Hyperactivity: Difference between revisions

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{{Version|0.16.7.0}} __NOTOC__
{{Version|1.2.8.0}} __NOTOC__


= [[File:Hyperactivity.png|40px]] Hyperactivity =
= [[File:Affliction Hyperactivity.png|40px]] Hyperactivity =
Caused by taking {{hl|Methamphetamine|20}} or {{hl|Hyperzine|20}}.
Caused by taking {{hl|Methamphetamine|20}}, {{hl|Hyperzine|20}} or drinking an {{hl|Energy Drink|20}}.
  ''Causes chemicals to last longer.''
  ''"Movement speed and reflexes are heightened."''
{{Affliction table
{{Affliction table
| name = Hyperactivity
| name = Hyperactivity
Line 11: Line 11:
| scaled = '''No'''
| scaled = '''No'''
| evolution = '''-1/s'''
| evolution = '''-1/s'''
| causes = {{str|Methamphetamine|+420|+300||35}}<br>{{str|Hyperzine|+400|||-}}
| causes = {{str|Methamphetamine|+420|+300||35}}<br>{{str|Hyperzine|+400|||-}}<br>{{str|Energy Drink|+7.5|||-}}
| range1 = 0 - 600
| range1 = 0 - 600
| effect1 = '''+0% → +35%''' Movement Speed<br>'''+0% → +30%''' Swimming Speed<br>'''+0% → 35%''' Melee Attack Speed
| effect1 = '''+0% → +35%''' Movement Speed<br>'''+0% → +35%''' Melee Attack Speed
}}
}}
*Some Hyperactivity is given when taking damage while using {{hl|Skitter Genes||Genetic Affliction Skitter Genes}}, the amount ranging from 10 to 60 per hit, depending on the gene strength.
== Related Talents ==
{{RelatedTalents|Buff}}


{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Latest revision as of 13:02, 23 January 2024

Data is up-to-date
Last updated for version 1.2.8.0
Last mentioned in changelog 1.1.18.0
The current game version is 1.3.0.4

Hyperactivity

Caused by taking Methamphetamine, Hyperzine or drinking an Energy Drink.

"Movement speed and reflexes are heightened."
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Hyperactivity
ID: haste
Type: haste
No
(Shown on Torso)
No -1/s 0 - 600 +0% → +35% Movement Speed
+0% → +35% Melee Attack Speed
N/A Methamphetamine (+420 | +300)* Desirable Medical Skill35
Hyperzine (+400)* Desirable Medical Skill-
Energy Drink (+7.5)* Desirable Medical Skill-
  • Some Hyperactivity is given when taking damage while using Skitter Genes, the amount ranging from 10 to 60 per hit, depending on the gene strength.

Related Talents

Talent Tree Description

Buff
ID: buff
Security Officer
General
Tier 1
Gain an additional 50% Buff Duration. Gain an additional 25% Opiate addiction resistance.


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