Hardened Crowbar: Difference between revisions

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{{Items infobox
{{Items infobox
| icon = Hardened Crowbar.png
| icon = Hardened Crowbar.png
| caption = "Forces doors and hatches open. Also a blunt weapon."
| caption = Inventory icon.
| sprite = Hardened Crowbar sprite.png
| sprite = Hardened Crowbar sprite.png
| spritewidth = 120
| spritewidth = 120
| caption2 = Sprite on ground.
| caption2 = Sprite.
| identifier = crowbarhardened
| description = A crowbar that has gone through a process of hardening using depleted fuel. The strengthened material makes it easier to pry open doors and bash open heads.
| type = tool
| type = tool
| noreq = yes
| noreq = yes
| afflictions = yes
| bluntforcetrauma = 20
| radiationsickness = 1
| stun = 0.6
| attackspeed = 0.77
| penetration = 25
| structuredamage = 5


| baseprice = 160
| baseprice = 160
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**'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar
**'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar
*'''Attacking''' - Hold the "Aim" keybind ('''Default:{{Key|mouse|right}}RMB''') to ready the crowbar for an attack, then press the "Shoot" keybind ('''Default:{{Key|mouse|left}}LMB''') to swing the crowbar.
*'''Attacking''' - Hold the "Aim" keybind ('''Default:{{Key|mouse|right}}RMB''') to ready the crowbar for an attack, then press the "Shoot" keybind ('''Default:{{Key|mouse|left}}LMB''') to swing the crowbar.
==Damage Values==
The attack speed of the '''Hardened Crowbar''' is 1.3 times slower than the normal '''[[Crowbar]]'''.
{{Weapon table
| item = '''Hardened Crowbar'''
| image = Hardened Crowbar.png
| afflictions = '''20 {{Affliction|Blunt Force Trauma}}'''<br>'''1 {{Affliction|Radiation Sickness}}'''<br>'''0.6 {{Affliction|Stun}}'''
}}


==Related Talents==
==Related Talents==

Revision as of 01:14, 1 January 2022

Data is potentially outdated
Last updated for version 0.15.13.0
Last mentioned in changelog 1.0.7.0
The current game version is 1.3.0.4
Hardened Crowbar
Click to upload a new image.Dummy link
Inventory icon


Sprite
A crowbar that has gone through a process of hardening using depleted fuel. The strengthened material makes it easier to pry open doors and bash open heads.
Statistics
Afflictions
Attack Speed 0.77
Armor penetration 25%
Structure damage 5
Crafting
Fabricator
Requirements
Deconstructor Yield
Store
Base Price 160 mk
Outposts
OutpostOutpost Sell
Habitation OutpostHabitation 48 mk
ColonyColony 43 mk
Research OutpostResearch 60 mk
Military OutpostMilitary 60 mk
Mining OutpostMining 48 mk
Medical MerchantMedical Merchant 48 mk
Engineer MerchantEngineer Merchant 48 mk
Armory MerchantArmory Merchant 48 mk
Children of The HonkmotherClown Merchant 48 mk
The Church of HuskHusk Merchant 48 mk
Technical
Identifier crowbarhardened
Categories

The Hardened Crowbar is a tool which can be acquired in Barotrauma.

Function

Crowbars can be used to force-open locked Doors and Hatches, similarly to the Plasma Cutter, although with out the destruction of the door or hatch.
Unlike plasma cutters, crowbars are much faster and won't destroy the doors upon opening, but are unable to un-seal doors which are welded shut.
It can also be used as a blunt weapon.

Usage

  • Force-opening doors and hatches - Press the "Use" keybind (Default: E) on a door
    • Note: Only doors that the character doesn't have access to can be forced open with a crowbar
  • Attacking - Hold the "Aim" keybind (Default:Right MouseRMB) to ready the crowbar for an attack, then press the "Shoot" keybind (Default:Left MouseLMB) to swing the crowbar.

Related Talents

Talent Tier Description

Strengthened Alloys
Engineer
Weapons Engineer Tier 2
Unlock recipes: Hardened Wrench, Hardened Screwdriver, Hardened Crowbar, Hardened Diving Knife.
Gain a bonus of 20 to Mechanical Engineering.

See Also