Golden Hammerhead
Data is up-to-date | |
Last updated for version 0.18.12.0 Last mentioned in changelog 0.16.6.0 The current game version is 1.4.6.0 |
Golden Hammerhead | ||
---|---|---|
Stats | ||
Health
400 |
Sight: 4 | |
Hearing: 2 | ||
Armor
Claws, Head, Tail, Fins, & Arms (see values in Defense section) |
Weakpoints
None | |
Immunities | Vulnerabilities
N/A | |
Behavior | ||
Walk speed
1 |
Swim speed
8 slow - 15 fast | |
Aggressive?
Always |
Can Enter Submarine?
No | |
Drops only 1 of the items marked with an asterisk * may drop at a time | ||
Items | Chance | |
Swim Bladder (x1) | 100% (1/1) | |
Alien Blood (x1) |
100% (1/1) |
The Golden Hammerhead is a creature from Barotrauma which may occasionally spawn as a replacement for the Hammerhead.
Description
Golden Hammerheads are tougher variants of the Hammerhead. They possess a hardened blunt head strong enough to punch holes in hulls, and also feature the Hammerhead trademark; four scythe-like limbs, each of which can inflict very heavy Bleeding on any living creature, with 360º of reach. As its name implies, the Golden Hammerhead has gold-colored, somewhat shiny skin, and two motionless fins to act as stabilizers.
In-game
The Golden Hammerhead will attack the Submarine in hit-and-run attacks, punching holes in the hull with its head and retreating to strike again. Lone Divers will be chased and mauled to death.
Golden Hammerheads may spawn as a replacement for a Hammerhead, the chance of which depends on the game difficulty. Golden Hammerheads present a similar threat level to the common Hammerhead. In higher difficulties, Golden Hammerheads will spawn in couples, supported by three Hammerheads. This poses a significant threat to the submarine's hull integrity.
Combat strategies
Attacks
Attack | Target type | Afflictions on hit | Afflictions Inside | Area of Effect | Structure Damage | Item Damage | Duration | Cooldown | Kinetic Force |
---|---|---|---|---|---|---|---|---|---|
Nose Attack 1 | Character | Bite Wounds (100)* Stun (3)* |
0 | 0.25s | 10 | 10 | |||
Nose Attack 2 | Structure | Stun 3s | 4m | 200 (Direct hit) 100 (AoE) |
75 | 0.25s | 10 | 10 | |
Claws | Character | 0 | 15 | 0.2s | 3 | 60 |
Defense
Limb | Burn | Bleeding | Damage (all) |
---|---|---|---|
Head | x 0.25 | x 0.1 | x 0.1 |
Tail, Fins, & Arms | x 1 | x 0.75 | x 0.75 |
Claws | x 0.5 | x 0 | x 0.5 |
Variants
- Golden Hammerhead "bosses" have more vitality and cause more damage to hulls. They are one of two possible targets of "Killing a Hammerhead" Missions obtained in Outposts.
- Hammerhead
- Hammerhead Matriarch
- Hammerhead Spawn
Trivia
- The Golden Hammerhead's internal ID used to be "Hammerheadgoldboss"; in version 0.9.10.0, it was changed to "Hammerheadgold_m".
- The Golden Hammerhead is the third fastest creature in the game, surpassed only by the Charybdis and the Endworm.
Media
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A Golden Hammerhead attacking a submarine.
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A Golden Hammerhead attacking a crew member.
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Idle
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Attack
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Damage
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Death
Creatures | ||
---|---|---|
Pets | Cthulhu • Defense Bot • Huskified Storage Container • Orange Boy • Peanut • Petraptor • Psilotoad | |
Small | Crawler • Crawler Hatchling • Fractal Guardian (Steam Cannon Fractal Guardian • EMP Fractal Guardian) • Hammerhead Spawn • Human • Husk • Husked Crawler • Husked Human • Leucocyte • Mantis • Moloch Baby • Mudraptor (Mudraptor Unarmored) • Mudraptor Hatchling • Mudraptor Veteran • Swarm Feeder • Terminal Cells • Tiger Thresher • Tiger Thresher Hatchling | |
Large | Black Moloch • Bone Thresher Crawler Broodmother • Giant Spineling • Golden Hammerhead • Hammerhead (Moping Jack) • Hammerhead Matriarch • Moloch • Spineling • Watcher | |
Abyssal | Charybdis • Endworm • Latcher | |
Ending |
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