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{{version|1.2.6.0}} __NOTOC__
The '''ID Card''' is an essential item that can be used in ''[[Barotrauma]]''.
 
There are three different types of ID Cards:
= Normal ID Card =
{{Items infobox
{{Items infobox
| image = ID Card.png
| description = (Personal) ''This belongs to [Player's name], the [job]. Allows limited access to areas of the sub.''<br>(Default) ''Allows limited access to areas of the sub.''<br>(Pirate) ''This ID card allows access to most of the pirate ship.''
| type = gear
| imagewidth = 45
| caption = (Personal) <br> ''This belongs to [Player's name], the [job]. Allows limited access to areas of the sub.''


(Default) <br> ''Allows limited access to areas of the sub.''
| image2 = ID Card icon.png
| imagewidth2 = 65
| caption2 = Inventory icon
| noreq = Yes
| noraw = yes
| deconstructor = No
| deconstructor = No
| fabricator = No
| fabricator = No
| baseprice = 10
| outpostminavailable = 4
| cityminavailable = 6
| researchunbuyable = true
| militaryunbuyable = true
| mineunbuyable = true
| outpostmultiplier = 1
| citymultiplier = 1
| researchmultiplier = 1
| militarymultiplier = 1
| minemultiplier = 1
| identifier = idcard
| category = Equipment
| tags = smallitem, identitycard
}}
}}
'''ID Cards''' are essential items that can be used in ''[[Barotrauma]]''.
= Normal ID Card =
The '''Normal ID Card''' is the standard Card possessed by any active crew members of the Submarine. There are two variants: Personal and Default.
The '''Normal ID Card''' is the standard Card possessed by any active crew members of the Submarine. There are two variants: Personal and Default.
== Personal ID Card ==
== Personal ID Card ==
Whenever a character spawns, they are given a '''Personal ID Card''' by default, which has detailed information on themselves and their role. Depending on the [[Jobs|job]] the character has, they will be given one with a unique clearance level specific to that job. The Card is primarily used for opening [[doors]] on the [[:Category:Submarines|submarine]] which are inaccessible without proper clearance.
Whenever a character spawns, they are given a '''Personal ID Card''' by default, which has detailed information on themselves and their role. Depending on the [[Jobs|job]] the character has, they will be given one with a unique clearance level specific to that job. The Card is primarily used for opening [[doors]] on the [[:Category:Submarines|submarine]] which are inaccessible without proper clearance.


The [[Jobs#Captain|captain]] has superior access to the rest of the jobs, and is capable of accessing any rooms, excluding the private cabins of the other crew members. It is however possible to steal the captain's ID card from them when they are dead or unconscious.
The [[Jobs#Captain|captain]] has superior access to the rest of the jobs, and is capable of accessing any rooms, excluding the private cabins of the other crew members. It is however possible to steal the captain's ID card from them when they are dead or unconscious.  
 
ID cards can be purchased from Habitation and Colony Outposts. The card gets assigned the appropriate tags for the character doing the purchase.
 
ID cards left in a duffel bag are automatically removed at the end of the round.
 
== Default ID Card ==
== Default ID Card ==
The '''Default ID Card''' that does not specify the owner and its clearance level is only found inside any [[Containers#General Containers|Cabinets]] of a shipwreck. Its clearance level is random and more limited than the one with specific details, only capable of gaining access to certain types of hulls.
The '''Default ID Card''' that does not specify the owner and its clearance level is only found inside any [[Containers#General Containers|Cabinets]] of a shipwreck. Its clearance level is random and more limited than the one with specific details, only capable of gaining access to certain types of hulls.
{{Clr}}
= Shipwreck ID Card =
{{Items infobox
| name = Shipwreck ID Card
| type = gear
| image = ID Card.png
| imagewidth = 45
| caption = ''This ID card allows access to most of the wreck, provided the door isn't rusted shut.''
| image2 = ID Card icon.png
| imagewidth2 = 65
| caption2 = Inventory icon
| noreq = Yes
| noraw = yes
}}
The '''Shipwreck ID Card''' is only useful when exploring a shipwreck from which it is found. It works exactly like a normal Personal ID Card, giving the user appropriate access to most parts of the wreck depending on the original owner's profession.


It can only be obtained from a deceased member of the shipwreck.
= Pirate ID Card =
{{Clr}}
The '''Pirate ID Card''' is used by pirate ship crew. Note when wearing a Pirate ID Card and camouflaging the face (e.g. by wearing a diving suit), pirate ship crew might consider the user as own ship crew. Like the Shipwreck ID Card, it gives the user appropriate access to most parts of the pirate ship and can only be obtained from a deceased or unconsious member of the pirate crew.
{{Items nav}}
 
= Submarine Editor =
In the Submarine Editor, the ID Card description and tag is set from the Spawnpoint object. All Personal ID cards also carry the <code>idcard</code> tag.
{|
!Job
!Tag
|-
|Captain
|id_captain
|-
|Security
|id_security
|-
|Medic
|id_medic
|-
|Engineer
|id_engineer
|-
|Mechanic
|id_mechanic
|-
|Assistant
|id_assistant
|}
These tags (or any other tags set in the Spawnpoint) can be written into the "Picked By" field of doors and cabinets to control access. The <code>idcard</code> tag will allow access to anyone with a Personal ID card.
 
= See Also =
* {{hl|Shipwreck ID Card||ID Card}}
* {{hl|Pet Name Tag}}
 
 
{{Misc Items nav}}
 
 
{{Clothing nav}}

Latest revision as of 14:48, 30 December 2023

Data is up-to-date
Last updated for version 1.2.6.0
Last mentioned in changelog 1.2.6.0
The current game version is 1.2.8.0
ID Card

Inventory icon


Sprite
(Personal) This belongs to [Player's name], the [job]. Allows limited access to areas of the sub.
(Default)
Allows limited access to areas of the sub.
(Pirate)
This ID card allows access to most of the pirate ship.'
Crafting
Constructible? No
Deconstructible? No
Store
Base Price 10 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 10 mk 3 mk
ColonyColony 10 mk 3 mk
Research OutpostResearch N/A 3 mk
Military OutpostMilitary N/A 3 mk
Mining OutpostMining N/A 3 mk
Medical MerchantMedical Merchant N/A 3 mk
Engineer MerchantEngineer Merchant N/A 3 mk
Armory MerchantArmory Merchant N/A 3 mk
Children of The HonkmotherClown Merchant N/A 3 mk
The Church of HuskHusk Merchant N/A 3 mk
Technical
Identifier idcard
Categories Equipment
Tags smallitem, identitycard

ID Cards are essential items that can be used in Barotrauma.

Normal ID Card

The Normal ID Card is the standard Card possessed by any active crew members of the Submarine. There are two variants: Personal and Default.

Personal ID Card

Whenever a character spawns, they are given a Personal ID Card by default, which has detailed information on themselves and their role. Depending on the job the character has, they will be given one with a unique clearance level specific to that job. The Card is primarily used for opening doors on the submarine which are inaccessible without proper clearance.

The captain has superior access to the rest of the jobs, and is capable of accessing any rooms, excluding the private cabins of the other crew members. It is however possible to steal the captain's ID card from them when they are dead or unconscious.

ID cards can be purchased from Habitation and Colony Outposts. The card gets assigned the appropriate tags for the character doing the purchase.

ID cards left in a duffel bag are automatically removed at the end of the round.

Default ID Card

The Default ID Card that does not specify the owner and its clearance level is only found inside any Cabinets of a shipwreck. Its clearance level is random and more limited than the one with specific details, only capable of gaining access to certain types of hulls.

Pirate ID Card

The Pirate ID Card is used by pirate ship crew. Note when wearing a Pirate ID Card and camouflaging the face (e.g. by wearing a diving suit), pirate ship crew might consider the user as own ship crew. Like the Shipwreck ID Card, it gives the user appropriate access to most parts of the pirate ship and can only be obtained from a deceased or unconsious member of the pirate crew.

Submarine Editor

In the Submarine Editor, the ID Card description and tag is set from the Spawnpoint object. All Personal ID cards also carry the idcard tag.

Job Tag
Captain id_captain
Security id_security
Medic id_medic
Engineer id_engineer
Mechanic id_mechanic
Assistant id_assistant

These tags (or any other tags set in the Spawnpoint) can be written into the "Picked By" field of doors and cabinets to control access. The idcard tag will allow access to anyone with a Personal ID card.

See Also

v·d·e·h
Miscellaneous Items
Skill Books
Storage
Musical
Texts
Other
v·d·e·h
Gear
Headgear
Innerwear
Outerwear
Misc. Gear