Jovian Radiation: Difference between revisions

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{{Version|0.13.3.11}}
{{Version|0.13.3.11}}
{{stub|effect on mission monsters, picture of radiation on map, anything else to do.}}
{{stub|effect on mission monsters, picture of radiation on map, anything else to do.}}
{{PAGENAME}} is a optional [[Campaign]] mechanic which irradiates Europa over time. It travels in an extremely slow wave starting from the left.
{{PAGENAME}} is an optional [[Campaign]] mechanic which irradiates Europa over time. It travels in an extremely slow wave starting from the left.


== Mechanics ==
== Mechanics ==
The radioactive area grows slowly from the left side of the map, based on time elapsed in game.
The radioactive area grows slowly from the left side of the map, based on time elapsed in game. It advances by 0.5% of the map width per round, meaning it will cover the whole map in 200 rounds.


Once a Location is enclosed by radiation for 10 rounds, it becomes an uninhabited Natural Formation.
Once an Outpost is exposed to radiation for 10 rounds, it becomes an [[Campaign#Abandoned Outpost|Abandoned Outpost]].


A level which is affected by radiation has the following effects:
A level which is affected by radiation has the following effects:
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Radiation will not destroy the last 3 outposts in the map.
Radiation will not destroy the last 3 outposts in the map.
==Trivia==
* The '''Jovian Radiation''' was added in {{v|0.13.0.3 (Embrace the Abyss)}}. It is meant to prevent farming resources in low difficulty levels by forcing players to move forward.


[[Category:Campaign]]
[[Category:Campaign]]
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]

Revision as of 19:16, 1 May 2021

Data is potentially outdated
Last updated for version 0.13.3.11
Last mentioned in changelog 1.1.18.0
The current game version is 1.3.0.4

Template:Stub Jovian Radiation is an optional Campaign mechanic which irradiates Europa over time. It travels in an extremely slow wave starting from the left.

Mechanics

The radioactive area grows slowly from the left side of the map, based on time elapsed in game. It advances by 0.5% of the map width per round, meaning it will cover the whole map in 200 rounds.

Once an Outpost is exposed to radiation for 10 rounds, it becomes an Abandoned Outpost.

A level which is affected by radiation has the following effects:

Target Effect
Humans Periodically inflicts small doses* of Radiation Sickness on all humans.
Regular Creaturess Dead via Radiation Sickness
Mission Creatures

Radiation will not destroy the last 3 outposts in the map.

Trivia

  • The Jovian Radiation was added in 0.13.0.3 (Embrace the Abyss). It is meant to prevent farming resources in low difficulty levels by forcing players to move forward.