Hyperactivity
From Official Barotrauma Wiki
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Data is up-to-date |
Last updated for version 1.4.5.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.7.7.0 |
Hyperactivity
Caused by taking Methamphetamine,
Hyperzine or drinking an
Energy Drink.
"Movement speed and reflexes are heightened."
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
![]() Hyperactivity ID: haste Type: haste
|
No (Shown on Torso) |
No | -1/s | 0 - 600 | +0% → +35% Movement Speed +0% → +35% Melee Attack Speed |
N/A | ![]() ![]() ![]() ![]() ![]() ![]() |
- Overrides the character's walking animation with the Vigorous Walk animation.
- Some Hyperactivity is given when taking damage while using
Skitter Genes, the amount ranging from 10 to 60 per hit, depending on the gene strength.
Related Talents
Talent | Tree | Description |
---|---|---|
![]() Buff ID: buff
|
![]() General Tier 1 |
Gain an additional 50% Buff Duration. Gain an additional 25% Opiate addiction resistance. |