Helmets: Difference between revisions

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m (31percent moved page Helmet to Helmets: plural)

Revision as of 09:11, 8 November 2020

Helmets
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Crafting
Fabricator
Requirements
Skill: Weapons: 30
Deconstructor Yield
Technical
Identifier
Categories

Helmets are Hats designed to provide the wearer with protection against blunt, sharp and projectile weapons. They come in three types: Ballistic Helmet, Gunner's Helmet, and Riot Helmet.

Function

Security Officers start with one of the Helmets as part of their loadouts.

All types of Helmets are functionally identical. The only differences are their descriptions and sprites.

Protection Values

Listed below are the damage reduction values for each blocked damage type.

Damage Type Damage Reduction
Blunt Force Trauma -80%
Lacerations -80%
Gunshot Wounds -80%
Bite Wounds -70%
Bleeding -90%
v·d·e·h
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