Genetics

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Template:Cleanup

Research Station

The Research Station is used to identify the effects of Unidentified Genetic Material and improve the effects of identified Genetic Material. Unidentified Genetic Material can be placed into the Research Station along with Stabilozine to reveal its effect and strength. Alternatively two Genetic Material can be inserted to refine them. Refining has a chance to taint the resulting Genetic Material, with the chance increasing based on the strength of the splice. If two splices of the same type are used the result will be a higher strength splice. If the splices are of different types they will be combined into one splice with both effects, although this has a higher chance of tainting it.

Unidentified Genetic Material

A mass of alien genetic material. Use a research station to identify the material and to process it into something that can be inserted into a gene splicer.

Unidentified Genetic Material must be refined at a Research Station before it can be used in a Gene Splicer.

Item Rarity Strength Range
Tier 1 10% - 20%
Tier 2 20% - 40%
Tier 3 30% - 60%

Splices

words

Creature Effect Can Be Refined?
Crawler Increases swimming speed by [10-50]% Yes
Mudraptor Causes the subject to grow a mudraptor-like beak No
Moloch Increases resistance to physical damage by [10-25]% Yes
Mantis Increases movement speed on land by [10-25]% Yes
Thresher Decreases the subject's oxygen consumption by [20-100]% Yes
Hammerhead Allows the subject to to do [20-100]% more damage with melee weapons Yes
Hammerhead Matriarch Makes the subject's physical injuries heal at a rate of [6-45]% per minute Yes
Spineling Causes the subject to grow spineling-like bony protrusions out of their back No
Husk Prevents Husk Infection from advancing to the point where the parasite takes control of the host No
Mollusc Receiving physical damage makes the subject gain [2-10]% Vigor Yes
Skitter Receiving physical damage makes the subject gain [2-10]% Haste Yes
Hunter Receiving physical damage makes the subject gain a [20-100]% boost to melee weapon damage Yes

Tainted Genetic Material

Refining Genetic Material has a chance to taint it. This adds a negative debuff to the tainted splice, in addition to the effects it had before.

Effect Name Description Effects
Tunnel Vision Subject's eyes are sensitive to light. Blurs and distorts the screen
Rigid Joints Subject's joints are stiff and moving is more difficult. Move [15-45]% slower
Hypersensitivity Subject's skin is sore and more sensitive to touch. Take [25-75]% more damage
Xenobiology Subject's organs are resistant to traditional medicine. Affected by medicine [25-66]% less
Outside Influence Subject hears unintelligible voices inside their head. Psychosis
Glass Jaw Subject suffers from longer periods of unconsciousness when knocked out. [25-75]% less Stun resistance
Decrepify Subject's endurance is decreased. Reduces Vitality by [10-25]%
Muscular Dystrophy Subject suffers from decreased muscle mass. Do [10-50]% less melee damage
Inflamed Lung Subject has an adverse reaction to oxygen. [0-50] Vitality reduction.
Increases over time.
Can be reduced with Oxygen Low > 10

See Also

v·d·e·h
Items
Consumables
Ammo
Handheld Weapons
Tools
Clothing
Headgear
Innerwear
Outerwear
Other
Electrical
Alien
Gardening
Skill Books
Misc
Data is potentially outdated
Last updated for version 0.15.13.0
The current game version is 1.2.8.0