Incendium Grenade: Difference between revisions

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m (fix sprite)
Line 44: Line 44:
| attackdamage = 5
| attackdamage = 5
| afflictions = {{Hyperlink|Burn||Affliction_Burn}}: 100
| afflictions = {{Hyperlink|Burn||Affliction_Burn}}: 100
{{Hyperlink|Stun||Affliction_Stun}}: 25
{{Hyperlink|Stun||Affliction_Stun}}: 8
| stundamage = 1
| force = 0.1
| force = 0.1
| explosionrange = 5.0
| explosionrange = 5.0

Revision as of 23:01, 11 July 2021

Data is potentially outdated
Last updated for an unknown version
The current game version is 1.2.8.0
Incendium Grenade
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Inventory icon

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Sprite
Crafting
Fabricator
Requirements
Skill: Weapons: 40
Deconstructor Yield
Store
Base Price 275 mk
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Habitation OutpostHabitation N/A 123 mk
ColonyColony N/A 103 mk
Research OutpostResearch N/A 103 mk
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Medical MerchantMedical Merchant N/A 82 mk
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Armory MerchantArmory Merchant N/A 82 mk
Children of The HonkmotherClown Merchant N/A 82 mk
The Church of HuskHusk Merchant N/A 82 mk
Technical
Identifier
Categories

The Incendium Grenade is a splash damage-type weapon that can be acquired in Barotrauma.

Function

When tossed, the Incendium Grenade will detonate after four seconds, creating a bright flash. It will then generate a large amount of fire in the surrounding area, as well as inflicting Burns to any player or creature within its area of effect. It is recommended to only use the grenade whenever a creature enters the submarine and is at a relatively far distance from the player. It is best to have a Fire Extinguisher nearby whenever the grenade is used.

Usage

The Incendium Grenade requires one hand to equip. Holding down the right-click (mouse2) button will aim the grenade in whichever direction your cursor is positioned. Left-clicking (mouse1) will then toss the grenade in the given direction.

Damage Values

Item
Attack Damage
Afflictions on Hit
Kinetic Force
Explosion Radius (m)
Damage Type
File:Incendium Grenade icon.png Incendium Grenade
5
Burn: 100

Stun: 8

0.1
5.0
Splash

Note: Also creates a fire with size 200 on detonation.

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