Handheld Weapons

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Revision as of 05:43, 27 December 2022 by G3jzer (talk | contribs)
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Data is up-to-date
Last updated for version 0.20.15.0
Last mentioned in changelog 0.18.15.0
The current game version is 1.4.5.0
Notes: Figure out a way to show ranged weapon afflictions from every ammo type + maybe some other info
This article is about handheld weapons. For submarine weapons, see Submarine Weapons.

Handheld Weapons are items commonly used to inflict damage to creatures, other humans, or structures.

Ranged Weapons

Ranged Weapons are medium to long ranged weapons that typically require ammunition. They allow the wielder to safely deal damage without putting themselves in melee range. Template:HandheldWeapons Exceptions:
Fulgurium Battery Cells last 2x longer than regular ones, the quality also increases the maximum number of shots.
Incendium Fuel Tanks last 2.4x longer than the regular ones.
Better Fuel Rods or ones of higher quality last for more shots.

Melee Weapons

Melee Weapons are short range weapons that usually do not require ammunition. These are typically used as a last resort when ranged weapons run out of ammunition. Template:HandheldWeapons

Throwable Weapons

Throwable Weapons are throwable, explosive weapons that typically detonate after a short amount of time. Template:HandheldWeapons

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives