Gear
| Data is potentially outdated | |
| Last updated for version 0.14.6.0 Last mentioned in changelog 1.5.7.0 The current game version is 1.5.9.1 |
Gear is a type of item that can be worn by a human. They have various uses, some providing protection, and others for utility.
Resistances Mechanics
Head gear only protects the head; Innerwear protects everything except the head; Body Armors and Moloch Shell Fragments only protect the torso; Diving Suits protect all limbs.
When a human receives damage of a certain type, and if they have more than one resistance to it, these resistance values are multiplicative (they are applied successively). For example:
When shot with a Revolver in the torso, a human wearing a diving suit and a gunner's uniform will receive 8 Gunshot Wound:
30 * 50% * 20% * 30% = 8.4 (truncated)
Outerwear
The Outerwear slot is for bulky items: Diving Gear, Body Armor, and the Moloch Shell Fragment. They provide strong protection from harm.
| In Inventory |
On Ground |
Item | Damage resistances (percentage) | Notes | |||||
|---|---|---|---|---|---|---|---|---|---|
| Bandolier | - | - | - | - | - | - | Has 4 pockets
+15 Weapons 25% attack speed with ranged weapons and turrets | ||
| Safety Harness | - | - | - | 90 | 90 | - | 75% | ||
| Body Armor | 80 | 70 | 80 | 10 | 80 | 90 | Default Security Gear
Protects chest only | ||
| Pirate Body Armor | 80 | 80 | 80 | 10 | 80 | 90 | +10 Weapons
Protects chest only | ||
| Moloch Shell Fragment | 80 | 80 | 80 | 10 | 80 | 90 | Slows movement by 40%.
Reduces all other Protects chest only | ||
| Diving Suit | 35 | 35 | 35 | 25 | 35 | 35 | Slows movement by 20%
Requires an oxygen supply Hides the wearer's identity 50% 25% Crush depth 4000m | ||
| Combat Diving Suit | 30 | 30 | 30 | 25 | 30 | 30 | Slows movement by 5%, increases thrust by Underwater Scooters by 40%
Requires an oxygen supply Hides the wearer's identity 50% 25% Crush depth 6000m | ||
| Slipsuit | 30 | 30 | 30 | 25 | 30 | 30 |
+45%Swimming Speed -60% Walking Speed +40% Scooter thrust Requires an oxygen supply Hides the wearer's identity 50% 25% Crush depth 6000m | ||
| PUCS | 30 | 30 | 30 | 90 | 30 | 30 | Slows movement by 10%,
Requires an oxygen supply - only while underwater +40% Scooter thrust Hides the wearer's identity 50% 100% Has a slot for a medical/chemical item, which will be auto-injected when the wearer falls below 50% health. Crush depth 6000m | ||
| Abyss Diving Suit | 45 | 45 | 45 | 25 | 45 | 45 | Slows movement by 30%, decreases thrust by Underwater Scooters by 50%
Requires an oxygen supply Hides the wearer's identity 50% 25% Crush depth 10,000m | ||
Innerwear
The Innerwear slot is for regular clothing that all classes start with. They provide nominal protection from harm.
Humans innately have 50% resistance to Gunshot Wounds, Blunt Force Trauma and Lacerations, and 25% resistance to Bite Wounds and Bleeding.
Head
The Head slot is for diving masks, hats, and Health HUD scanner.
| Inventory Icon | Item | Damage resistances (percentage) | Notes | |||||
|---|---|---|---|---|---|---|---|---|
| Diving Mask | - | - | - | - | - | - | Requires an oxygen supply
Slows movement by 10% Hides the wearer's identity | |
| Clown Diving Mask | - | - | - | - | - | - | Requires an oxygen supply | |
| Health Scanner HUD | - | - | - | - | - | - | Shows health information from a distance | |
| Thermal Goggles | - | - | - | - | - | - | Highlights Living targets though walls | |
| Gunner's Helmet | 60 | 50 | 60 | - | 60 | 70 | +10 Weapons | |
| Ballistic Helmet | 80 | 70 | 80 | - | 80 | 90 | ||
| Riot Helmet | 80 | 70 | 80 | - | 80 | 90 | ||
| Admiral's Hat | 20 | - | 20 | - | 20 | - | +10 Helm | |
| Renegade's Hat | 20 | - | 20 | - | 20 | - | +10 Helm | |
| Veteran's Cap | 20 | - | 20 | - | 20 | - | +10 Helm | |
| Baseball Cap | - | - | - | - | - | - | ||
| Clown Mask | - | - | - | - | - | - | Hides the wearer's identity | |
| Chitin Helmet | 60 | 40 | 60 | - | 60 | 80 | ||
| Pirate Bandana | 20 | 20 | 20 | - | 20 | - | +5 Electrical, +5 mechanical | |
| Pirate Helmet | 80 | 80 | 80 | - | 80 | 90 | +10 Weapons | |
| Pirate Captain Hat | 30 | 30 | 30 | - | 30 | - | +15 Helm | |
Headset
The Headset slot is for the
Headset or
Auto-Injector Headset.
Card
The Card slot is for
ID Cards.













































