
Psychosis (+45 | +75)*
15 40 Crawler
Golden Hammerhead
Hammerhead
Mudraptor Egg
144 (1)*

Opium
Treats Internal Damage and Burn on its own while causing oxygen deprivation.

Mainly used to craft File:.png Morphine.

Internal Damage (-20 | -10)*
Burn (-20 | -10)*
Oxygen Low (+17.5 | +30)*
Opiate Addiction (+5 | +15)*
Opiate Overdose (+8.75 | +15)*
Opiate Withdrawal (-15)*
5 15 Aquatic Poppy 36-40 (3)*

Broad-spectrum Antibiotics
Treats Husk Infection if used before it is fully developed and gives Husk Infection Resistance, while dealing Internal Damage . Treats 30% infection per use.

Can also be used to craft File:.png Antibiotic Glue and Calyxanide.

Husk Infection (-30 | -15)* (Not a husk)
Husk Infection Resistance (600 | 300)* (450)*
Internal Damage (+33 | +60)* (+15)*
60 25 Slime Bacteria 36-40 (3)*

Stabilozine
Reduces poison afflictions over time.

Poisons include: Drunk, Opiate Addiction, Opiate Overdose, Opiate Withdrawal, Radiation Sickness, Morbusine Poisoning, Sufforin Poisoning, Cyanide Poisoning, Deliriumine Poisoning

Also used to craft more advanced Medicines and Antidotes.

Poisoning (-30 | -15) 30 20 Swim Bladder 36-40 (3)*

Ethanol
Used to craft File:.png Fentanyl and Chloral Hydrate.

Also used as a cleaning agent for the Sprayer. On its own it makes the user Drunk but increases their Psychosis Resistance.

Drunk (+20)*
Nausea (+20)* (*)
Psychosis Resistance (+600)*
10 (delay)

10 (duration)

N/A Sea Yeast Shroom 54-66 (5)*

Hallucinogenic Bufotoxin
Weaker option to Anaparalyzant.

Treats Paralysis but causes Psychosis.

Paralysis (-20)*
Psychosis (+20)*
20 N/A Psilotoad N/A

Adrenaline
Has no effect on its own.

Used to craft File:.png Fentanyl.

N/A N/A N/A Adrenaline Gland 54 (2)*

Sulphuric Acid
Causes Burn over time if used on its own.

Used to craft Morbusine and Sufforin.

Burn (+15)* 5 N/A Sulphurite Shard 72 (2)*

Medicines

Chemicals used to treat and cure different types of negative Afflictions.

Chemical Usage Crafting Store
Description Afflictions Duration (seconds) Medical Level Components Craft time (seconds) Medical Level


Pomegrenade Extract
Treats Internal Damage and Burns. Reduces ability to breathe momentarily.

Can cause unconsciousness or even death if multiple doses are taken in quick succession.

Oxygen Low (+25 | +25)*
Internal Damage (-6.25 | -3.125)* (-0.625)*
Burn (-6.25 | -3.125)* (-0.625)*
25 20 Pomegrenade x5 15 20 72-96 (2)*

Morphine
Treats Internal Damage and Burns, can cause overdose if taken too quickly.

Can also be used to craft File:.png Fentanyl and Naloxone.

Internal Damage (-50 | -25)*
Burn (-50 | -25)*
Oxygen Low (+20 | +30)*
Opiate Addiction (+5 | +25)*
Opiate Overdose (+10 | +20)*

Opiate Withdrawal (-30)*

10 30 Opium x2 30 18 75-100 (5)*

Fentanyl
Treats Internal Damage and Burns, can easily cause overdose if taken too quickly.

Can also be used to craft File:Deusizine icon.png Deusizine and Anabolic Steroids.

Internal Damage (-75 | -50)*
Burn (-75 | -50)*
Oxygen Low (+30 | +40)*
Opiate Addiction (+7.5 | +30)*
Opiate Overdose (+22.5 | +30)*
Opiate Withdrawal (-100)*
5 72 File:.png Morphine
File:.png Adrenaline
File:.png Ethanol
45 50 225-250 (3)*

Deusizine
A highly potent stimulant effective in the treatment of internal damage, oxygen deprivation and, to a lesser extent, blood loss. Produces mild burns as a side effect.

Also used for crafting Morbusine.

Internal Damage (-90 | -45)*
Burn (+3.75 | +7.5)*
Bloodloss (-45 | -30)*
Oxygen Low (-90 | -45)*
30 72 File:.png Antibiotic Glue
File:.png Fentanyl
Liquid Oxygenite
60 70 450 (1)*

Naloxone
Treats Opiate Withdrawal, Addiction and Overdose. Opiate Withdrawal (-60 | -30)*
Opiate Addiction (-60 | -30)*
Opiate Overdose (-60 | -30)*
Oxygen Low (0 | +30)*
30 39 File:.png Morphine
Stabilozine
30 23 144-176 (5)*

Haloperidol
Cures Psychosis if the user has a high enough Medical skill. Psychosis (-100 | -25)*
Hallucinating (-100 | -25)*
1 37 Lithium
Carbon
Chlorine
30 21 117-143 (5)*

Liquid Oxygenite
Treats Oxygen Deprivation over time while causing Internal Damage. Oxygen Low (-99)*
Internal Damage (+30 | +90)*
60 45 Oxygenite Shard
(deconstruction)
20 N/A 72 (2)*

Stimulants

Chemicals used to boost the user's speed, strength, and recovery from Stun.

Chemical Usage Crafting Store
Description Afflictions Duration (seconds) Medical Level Components Craft time (seconds) Medical Level

Methamphetamine
Gives target a movement speed boost (+42% Haste) that slowly fades away.

Also treats Oxygen Deprivation and deals Organ Damage.

Greatly improves recovery from Stuns.

Haste (420 | 300)*
Organ Damage (+15 | +30)*
Oxygen Low (-90 | -45)*
Stun (-22.5)*
30 35 Phosphorus
Chlorine
Carbon
30 30 45-55 (3)*

Anabolic Steroids
Gives target a temporary vitality boost (+300% Vigor) that slowly fades away, while inflicting Psychosis over time.

Can be used to mitigate damage or to temporarily stabilize a poisoned player.

Also treats minor Oxygen Deprivation.

Vigor (420 | 300)*
Psychosis (+33 | +60)*
Oxygen Low (-12)*
60 35 File:.png Tonic Liquid
File:.png Fentanyl
45 30 315-385 (3)*

Hyperzine
Gives target a temporary movement speed boost (+48% Haste) and Vitality boost (+300% Vigor) that slowly fade away, while inflicting Psychosis over time.

Can be used to mitigate damage or temporarily stabilize a poisoned player.

Also treats minor Internal Damage (and only Internal Damage, not the other 6 sub-types) and Oxygen Deprivation.

Greatly improves recovery from Stuns.

Haste (400)*
Vigor (400)*
Psychosis (+24 | +48)*
Internal Damage (-12 | -6)*
Oxygen Low (-15 | -6)*
Stun (-54 | -15)*
Burn (+7.5)*
60 50 Methamphetamine
Anabolic Steroids
60 40 405-495 (2)*

Antidotes

Chemicals required to cure Poison Afflictions.

Stabilozine can also be used to treat poisons, except Paralysis.

Deconstructing any of antidotes doesn't give back corresponding poison, but Stabilozine (and other components) are given back fully.

Except for Calyxanide and Anaparalyzant, failure values are ommited in this table because players can never have a medical skill lower than 5 in normal gameplay.

Chemical Usage Crafting Store
Description Afflictions Duration (seconds) Medical Level Components Craft time (seconds) Medical Level

Calyxanide
Cures the user of the Husk Infection if used before it is fully developed (100 strength) and with proper skill.

Deals Internal Damage to fully developed Husks.

Husk Infection (-100 | -60)* (-40)*
Internal Damage (+30)* (Husked Humans)
Internal Damage (+40)* (Natural Husks)
1 (*)
10 (*)
38 File:.png Velonaceps Calyx Eggs
Broad-spectrum Antibiotics
Stabilozine
30 22 225-275 (5)*

Deliriumine Antidote
Cures Deliriumine Poisoning and treats Psychosis over time. Deliriumine Poisoning (-100)*
Psychosis (-13.2)*
Psychosis (-6.6)*
1+19 (*) 5 Deliriumine
Stabilozine
30 25 112-137 (5)*

Morbusine Antidote
Cures Morbusine Poisoning. Morbusine Poisoning (-100)* 1 5 Morbusine
Stabilozine
30 0 315-385 (5)*

Cyanide Antidote
Cures Cyanide Poisoning. Cyanide Poisoning (-100)* 1 5 Cyanide
Stabilozine
30 26 112-137 (5)*

Sufforin Antidote
Cures Sufforin Poisoning. Sufforin Poisoning (-100)* 1 5 Sufforin
Stabilozine
30 24 112-137 (5)*

Antirad
Cures Radiation Sickness. Radiation Sickness (-100)* 1 5 Radiotoxin
Stabilozine
30 35 112-137 (5)*

Anaparalyzant
Cures Paralysis. Paralysis Resistance (+800 | +390)*
Paralysis (Cured | -390)*
Psychosis (+5 | +45)*
1 | 60 64 Paralyzant
Stabilozine
30 24 180-220 (5)*

Poisons

Chemicals that have no medical usage, but are instead used to kill Creatures and other players.

Chemical Usage Crafting Store
Description Afflictions Duration (seconds) Components Craft time (seconds) Medical Level

Raptor Bane Extract
If the victim is a Mudraptor: it greatly harms them and is usually lethal within 12 seconds.

Otherwise, it inflicts the victim with Nausea, merely greatly slowing them and causing them to periodically vomit.

If a Mudraptor:
Internal Damage (+200)*
If not a Mudraptor:
Nausea (+100)*
20 Raptor Bane x4 35 20 250-325 (2)*

Morbusine
Inflicts victim with Morbusine Poisoning and slows their movement by 20%.

Drains Oxygen from the victim, the effect increasing over time.

Cured with the Morbusine Antidote.

Only harms creatures that breathe air.

Morbusine Poisoning (+1)*
1 File:.png Sulphuric Acid
File:Deusizine icon.png Deusizine x2
90 58 585-715 (3)*

Sufforin
Inflicts victim with Sufforin Poisoning.

Has no effects initially. At 30 strength (15s) the screen starts to blur heavily. At 90 strength (1mn15s) the the victim starts losing vitality and dies after 20 seconds.

Cured with the Sufforin Antidote.

Creatures which mass is higher than 200 are immune to Sufforin: Golden Hammerhead, Hammerhead Matriarch, Moloch, Watcher, Charybdis and Endworm.

Sufforin Poisoning (+1)* 1 File:.png Sulphuric Acid
Flash Powder
90 60 180-220 (3)*

Cyanide
Inflicts victim with Cyanide Poisoning and slows their movement by 20% Movement penalty, screen distortion and blur increase over time.

At 40 strength the victim start losing up to 70% Vitality.

At 70 strength the victim is stunned and vitality loss starts increasing to 100%.

Cured with the Cyanide Antidote.

Does not affect creatures with greater than 150 mass.

Cyanide Poisoning (+1)* 1 Chloral Hydrate
Sodium
90 54 180-220 (3)*

Radiotoxin
Inflicts victim with Radiation Sickness, which causes Burns until cured.

Applies half the radiation sickness when fired from a Syringe Gun.

Cured with AntiRad.

Radiation Sickness (+40)* (+20)* 5 Thorium
Uranium
90 56 180-220 (3)*

Deliriumine
*Is a non-lethal poison.

Inflicts victim with Deliriumine Poisoning, increasing Psychosis strength over time. Cured with the Deliriumine Antidote.

Deliriumine Poisoning (+20)* 20 Dementonite Bar 90 50 225-275 (3)*

Paralyzant
*Is a non-lethal poison.

Inflicts victim with Paralysis, gradually slows their Movement to 90%. The affliction strength and movement penalty increase over time, at 100 (100 seconds) - the victim will be Stunned until treated.
It is cured with the Anaparalyzant.

Does not affect creatures with greater than 100 mass.

Paralysis (+1)* 1 Chloral Hydrate
Paralyxis
56 40 315-385 (3)*

Chloral Hydrate
Inflicts the victim with Incremental Stun over 5 seconds, greatly slowing and potentially stunning them. Incremental Stun (125)* (120)*
Internal Damage (1.25)*
5 Chlorine
File:.png Ethanol
90 50 90-110 (3)*

Other

Chemical Usage Crafting Store
Description Afflictions Duration (seconds) Components Craft time (seconds) Medical Level

Velonaceps Calyx Eggs
Inflicts victim with the Husk Infection, slowly taking over the victim's body until they are turned into a Husk.

Additional uses will not speed up the infection. Cured with Broad-spectrum Antibiotics or Calyxanide.

Husk Infection (+0.01)* 1 Lootable from Husks N/A N/A 600-780 (2)*


Trivia

  • Prior to v0.10.5.0, the in-game term's spelling for Anaparalyzant was "Anapralyzant", which also applied to the [itemname] in the Console Commands when spawning this item.
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