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Helmets: Difference between revisions

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'''Helmets''' are designed to protect the wearer's head against blunt, sharp and projectile weapons, and creature bites. They come in three types: Ballistic Helmet, Gunner's Helmet, and Riot Helmet.
'''Helmets''' are designed to protect the wearer's head against blunt, sharp and projectile weapons, and creature bites. They come in three types: Ballistic Helmet, Gunner's Helmet, and Riot Helmet.
=Function=
=Function=
[[Security Officer]]s start with one of the Helmets as part of their loadouts.
The Ballistic and Riot Helmets are functionally identical. The Gunner's Helmet has lower protection values, but grants +10 [[Skills#Weapons|Weapons Skill]].
The Ballistic and Riot Helmets are functionally identical. The Gunner's Helmet has lower protection values, but grants +10 [[Skills#Weapons|Weapons Skill]].
= Stats =
= Stats =
Listed below are the damage reduction values for each blocked damage type. These values only apply to damage dealt to the head.
Listed below are the damage reduction values for each blocked damage type. These values only apply to damage dealt to the head.
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| +10 [[Skills#Weapons|Weapons Skill]]
| +10 [[Skills#Weapons|Weapons Skill]]
|}
|}
In-game descriptions:
In-game descriptions:
* '''Ballistic Helmet''': ''While the helmet won't offer adequate protection against most of the inhabitants of the subsurface ocean, it can be extremely useful if there are traitors on board.''
* '''Ballistic Helmet''': ''While the helmet won't offer adequate protection against most of the inhabitants of the subsurface ocean, it can be extremely useful if there are traitors on board.''
* '''Riot Helmet''': ''Designed for crowd control but equally useful against alien invaders.''
* '''Riot Helmet''': ''Designed for crowd control but equally useful against alien invaders.''
* '''Gunner's Helmet''': ''A bit lighter than a regular ballistic helmet; designed not to get in the way when one is operating a periscope.''
* '''Gunner's Helmet''': ''A bit lighter than a regular ballistic helmet; designed not to get in the way when one is operating a periscope.''
=Trivia=
=Trivia=
* Despite the Ballistic Helmet's in-game description stating that it "won't offer adequate protection against most of the inhabitants of the subsurface ocean", it does protect well against several common creature-inflicted afflictions, most notably Bite Wounds.
* Despite the Ballistic Helmet's in-game description stating that it "won't offer adequate protection against most of the inhabitants of the subsurface ocean", it does protect well against several common creature-inflicted afflictions, most notably Bite Wounds.
 
* [[Security Officer]]s used to start with one of the Helmets as part of their loadouts.
=Media=
=Media=



Revision as of 16:59, 23 June 2022

Data is potentially outdated
Last updated for version 0.15.12.0
The current game version is 1.2.8.0
Stub Notes: Update info, add media.
Helmets
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Crafting
Fabricator
Requirements
Skill: Weapons: 30
Deconstructor Yield
Store
Base Price 175 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 68 mk
ColonyColony 210 mk 63 mk
Research OutpostResearch N/A 52 mk
Military OutpostMilitary 157 mk 47 mk
Mining OutpostMining N/A 52 mk
Medical MerchantMedical Merchant N/A 52 mk
Engineer MerchantEngineer Merchant N/A 52 mk
Armory MerchantArmory Merchant N/A 52 mk
Children of The HonkmotherClown Merchant N/A 52 mk
The Church of HuskHusk Merchant N/A 52 mk
Technical
Identifier
Categories

Helmets are designed to protect the wearer's head against blunt, sharp and projectile weapons, and creature bites. They come in three types: Ballistic Helmet, Gunner's Helmet, and Riot Helmet.

Function

The Ballistic and Riot Helmets are functionally identical. The Gunner's Helmet has lower protection values, but grants +10 Weapons Skill.

Stats

Listed below are the damage reduction values for each blocked damage type. These values only apply to damage dealt to the head.

Damage Type Ballistic Helmet
Riot Helmet
Gunner's Helmet
Blunt Force Trauma -80% -60%
Lacerations -80% -60%
Gunshot Wound -80% -60%
Bite Wounds -70% -50%
Bleeding -90% -70%
Concussion -100% -100%
Other bonuses - +10 Weapons Skill

In-game descriptions:

  • Ballistic Helmet: While the helmet won't offer adequate protection against most of the inhabitants of the subsurface ocean, it can be extremely useful if there are traitors on board.
  • Riot Helmet: Designed for crowd control but equally useful against alien invaders.
  • Gunner's Helmet: A bit lighter than a regular ballistic helmet; designed not to get in the way when one is operating a periscope.

Trivia

  • Despite the Ballistic Helmet's in-game description stating that it "won't offer adequate protection against most of the inhabitants of the subsurface ocean", it does protect well against several common creature-inflicted afflictions, most notably Bite Wounds.
  • Security Officers used to start with one of the Helmets as part of their loadouts.

Media

v·d·e·h
Gear
Headgear
Innerwear
Outerwear
Misc. Gear