Hyperactivity
From Official Barotrauma Wiki
Data is potentially outdated | |
Last updated for version 0.16.7.0 Last mentioned in changelog 1.1.18.0 The current game version is 1.2.8.0 |
Hyperactivity
Caused by taking Methamphetamine or Hyperzine.
Causes chemicals to last longer.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Hyperactivity ID: haste Type: haste
|
No (Shown on Torso) |
No | -1/s | 0 - 600 | +0% → +35% Movement Speed +0% → +30% Swimming Speed +0% → 35% Melee Attack Speed |
N/A | Methamphetamine (+420 | +300)* 35 Hyperzine (+400)* - |
Related Talents
Talent | Tier | Description |
---|---|---|
Scavenger |
Security Officer Specialist Tier 2 |
Whenever you open a container outside your submarine for the first time, you have a 20% chance of finding additional items. Gain an additional 50% Buff Duration. |