Hardened Crowbar: Difference between revisions
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{{Items infobox | {{Items infobox | ||
| icon = Hardened Crowbar.png | | icon = Hardened Crowbar.png | ||
| caption = | | caption = Inventory icon. | ||
| sprite = Hardened Crowbar sprite.png | | sprite = Hardened Crowbar sprite.png | ||
| spritewidth = 120 | | spritewidth = 120 | ||
| caption2 = Sprite | | caption2 = Sprite. | ||
| identifier = crowbarhardened | |||
| description = A crowbar that has gone through a process of hardening using depleted fuel. The strengthened material makes it easier to pry open doors and bash open heads. | |||
| type = tool | | type = tool | ||
| noreq = yes | | noreq = yes | ||
| afflictions = yes | |||
| bluntforcetrauma = 20 | |||
| radiationsickness = 1 | |||
| stun = 0.6 | |||
| attackspeed = 0.77 | |||
| penetration = 25 | |||
| structuredamage = 5 | |||
| baseprice = 160 | | baseprice = 160 | ||
| outpostmultiplier = 1 | | outpostmultiplier = 1 | ||
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| minemultiplier = 1 | | minemultiplier = 1 | ||
| unbuyable = true | | unbuyable = true | ||
| talent = [[Strengthened Alloys]] | |||
| deconstructor = Yes | | deconstructor = Yes | ||
| fabricator = Yes | | fabricator = Yes | ||
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| deconstructortime = 10 | | deconstructortime = 10 | ||
| fabricatorskilllevel = 30 | | fabricatorskilllevel = 30 | ||
| fabricatormaterials = {{hl|Crowbar}} | | fabricatormaterials = {{hl|Crowbar}}<br>{{hl|Depleted Fuel}} x2 | ||
{{hl|Depleted Fuel}} x2 | | deconstructormaterials = {{hl|Iron}}<br>{{hl|Depleted Fuel}} x2 | ||
| deconstructormaterials = {{hl|Iron}} | |||
{{hl|Depleted Fuel}} x2 | |||
}} | }} | ||
The '''Hardened Crowbar''' is a tool which can be acquired in ''[[Barotrauma]]''. | The '''Hardened Crowbar''' is a tool which can be acquired in ''[[Barotrauma]]''. | ||
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==Function== | ==Function== | ||
Crowbars can be used to force-open locked '''[[Doors|Doors and Hatches]]''', similarly to the '''[[Plasma Cutter]]''', although with out the destruction of the door or hatch.<br> | Crowbars can be used to force-open locked '''[[Doors|Doors and Hatches]]''', similarly to the '''[[Plasma Cutter]]''', although with out the destruction of the door or hatch. A hardened crowbar will open a door about ~40% faster than a normal crowbar. Irrespective of [[quality]]. <br> | ||
Unlike plasma cutters, crowbars are much faster and won't destroy the doors upon opening, but are unable to un-seal doors which are welded shut.<br> | Unlike plasma cutters, crowbars are much faster and won't destroy the doors upon opening, but are unable to un-seal doors which are welded shut.<br> | ||
It can also be used as a blunt weapon. | It can also be used as a blunt weapon. | ||
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**'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar | **'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar | ||
*'''Attacking''' - Hold the "Aim" keybind ('''Default:{{Key|mouse|right}}RMB''') to ready the crowbar for an attack, then press the "Shoot" keybind ('''Default:{{Key|mouse|left}}LMB''') to swing the crowbar. | *'''Attacking''' - Hold the "Aim" keybind ('''Default:{{Key|mouse|right}}RMB''') to ready the crowbar for an attack, then press the "Shoot" keybind ('''Default:{{Key|mouse|left}}LMB''') to swing the crowbar. | ||
==Related Talents== | ==Related Talents== |
Revision as of 01:30, 12 January 2022
Data is potentially outdated | |
Last updated for version 0.15.13.0 Last mentioned in changelog 1.0.7.0 The current game version is 1.3.0.4 |
Hardened Crowbar | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite A crowbar that has gone through a process of hardening using depleted fuel. The strengthened material makes it easier to pry open doors and bash open heads. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Attack Speed | 0.77 | ||||||||||||||||||||||||||||||||||
Armor penetration | 25% | ||||||||||||||||||||||||||||||||||
Structure damage | 5 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 160 mk | ||||||||||||||||||||||||||||||||||
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The Hardened Crowbar is a tool which can be acquired in Barotrauma.
Function
Crowbars can be used to force-open locked Doors and Hatches, similarly to the Plasma Cutter, although with out the destruction of the door or hatch. A hardened crowbar will open a door about ~40% faster than a normal crowbar. Irrespective of quality.
Unlike plasma cutters, crowbars are much faster and won't destroy the doors upon opening, but are unable to un-seal doors which are welded shut.
It can also be used as a blunt weapon.
Usage
- Force-opening doors and hatches - Press the "Use" keybind (Default: ) on a door
- Note: Only doors that the character doesn't have access to can be forced open with a crowbar
- Attacking - Hold the "Aim" keybind (Default:RMB) to ready the crowbar for an attack, then press the "Shoot" keybind (Default:LMB) to swing the crowbar.
Related Talents
Talent | Tier | Description |
---|---|---|
Strengthened Alloys |
Engineer Weapons Engineer Tier 2 |
Unlock recipes: Hardened Wrench, Hardened Screwdriver, Hardened Crowbar, Hardened Diving Knife. Gain a bonus of 20 to Mechanical Engineering. |