Difference between revisions of "Genetic Stability"

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{{Version|0.17.15.0}} __NOTOC__
 
{{Version|0.17.15.0}} __NOTOC__
  
= [[File:Talent genetic stability.png|40px]] Genetic Stability =
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= [[File:Talent Genetic Stability.png|40px]] Genetic Stability =
 
A Tier 3 [[Talents|Talent]] in the [[Doctor|Medical Doctor]]'s Scientist tree.
 
A Tier 3 [[Talents|Talent]] in the [[Doctor|Medical Doctor]]'s Scientist tree.
 
{{Talent
 
{{Talent
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| tree = Scientist
 
| tree = Scientist
 
| tier = 3
 
| tier = 3
| description = '''Combining different types of [[Genetic_Materials|Genetic Material]] is 50% less likely to taint the materials.<br>Gain a bonus of 15 to all [[Skills|Skills]].'''
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| description = '''Combining different types of [[Genetic Materials|genetic materials]] is 50% less likely to taint the materials.<br>Gain a bonus of 15 to all [[skills]].'''
| sort = 1
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| sort = 2
 
}}
 
}}

Revision as of 11:18, 27 May 2022

Version Checkmark False.png Data is potentially outdated
Last updated for version 0.17.15.0
The current game version is 0.18.15.2

Talent Genetic Stability.png Genetic Stability

A Tier 3 Talent in the Medical Doctor's Scientist tree.

Talent Tree Description
Talent Genetic Stability.png
Genetic Stability
ID: geneticstability
Medical Doctor Job Icon.pngMedical Doctor
Scientist
Tier 3
Combining different types of genetic materials is 50% less likely to taint the materials.
Gain a bonus of 15 to all skills.