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===Internal Damage===
===Internal Damage===
[[File:Affliction Internal Damage.png|40px]]
[[File:Affliction Internal Damage.png|40px]]
Inflicted by [[Engine|Engine Propellers]] or [[CPR]] performed by a Character whose [[Skills#Medical|Medical skill]] is below 20.
Inflicted by [[Engine|Engine Propellers]] or [[CPR]] performed by a Character whose [[Skills#Medical|Medical skill]] is below 20.<!-- this damage type can be also caused by gravity from alien ruin -->
  ''There are signs of burst blood vessels and of organ damage.''
  ''There are signs of burst blood vessels and of organ damage.''
===Blunt Force Trauma===
===Blunt Force Trauma===

Revision as of 18:12, 17 November 2021

Data is potentially outdated
Last updated for version 0.14.6.0
The current game version is 1.3.0.4
See also: Afflictions
There are signs of burst blood vessels and of organ damage.


The Internal Damage is an affliction that represent bodily damage, and directly reduce the Vitality of the Character. Most attacks in-game deal damage by using Internal Damage or its variants, all of which can affect any limb.
These afflictions neither grow nor decay over time, meaning that the damage inflicted will act as a fixed vitality reduction until treated.

Affliction Limb Specific? Scaled to Vitality? If left alone Strength Range Effects TreatmentsSkill CausesSkill

Internal Damage
Yes except Organ Damage Yes Stays 0 - 100 -1 vitality per strength Deusizine (-90 | -30)* Desirable Medical Skill72
Fentanyl (-75 | -50)* Desirable Medical Skill72
Morphine (-50 | -25)* Desirable Medical Skill30
Opium (-20 | -10)* Desirable Medical Skill15
Hyperzine (-12 | -6)* Desirable Medical Skill50(note)
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Pomegrenade Extract (-6 | -3)* Desirable Medical Skill20
Antibiotic Glue (0 | +12.5)* Desirable Medical Skill55
Broad-spectrum Antibiotics (+33 | +60)* Desirable Medical Skill25
Liquid Oxygenite (+30 | +90)* Desirable Medical Skill72
Methamphetamine (+15 | +30)* Desirable Medical Skill35

Variants

Internal Damage is split into 7 types:

Internal Damage

Inflicted by Engine Propellers or CPR performed by a Character whose Medical skill is below 20.

There are signs of burst blood vessels and of organ damage.

Blunt Force Trauma

Inflicted by heavy environmental impact and blunt weapons, such as Crowbars, Wrenches, and Fall Damage.

The area is an ugly shade of purple, and apparently very painful to touch. You suspect a bone might be broken.

Lacerations

Inflicted with sharp weapons, such as the Coilguns, Harpoons, Frag Grenades and Diving Knife. Also inflicted by some Creatures.

The skin is pierced and there are deep, bleeding wounds.

Bite Wounds

Inflicted by many Creatures.

There is extensive damage to soft tissue in the area and there are asymmetrical, bleeding wounds.

Gunshot Wound

Inflicted by getting shot at with firearms, such as the Revolver, Riot Shotgun and SMG.

The entry site is a small, dark, bruised hole oozing a little blood. The exit wound however is a large ragged mess of exposed tissue and pouring blood.

Organ Damage

Inflicted by some medical items, such as Broad-spectrum Antibiotics.

The patient is suffering from sharp pain in their internal organs. There is no visible damage to the epidermis.

Deep Tissue Injury

Inflicted by explosions, such as an EMP Grenade or Reactor Meltdown.

The area is colored purple. The tissue underneath feels different than the surrounding skin.


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