Difference between revisions of "ID Card"

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Whenever a character spawns, they are given an ID card by default. Depending on the [[Jobs|job]] the character has, they will be given one with a unique clearance level specific to that job. The cards are primarily used for opening [[doors]] on the [[:Category:Submarines|submarine]] which are inaccessible without proper clearance.
 
Whenever a character spawns, they are given an ID card by default. Depending on the [[Jobs|job]] the character has, they will be given one with a unique clearance level specific to that job. The cards are primarily used for opening [[doors]] on the [[:Category:Submarines|submarine]] which are inaccessible without proper clearance.
  
The [[Jobs#Captain|captain]] has superior access to the rest of the jobs, and is capable of accessing any room. It is however possible to steal the captain's ID card from them once they are dead.
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The [[Jobs#Captain|captain]] has superior access to the rest of the jobs, and is capable of accessing any room, excluding the private cabins of the other crew members. It is however possible to steal the captain's ID card from them once they are dead.
  
 
{{Items nav}}
 
{{Items nav}}

Revision as of 09:38, 12 August 2015

ID Card
ID Card icon.png
Stats
Type General Item
Ammunition N/A
Crafting
Constructible? No
Deconstructible? No

The ID card is an essential item that can be used in Subsurface.

Usage

Whenever a character spawns, they are given an ID card by default. Depending on the job the character has, they will be given one with a unique clearance level specific to that job. The cards are primarily used for opening doors on the submarine which are inaccessible without proper clearance.

The captain has superior access to the rest of the jobs, and is capable of accessing any room, excluding the private cabins of the other crew members. It is however possible to steal the captain's ID card from them once they are dead.

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