Husked Crawler
Data is up-to-date | |
Last updated for version 0.15.13.0 Last mentioned in changelog 0.9.10.0 The current game version is 1.4.5.0 Stub Notes: Add combat strategies content, transfer to new info format (in progress), add Husked Crawler_Damage_Modifiers.PNG, update information. |
Husked Crawler | ||
---|---|---|
Stats | ||
Health
100 |
Sight: 0.5 | |
Hearing: 1 | ||
Armor
Legs & Tail (see values in Defense section) |
Weakpoints
Head | |
Immunities
N/A |
Vulnerabilities
N/A | |
Behavior | ||
Walk speed
1 walk - 4 run |
Swim speed
2.5 slow - 7 fast | |
Aggressive?
Always |
Can Enter Submarine?
Yes | |
Drops only 1 of the items marked with an asterisk * may drop at a time | ||
Items | Chance | |
Velonaceps Calyx Eggs Alien Blood | 27% (1/3.7) | |
File:Husk Stinger icon.png Husk Stinger |
9% (1/11.1) |
The Husked Crawler is a variant of the Crawler. It is able to inflict the Husk Infection on Humans.
Description
Husked Crawlers are slower than their normal counterparts, however they possess the dangerous ability to inflict the husk infection to their victims. They look almost identical to normal crawlers, however their skin appears rotten and faded. Three stingers poke out of their mouth. They hunt in significantly larger packs compared to regular Crawlers, and are considerably larger threats.
In-game
Husked Crawlers can be hard to tell apart from normal ones, unlike Diver Husks, which makes the possibility of unknowingly encountering one very dangerous, especially while exploring wrecks or ruins.
Husked Crawlers lack any form of self-preservation, thus they will not run away from threats when their health is low or swim away when shot. Additionally, they do not eat bodies.
Like Husks, they have a constant health regeneration (1 hp/s).
Combat strategies
Attacks
Item |
Target Type |
Context |
Afflictions on Hit |
Structure Damage |
Kinetic Force |
Attack Duration |
Cooldown |
---|---|---|---|---|---|---|---|
Jaw |
Character |
Ground |
Bite Wounds (1.5)* Bleeding (8)*(50% chance) Stun (0.1s)*(50% chance) Husk Infection (2)*(50% chance) Self-healing: 2 |
0 |
50 |
0.25 sec |
1 sec |
Jump Attack |
Character |
Ground |
Bite Wounds (8)* Stun (1.5s)* Husk Infection (5)*(10% chance) |
18 |
20 |
0.5 sec |
5 sec |
Water Attack |
Character |
Water |
Bite Wounds (7)* Bleeding (13)*(50% chance) Stun (0.5s)*(50% chance) Husk Infection (5)*(50% chance) Self-healing: 5 |
18 |
20 |
0.5 sec |
3 sec |
Structure Attack |
Structure |
Any |
N/A |
9 |
30 |
0.5 sec |
3 sec |
Defense
Limb | Burn | Damage (all) |
---|---|---|
Head | x 1.5 | x 1.5 |
Legs & Tail | x 0.75 | x 0.75 |
Trivia
- The husked crawler can be manually created by infecting a normal crawler with the husk infection, however the crawler's body needs to be perfectly intact upon succumbing to the infection: if even a single piece of its tail was dismembered, the crawler will simply die.
- Husked crawlers will prioritize attacking other crawlers over humans.
Media
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A Husked Crawler compared with a Crawler
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A Husked Crawler compared with a Human
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A Husked Crawler attacking a Medical Officer
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Attack Sound 1
-
Attack Sound 2
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Hurt Sound 1
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Hurt Sound 2
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Death Sound
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Idle Sound 1
-
Idle Sound 2
Creatures | ||
---|---|---|
Pets | Cthulhu • Defense Bot • Huskified Storage Container • Orange Boy • Peanut • Petraptor • Psilotoad | |
Small | Crawler • Crawler Hatchling • Spineling • Fractal Guardian (Steam Cannon Fractal Guardian • EMP Fractal Guardian) • Hammerhead Spawn • Human • Husk • Husked Crawler • Husked Human • Leucocyte • Moloch Baby • Mudraptor (Mudraptor Unarmored) • Mudraptor Hatchling • Mudraptor Veteran • Swarm Feeder • Terminal Cells • Tiger Thresher • Tiger Thresher Hatchling • Mantis | |
Large | Black Moloch • Bone Thresher Crawler Broodmother • Giant Spineling • Golden Hammerhead • Hammerhead (Moping Jack) • Hammerhead Matriarch • Moloch • Watcher | |
Abyssal | Charybdis • Endworm • Latcher | |
Ending |
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