Hyperzine: Difference between revisions
From Official Barotrauma Wiki
m (updated values. (hyperzine now auto-fails when used in a syringe)) |
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| skill = 50 | | skill = 50 | ||
| duration = 30 | | duration = 30 | ||
| durationfail = 60 | |||
| damage = -0.2 | | damage = -0.2 | ||
Line 21: | Line 22: | ||
| chemaddictionfail = 0.6 | | chemaddictionfail = 0.6 | ||
| chemwithdrawalfail = -1.5 | | chemwithdrawalfail = -1.5 | ||
| burnfail = 0.125 | |||
| hastefail = 400 | | hastefail = 400 | ||
| vigorfail = 400 | | vigorfail = 400 | ||
| fabricator = no | | fabricator = no |
Revision as of 20:36, 17 June 2022
Data is potentially outdated | |
Last updated for version 0.18.12.0 The current game version is 1.3.0.4 |
Main article: Medical Items
Hyperzine | |||||||||||||||
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An extremely potent muscle stimulant for those moments when you gotta go fast. | |||||||||||||||
Medical Usage | |||||||||||||||
Desirable Medical Skill | 50 | ||||||||||||||
Success
Hyperactivity (400)* Vigor (400)* Damage (Affliction Type) (-6)* Oxygen Low (-7.5)* Stun (-27)* Chem Addiction (9)* Chem Withdrawal (-45)* 30 seconds |
Failure
Hyperactivity (400)* Vigor (400)* Damage (Affliction Type) (-6)* Burn (7.5)* Oxygen Low (-6)* Stun (-15)* Chem Addiction (36)* Chem Withdrawal (-90)* 60 seconds | ||||||||||||||
Crafting | |||||||||||||||
Fabricator Skill | Medical 40 | ||||||||||||||
Medical Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||
Store | |||||||||||||||
Outpost | Buy | Sell | |||||||||||||
Habitation | N/A | 135 mk | |||||||||||||
Colony | N/A | 121 mk | |||||||||||||
Research | 405 mk | 121 mk | |||||||||||||
Military | 495 mk | 148 mk | |||||||||||||
Mining | N/A | 148 mk | |||||||||||||
Medical Merchant | N/A | 135 mk | |||||||||||||
Engineer Merchant | N/A | 135 mk | |||||||||||||
Armory Merchant | N/A | 135 mk | |||||||||||||
Clown Merchant | N/A | 135 mk | |||||||||||||
Husk Merchant | N/A | 135 mk | |||||||||||||
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Hyperzine is a stimulant in Barotrauma.
Function
Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |