Hammerhead Matriarch
| Data is up-to-date | |
| Last updated for version 0.16.7.0 Last mentioned in changelog 0.16.6.0 The current game version is 1.5.9.1 Notes: Data is up to date, but text needs checking |
| Hammerhead Matriarch | ||
|---|---|---|
| Stats | ||
| Health
1,000 |
Sight: 1 | |
| Hearing: 1 | ||
| Armor | Weakpoints | |
| Immunities
N/A |
Vulnerabilities
N/A | |
| Behavior | ||
| Walk speed
N/A |
Swim speed
2 slow - 6 fast | |
| Aggressive?
Only when attacked |
Can Enter Submarine?
No | |
| Drops only 1 of the items marked with an asterisk * may drop at a time | ||
| Items | Chance | |
| 100% (1/1) | ||
The Hammerhead Matriarch is a Europan creature related to the Hammerhead.
Description
The Hammerhead Matriarch is a large dark red squid-like creature with 4 arms attached to its torso. Its head is a large, fragile sac of eggs.
The Hammerhead Spawn hatching from those eggs have the shape of a standard Hammerhead, only much smaller and sharing the Matriarch's dark-red shade.
In-game
The Hammerhead Matriarch is not aggressive until provoked and will flee on sight of a submarine. Upon being attacked however, it will retaliate with its only attack, a suicidal, devastating assault on the submarine's hull. The impact makes its egg sac burst, releasing 30 hammerhead spawn.
The spawn aren't capable of damaging the hull, but the strength of their mother's assault is likely to have caused a breach right where they are released.
Killing the Matriarch before it has a chance to ram the submarine may prevent the spawn from entering.
Hammerhead Spawn are weak and may not be hard to kill individually, but their numbers can quickly become problematic to an unprepared crew. Should other hostile creatures still be attacking the submarine, such as Hammerheads that were defending the Matriarch, dealing with both inside and outside creatures can be a challenge. The spawn are easily dispatched with melee weapons like wrenches or knives, and incendiary weapons are highly effective. Being unable to move or attack outside of water, fixing the breaches and pumping the water out will leave them defenseless and quickly kill them.
Combat strategies
Attacks
Hammerhead Matriarch:
| Item |
Afflictions on Hit |
Structure Damage |
Explosion Radius (m) |
Attack Duration |
Cooldown |
|---|---|---|---|---|---|
| Nose Attack |
On self: |
400 |
4 |
0.1 Seconds |
15 Seconds |
| Hammerhead Spawn | ||
|---|---|---|
| Stats | ||
| Health
5 |
Sight: 1 | |
| Hearing: 1 | ||
| Armor
N/A |
Weakpoints
None | |
| Immunities
N/A |
Vulnerabilities
N/A | |
| Behavior | ||
| Walk speed
N/A |
Swim speed
1.6 slow - 3 fast | |
| Aggressive?
Always |
Can Enter Submarine?
Yes | |
| Drops only 1 of the items marked with an asterisk * may drop at a time | ||
| Items | Chance | |
| None | N/A | |
Hammerhead Spawn:
| Item |
Afflictions on Hit |
Structure Damage |
Stun Duration |
Attack Duration |
Cooldown |
|---|---|---|---|---|---|
| Head |
0 |
0 |
0.5 Seconds |
2 Seconds |
Trivia
- If a Nasonov Artifact is on board, the Matriarch will attack even unprovoked.
- The Hammerhead Spawn is the weakest creature in the game.
Media
-
A Hammerhead Matriarch
-
A Hammerhead Matriarch stalking a Typhon 2
-
Hammerhead Spawn attacking a Typhon 2 after the Matriarch died
-
Idle 1
-
Taking damage 1
-
Exploding 1
| Creatures | ||
|---|---|---|
| Pets | ||
| Small | ||
| Large | ||
| Abyssal | ||
| Ending |
| |