Junction Box: Difference between revisions
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The '''Junction Box''' is an [[:Category:Installations|installation]] which serves as a hub for power distribution and relaying signals between devices. For this reason, it is usually a crucial part of the submarine's [[Wiring|wiring]]. | The '''Junction Box''' is an [[:Category:Installations|installation]] which serves as a hub for power distribution and relaying signals between devices. For this reason, it is usually a crucial part of the submarine's [[Wiring|wiring]]. | ||
==Function== | ==Function== | ||
The Junction Box distributes Electricity and Signals through its connected wires. Like all other wireable installations, every | The Junction Box distributes Electricity and Signals through its connected wires. Like all other wireable installations, every pin can have up to five connected [[Wire|wires]]. | ||
Junction boxes deteriorate over time, when overloaded with power beyond their overload threshold, when powered and in water, and when on fire. | Junction boxes deteriorate over time, when overloaded with power beyond their overload threshold, when powered and in water, and when on fire. | ||
The overload threshold for damage on most vanilla [[Submarine]]'s junction boxes is 1.7. | The overload threshold for damage on most vanilla [[Submarine]]'s junction boxes is 1.7. | ||
==Usage== | ==Usage== | ||
In order to edit the connections on a junction box, a [[Screwdriver|screwdriver]] must be equipped in one of the two hand slots, and then the Junction Box {{key|mouse|left}} left-clicked when highlighted. To add a wire to a connection, a wire must be equipped in the other hand, either before or after the Junction Box has been left-clicked. | In order to edit the connections on a junction box, a [[Screwdriver|screwdriver]] must be equipped in one of the two hand slots, and then the Junction Box {{key|mouse|left}} left-clicked when highlighted. To add a wire to a connection, a wire must be equipped in the other hand, either before or after the Junction Box has been left-clicked. | ||
==Damage Values== | ==Damage Values== | ||
Unsuccessfully attempting to repair a Junction Box damages the user. | Unsuccessfully attempting to repair a Junction Box damages the user. | ||
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| force = 2.0 | | force = 2.0 | ||
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Junction Boxes take damage while in water, and if they are overvolted beyond their overvolt protection limit: | Junction Boxes take damage while in water, and if they are overvolted beyond their overvolt protection limit: | ||
{| | {| | ||
!Cause | !Cause | ||
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|10.0/second | |10.0/second | ||
|} | |} | ||
==Connection Panel== | ==Connection Panel== | ||
{{Connection panel | {{Connection panel | ||
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| input5tt = Devices wired between this will send signal from one to each other. | | input5tt = Devices wired between this will send signal from one to each other. | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
{{Installations nav}} | {{Installations nav}} | ||
[[Category:Installations]] | [[Category:Installations]] |
Revision as of 20:45, 23 July 2021
Data is potentially outdated | |
Last updated for version 0.12.0.3 The current game version is 1.2.8.0 |
Junction Box | ||||||||
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The Junction Box is an installation which serves as a hub for power distribution and relaying signals between devices. For this reason, it is usually a crucial part of the submarine's wiring.
Function
The Junction Box distributes Electricity and Signals through its connected wires. Like all other wireable installations, every pin can have up to five connected wires.
Junction boxes deteriorate over time, when overloaded with power beyond their overload threshold, when powered and in water, and when on fire.
The overload threshold for damage on most vanilla Submarine's junction boxes is 1.7.
Usage
In order to edit the connections on a junction box, a screwdriver must be equipped in one of the two hand slots, and then the Junction Box left-clicked when highlighted. To add a wire to a connection, a wire must be equipped in the other hand, either before or after the Junction Box has been left-clicked.
Damage Values
Unsuccessfully attempting to repair a Junction Box damages the user.
Item |
Attack Damage |
Kinetic Force |
---|---|---|
Unsuccessful Repair |
Burn : 5
Stun : 5 |
2.0 |
Junction Boxes take damage while in water, and if they are overvolted beyond their overvolt protection limit:
Cause | Damage rate |
---|---|
Submerged in water | 0.25/second |
Overvolted beyond limit | 10.0/second |
Connection Panel
Connection Panel for Junction Box Hover over pins to see their descriptions. | ||||||||||||||||||||||||||||||||||||||
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Requires: Screwdriver |
Gallery
Installations | |
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Small Turrets
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Large Turrets
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Loaders
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Other
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Navigation | |
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Electrical | |
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