Internal Damage: Difference between revisions
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{{version}} | {{version|0.14.6.0}} | ||
{{See also|Afflictions}} | {{See also|Afflictions}} | ||
[[File:Affliction Internal Damage.png|60x60px|left]] | [[File:Affliction Internal Damage.png|60x60px|left]] | ||
''There are signs of burst blood vessels and of organ damage.'' | ''There are signs of burst blood vessels and of organ damage.'' | ||
__NOTOC__ | |||
The '''Internal Damage''' is an [[affliction]] that represent bodily damage, and directly reduce the Vitality of the Character. Most attacks in-game deal damage by using '''Internal Damage''' or its variants, all of which can affect any limb.<br> | |||
The '''Internal Damage''' | |||
These afflictions neither grow nor decay over time, meaning that the damage inflicted will act as a fixed vitality reduction until treated. | These afflictions neither grow nor decay over time, meaning that the damage inflicted will act as a fixed vitality reduction until treated. | ||
{| class="wikitable" style="text-align:center; width: 100%;" | {| class="wikitable" style="text-align:center; width: 100%;" | ||
|- | |- | ||
! style="width: 13%" | Affliction | ! style="width: 13%" |Affliction | ||
! style="width: 5%" | <span class="explain" title="Is the affliction able to be applied on a specific limb?">Limb Specific?</span> | ! style="width: 5%" |<span class="explain" title="Is the affliction able to be applied on a specific limb?">Limb Specific?</span> | ||
! style="width: 5%" | <span class="explain" title="Will the max strength be aligned to the max vitality of the victim?">Scaled to Vitality?</span> | ! style="width: 5%" |<span class="explain" title="Will the max strength be aligned to the max vitality of the victim?">Scaled to Vitality?</span> | ||
! style="width: | ! style="width: 7%" | If left alone | ||
! style="width: | ! style="width: 7%" |Strength Range | ||
! style="width: | ! style="width: 20%" |<span class="explain" title="What happens in that strength range?">Effects</span> | ||
! style="width: 16%" | <span class="explain" title="Total affliction strength reduction, Skilled | Unskilled">Treatments</span> | ! style="width: 16%" |<span class="explain" title="Total affliction strength reduction, Skilled | Unskilled">Treatments</span><span style="float:right">Skill</span> | ||
! style="width: 15%" |<span class="explain" title="Total affliction strength increase, Skilled | Unskilled. Weapons and creature attacks not included.">Causes</span><span style="float:right">Skill</span> | |||
|- | |- | ||
|[[File:Affliction Internal Damage.png|50px]]<br>[[Internal Damage]]<br>[[File:Affliction Blunt Force Trauma.png|30px]][[File:Affliction Lacerations.png|30px]][[File:Affliction Bite Wounds.png|30px]][[File:Affliction Gunshot Wound.png|30px]][[File:Affliction Organ Damage.png|30px]][[File:Affliction Deep Tissue Injury.png|30px]] | |||
|Yes except Organ Damage | |||
|Yes | |||
| style="text-align:left;" |Stays | |||
|0 - 100 | |||
|[[File:Orders healandrescue.png|16px]] -1 vitality per strength | |||
| style="text-align:left;" |{{str|Deusizine|-90|-30||72}}<br>{{str|Fentanyl|-75|-50||72}}<br>{{str|Morphine|-50|-25||30}}<br>{{str|Opium|-20|-10||15}}<br>{{str|Hyperzine|-12|-6||50}}<abbr title="Only treats Internal Damage, not the other 6 sub-types)">(note)</abbr><br>{{str|Tonic Liquid|-12|0||5}}<br>{{str|Pomegrenade Extract|-6|-3||20}} | |||
| style="text-align:left;border-left:1px solid #767D71;" |{{str|Antibiotic Glue|0|+12.5||55}}<br>{{str|Broad-spectrum Antibiotics|+33|+60||25}}<br>{{str|Liquid Oxygenite|+30|+90||72}}<br>{{str|Methamphetamine|+15|+30||35}} | |||
|} | |} | ||
==Variants== | |||
Internal Damage is split into 7 types: | Internal Damage is split into 7 types: | ||
===Internal Damage=== | |||
[[File:Affliction Internal Damage.png|40px]] | |||
Inflicted by [[Engine|Engine Propellers]] or [[CPR]] performed by a Character whose [[Skills#Medical|Medical skill]] is below 20. | |||
''There are signs of burst blood vessels and of organ damage.'' | ''There are signs of burst blood vessels and of organ damage.'' | ||
===Blunt Force Trauma=== | |||
[[File:Affliction Blunt Force Trauma.png|40px]] Inflicted by heavy environmental impact and blunt weapons, such as [[Crowbar]]s, [[Wrench]]es, and Fall Damage. | |||
''The area is an ugly shade of purple, and apparently very painful to touch. You suspect a bone might be broken.'' | ''The area is an ugly shade of purple, and apparently very painful to touch. You suspect a bone might be broken.'' | ||
===Lacerations=== | |||
[[File:Affliction Lacerations.png|40px]] Inflicted with sharp weapons, such as the [[Coilgun]]s, [[Harpoon]]s, [[Frag Grenade]]s and [[Diving Knife]]. Also inflicted by some [[Creatures]]. | |||
''The skin is pierced and there are deep, bleeding wounds.'' | ''The skin is pierced and there are deep, bleeding wounds.'' | ||
===Bite Wounds=== | |||
[[File:Affliction Bite Wounds.png|40px]] Inflicted by many [[Creatures]]. | |||
''There is extensive damage to soft tissue in the area and there are asymmetrical, bleeding wounds.'' | ''There is extensive damage to soft tissue in the area and there are asymmetrical, bleeding wounds.'' | ||
[[File:Affliction Gunshot Wound.png|40x40px]] | ===Gunshot Wound=== | ||
[[File:Affliction Gunshot Wound.png|40x40px]] Inflicted by getting shot at with firearms, such as the [[Revolver]], [[Riot Shotgun]] and [[SMG]]. | |||
''The entry site is a small, dark, bruised hole oozing a little blood. The exit wound however is a large ragged mess of exposed tissue and pouring blood.'' | ''The entry site is a small, dark, bruised hole oozing a little blood. The exit wound however is a large ragged mess of exposed tissue and pouring blood.'' | ||
===Organ Damage=== | |||
[[File:Affliction Organ Damage.png|40x40px]] | [[File:Affliction Organ Damage.png|40x40px]] Inflicted by some medical items, such as [[Broad-spectrum Antibiotics]]. | ||
''The patient is suffering from sharp pain in their internal organs. There is no visible damage to the epidermis.'' | ''The patient is suffering from sharp pain in their internal organs. There is no visible damage to the epidermis.'' | ||
===Deep Tissue Injury=== | |||
[[File:Affliction Deep Tissue Injury.png|40x40px]] | [[File:Affliction Deep Tissue Injury.png|40x40px]] Inflicted by explosions, such as an [[EMP Grenade]] or [[Reactor#Meltdown|Reactor Meltdown]]. | ||
''The area is colored purple. The tissue underneath feels different than the surrounding skin.'' | ''The area is colored purple. The tissue underneath feels different than the surrounding skin.'' | ||
Revision as of 23:25, 20 July 2021
Data is potentially outdated | |
Last updated for version 0.14.6.0 The current game version is 1.2.8.0 |
- See also: Afflictions
There are signs of burst blood vessels and of organ damage.
The Internal Damage is an affliction that represent bodily damage, and directly reduce the Vitality of the Character. Most attacks in-game deal damage by using Internal Damage or its variants, all of which can affect any limb.
These afflictions neither grow nor decay over time, meaning that the damage inflicted will act as a fixed vitality reduction until treated.
Affliction | Limb Specific? | Scaled to Vitality? | If left alone | Strength Range | Effects | TreatmentsSkill | CausesSkill |
---|---|---|---|---|---|---|---|
Internal Damage |
Yes except Organ Damage | Yes | Stays | 0 - 100 | -1 vitality per strength | Deusizine (-90 | -30)* 72 Fentanyl (-75 | -50)* 72 Morphine (-50 | -25)* 30 Opium (-20 | -10)* 15 Hyperzine (-12 | -6)* 50(note) Tonic Liquid (-12 | 0)* 5 Pomegrenade Extract (-6 | -3)* 20 |
Antibiotic Glue (0 | +12.5)* 55 Broad-spectrum Antibiotics (+33 | +60)* 25 Liquid Oxygenite (+30 | +90)* 72 Methamphetamine (+15 | +30)* 35 |
Variants
Internal Damage is split into 7 types:
Internal Damage
Inflicted by Engine Propellers or CPR performed by a Character whose Medical skill is below 20.
There are signs of burst blood vessels and of organ damage.
Blunt Force Trauma
Inflicted by heavy environmental impact and blunt weapons, such as Crowbars, Wrenches, and Fall Damage.
The area is an ugly shade of purple, and apparently very painful to touch. You suspect a bone might be broken.
Lacerations
Inflicted with sharp weapons, such as the Coilguns, Harpoons, Frag Grenades and Diving Knife. Also inflicted by some Creatures.
The skin is pierced and there are deep, bleeding wounds.
Bite Wounds
Inflicted by many Creatures.
There is extensive damage to soft tissue in the area and there are asymmetrical, bleeding wounds.
Gunshot Wound
Inflicted by getting shot at with firearms, such as the Revolver, Riot Shotgun and SMG.
The entry site is a small, dark, bruised hole oozing a little blood. The exit wound however is a large ragged mess of exposed tissue and pouring blood.
Organ Damage
Inflicted by some medical items, such as Broad-spectrum Antibiotics.
The patient is suffering from sharp pain in their internal organs. There is no visible damage to the epidermis.
Deep Tissue Injury
Inflicted by explosions, such as an EMP Grenade or Reactor Meltdown.
The area is colored purple. The tissue underneath feels different than the surrounding skin.