Gear: Difference between revisions
(→Outerwear: pirate) |
(updated all inner-wear jobgear. also captain's headgear and gunner's helmet. added VIP clothes to list.) Tag: visualeditor |
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{{Version|0. | {{Version|0.14.6.0}} | ||
'''Gear''' is a type of item that can be worn by a human. They have various uses, some providing protection, and others for utility. | '''Gear''' is a type of item that can be worn by a human. They have various uses, some providing protection, and others for utility. | ||
==Resistances Mechanics== | ==Resistances Mechanics== | ||
Head gear only protects the head; Innerwear protects everything except the head; Body Armors and Moloch Shell Fragments only protect the torso; Diving Suits protect all limbs. | Head gear only protects the head; Innerwear protects everything except the head; Body Armors and Moloch Shell Fragments only protect the torso; Diving Suits protect all limbs. | ||
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When shot with a [[Revolver]] in the torso, a human wearing a diving suit and a gunner's uniform will receive 8 [[Gunshot Wound]]:<br><abbr title="Base revolver round damage">30</abbr> * <abbr title="Innate human resistance">50%</abbr> * <abbr title="Diving suit resistance">20%</abbr> * <abbr title="Gunner's uniform resistance">30%</abbr> = <abbr title="Total affliction strength applied">8.4</abbr> (truncated) | When shot with a [[Revolver]] in the torso, a human wearing a diving suit and a gunner's uniform will receive 8 [[Gunshot Wound]]:<br><abbr title="Base revolver round damage">30</abbr> * <abbr title="Innate human resistance">50%</abbr> * <abbr title="Diving suit resistance">20%</abbr> * <abbr title="Gunner's uniform resistance">30%</abbr> = <abbr title="Total affliction strength applied">8.4</abbr> (truncated) | ||
==Outerwear== | ==Outerwear== | ||
The '''Outerwear''' slot is for bulky items: Diving Gear, Body Armor, and the Moloch Shell Fragment. They provide strong protection from harm. | The '''Outerwear''' slot is for bulky items: Diving Gear, Body Armor, and the Moloch Shell Fragment. They provide strong protection from harm. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! rowspan = 2 |In <br> Inventory | ! rowspan = 2 |In <br> Inventory | ||
Line 48: | Line 44: | ||
|90 | |90 | ||
|Slows movement by 40%. | |Slows movement by 40%. | ||
Reduces all other {{Affliction|Internal Damage}} by 80%. | Reduces all other {{Affliction|Internal Damage}} by 80%. | ||
|- | |- | ||
Line 61: | Line 56: | ||
|75 | |75 | ||
|Slows movement by 40% | |Slows movement by 40% | ||
Requires an oxygen supply | Requires an oxygen supply | ||
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|75 | |75 | ||
|Slows movement by 5%, increases thrust by [[Underwater Scooter]]s by 40% | |Slows movement by 5%, increases thrust by [[Underwater Scooter]]s by 40% | ||
Requires an oxygen supply | Requires an oxygen supply | ||
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|87.5 | |87.5 | ||
|Slows movement by 40%, decreases thrust by [[Underwater Scooter]]s by 50% | |Slows movement by 40%, decreases thrust by [[Underwater Scooter]]s by 50% | ||
Requires an oxygen supply | Requires an oxygen supply | ||
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| +10 Weapons | | +10 Weapons | ||
|} | |} | ||
==Innerwear== | ==Innerwear== | ||
The '''Innerwear''' slot is for regular clothing that all classes start with. They provide nominal protection from harm. | The '''Innerwear''' slot is for regular clothing that all classes start with. They provide nominal protection from harm. | ||
Humans innately have 50% resistance to Gunshot Wounds, Blunt Force Trauma, and Lacerations. | Humans innately have 50% resistance to Gunshot Wounds, Blunt Force Trauma, and Lacerations. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! rowspan = 2 |In <br> Inventory | ! rowspan = 2 |In <br> Inventory | ||
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|[[File:Veteran's Jacket.png|25px|frameless|center]] | |[[File:Veteran's Jacket.png|25px|frameless|center]] | ||
|[[Veteran's Jacket]] | |[[Veteran's Jacket]] | ||
| | | 20 | ||
| | |20 | ||
| | | 20 | ||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
| | | 20 | ||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
| | | | ||
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|[[File:Renegade's Jacket.png|25px|frameless|center]] | |[[File:Renegade's Jacket.png|25px|frameless|center]] | ||
|[[Renegade's Jacket]] | |[[Renegade's Jacket]] | ||
| | | 20 | ||
| | |20 | ||
| | | 20 | ||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
| | | 20 | ||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
| | | | ||
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|[[File:Admiral's Uniform.png|25px|frameless|center]] | |[[File:Admiral's Uniform.png|25px|frameless|center]] | ||
|[[Admiral's Uniform]] | |[[Admiral's Uniform]] | ||
| | | 20 | ||
|20 | |||
| 20 | |||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
| | | 20 | ||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
| | | | ||
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|[[File:Medic's Fatigues.png|25px|frameless|center]] | |[[File:Medic's Fatigues.png|25px|frameless|center]] | ||
|[[Medic's Fatigues]] | |[[Medic's Fatigues]] | ||
| | |10 | ||
| | |10 | ||
| | | 10 | ||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
| - | | - | ||
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|[[Doctor's Uniform]] | |[[Doctor's Uniform]] | ||
| - | | - | ||
|10 | |||
| 10 | |||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
| | | 10 | ||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
|Has 3 pockets for medical/chemical items | |Has 3 pockets for medical/chemical items | ||
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|[[Engineer's Jumpsuit]] | |[[Engineer's Jumpsuit]] | ||
| - | | - | ||
| | |10 | ||
| | | 10 | ||
|60 | |60 | ||
| | | 10 | ||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
| | | | ||
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|[[Hazmat Suit]] | |[[Hazmat Suit]] | ||
| - | | - | ||
| | |10 | ||
| | | 10 | ||
|30 | |30 | ||
| | | 10 | ||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
|Also grants: | |Also grants: | ||
60% {{Affliction|Radiation Sickness}} Resistance | 60% {{Affliction|Radiation Sickness}} Resistance | ||
|- | |- | ||
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|[[Boiler Suit]] | |[[Boiler Suit]] | ||
| - | | - | ||
| | |10 | ||
| | | 10 | ||
| | |50 | ||
| | | 10 | ||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
| | | | ||
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|[[Mechanic's Jumpsuit]] | |[[Mechanic's Jumpsuit]] | ||
| - | | - | ||
| | |10 | ||
| | | 10 | ||
| | |50 | ||
| | | 10 | ||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
| | | | ||
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|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
| - | | - | ||
| | | - | ||
| | | - | ||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
| | |<nowiki>+5 to all skills</nowiki> | ||
|- | |- | ||
|[[File:Commando's Fatigues icon.png|25px|frameless|center]] | |[[File:Commando's Fatigues icon.png|25px|frameless|center]] | ||
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|[[Commando's Fatigues]] | |[[Commando's Fatigues]] | ||
|20 | |20 | ||
|20 | |20 | ||
|20 | |20 | ||
| | | - | ||
|20 | |||
| - | |||
| | | | ||
|- | |- | ||
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|[[Security Officer's Uniform]] | |[[Security Officer's Uniform]] | ||
|20 | |20 | ||
|20 | |20 | ||
|20 | |20 | ||
| | | - | ||
|20 | |||
| - | |||
| | | | ||
|- | |- | ||
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|[[Gunner's Uniform]] | |[[Gunner's Uniform]] | ||
|20 | |20 | ||
|20 | |20 | ||
|20 | |20 | ||
| | | - | ||
|20 | |||
| - | |||
| | | | ||
|- | |- | ||
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|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
| | | | ||
|- | |||
| | |||
| | |||
|VIP Outfits | |||
| - | |||
| - | |||
| - | |||
| - | |||
| - | |||
| - | |||
| +15 Medical | |||
|- | |- | ||
| | | | ||
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|Always in effect | |Always in effect | ||
|} | |} | ||
==Head== | ==Head== | ||
The '''Head''' slot is for diving masks, hats, and Health HUD scanner. | The '''Head''' slot is for diving masks, hats, and Health HUD scanner. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! rowspan = 2 |Inventory Icon | ! rowspan = 2 |Inventory Icon | ||
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|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
|Requires an oxygen supply | |Requires an oxygen supply | ||
Slows movement by 10% | Slows movement by 10% | ||
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|[[File:Gunner's Helmet.png|25px|frameless|center]] | |[[File:Gunner's Helmet.png|25px|frameless|center]] | ||
|[[Gunner's Helmet]] | |[[Gunner's Helmet]] | ||
| | |60 | ||
|50 | |||
|60 | |||
|<nowiki>-</nowiki> | |||
|60 | |||
|70 | |70 | ||
| | | | ||
|- | |- | ||
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|[[File:Admiral's Hat.png|25px|frameless|center]] | |[[File:Admiral's Hat.png|25px|frameless|center]] | ||
|[[Admiral's Hat]] | |[[Admiral's Hat]] | ||
|20 | |||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
|20 | |||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
|20 | |||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
|<nowiki> | |<nowiki>+5 Helm</nowiki> | ||
|- | |- | ||
|[[File:Renegade's Hat.png|25px|frameless|center]] | |[[File:Renegade's Hat.png|25px|frameless|center]] | ||
|[[Renegade's Hat]] | |[[Renegade's Hat]] | ||
|20 | |||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
|20 | |||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
|20 | |||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
|<nowiki> | |<nowiki>+5 Helm</nowiki> | ||
|- | |- | ||
|[[File:Veteran's Cap.png|25px|frameless|center]] | |[[File:Veteran's Cap.png|25px|frameless|center]] | ||
|[[Veteran's Cap]] | |[[Veteran's Cap]] | ||
|20 | |||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
|20 | |||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
|20 | |||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
|<nowiki> | |<nowiki>+5 Helm</nowiki> | ||
|- | |- | ||
|[[File:Baseball Cap.png|25px|frameless|center]] | |[[File:Baseball Cap.png|25px|frameless|center]] | ||
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| || [[Pirate Captain Hat]] || 30 || 30 || 30 || - || 30 || - || +15 Helm | | || [[Pirate Captain Hat]] || 30 || 30 || 30 || - || 30 || - || +15 Helm | ||
|} | |} | ||
==Headset== | ==Headset== | ||
The '''Headset''' slot is for the {{Hyperlink|Headset||icon}}. | The '''Headset''' slot is for the {{Hyperlink|Headset||icon}}. | ||
==Card== | ==Card== | ||
The '''Card''' slot is for {{Hyperlink|ID Cards||ID Card|ID Card}}. | The '''Card''' slot is for {{Hyperlink|ID Cards||ID Card|ID Card}}. | ||
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{{Clothing nav}} | {{Clothing nav}} | ||
[[Category:Items]] | [[Category:Items]] |
Revision as of 08:29, 10 July 2021
Data is potentially outdated | |
Last updated for version 0.14.6.0 Last mentioned in changelog 1.1.18.0 The current game version is 1.2.8.0 |
Gear is a type of item that can be worn by a human. They have various uses, some providing protection, and others for utility.
Resistances Mechanics
Head gear only protects the head; Innerwear protects everything except the head; Body Armors and Moloch Shell Fragments only protect the torso; Diving Suits protect all limbs.
When a human receives damage of a certain type, and if they have more than one resistance to it, these resistance values are multiplicative (they are applied successively). For example:
When shot with a Revolver in the torso, a human wearing a diving suit and a gunner's uniform will receive 8 Gunshot Wound:
30 * 50% * 20% * 30% = 8.4 (truncated)
Outerwear
The Outerwear slot is for bulky items: Diving Gear, Body Armor, and the Moloch Shell Fragment. They provide strong protection from harm.
In Inventory |
On Ground |
Item | Damage resistances (percentage) | Notes | |||||
---|---|---|---|---|---|---|---|---|---|
Gunshot Wound | Bite Wounds | Blunt Force Trauma | Burn | Lacerations | Bleeding | ||||
Body Armor | 80 | 70 | 80 | 10 | 80 | 90 | Default Security Gear | ||
Moloch Shell Fragment | 80 | 80 | 80 | 10 | 80 | 90 | Slows movement by 40%.
Reduces all other Internal Damage by 80%. | ||
Diving Suit | 20 | 50 | 20 | 40 | 50 | 75 | Slows movement by 40%
Requires an oxygen supply Hides the wearer's identity 50% Husk Infection Resistance , 50% chance to completely prevent Husk Infections 100% Radiation Sickness Resistance | ||
Combat Diving Suit | 30 | 60 | 30 | 40 | 60 | 75 | Slows movement by 5%, increases thrust by Underwater Scooters by 40%
Requires an oxygen supply Hides the wearer's identity 60% Husk Infection Resistance , 50% chance to completely prevent Husk Infections 50% Radiation Sickness Resistance | ||
Abyss Diving Suit | 50 | 75 | 50 | 40 | 75 | 87.5 | Slows movement by 40%, decreases thrust by Underwater Scooters by 50%
Requires an oxygen supply Hides the wearer's identity 75% Husk Infection Resistance , 50% chance to completely prevent Husk Infections 100% Radiation Sickness Resistance | ||
Pirate Body Armor | 80 | 80 | 80 | 10 | 80 | 90 | +10 Weapons |
Innerwear
The Innerwear slot is for regular clothing that all classes start with. They provide nominal protection from harm.
Humans innately have 50% resistance to Gunshot Wounds, Blunt Force Trauma, and Lacerations.
In Inventory |
On Ground |
Item | Damage resistances (percentage) | Notes | |||||
---|---|---|---|---|---|---|---|---|---|
Gunshot Wound | Bite Wounds | Blunt Force Trauma | Burn | Lacerations | Bleeding | ||||
Veteran's Jacket | 20 | 20 | 20 | - | 20 | - | |||
Renegade's Jacket | 20 | 20 | 20 | - | 20 | - | |||
Admiral's Uniform | 20 | 20 | 20 | - | 20 | - | |||
Medic's Fatigues | 10 | 10 | 10 | - | - | - | Has 3 pockets for medical/chemical items | ||
Doctor's Uniform | - | 10 | 10 | - | 10 | - | Has 3 pockets for medical/chemical items | ||
Engineer's Jumpsuit | - | 10 | 10 | 60 | 10 | - | |||
Hazmat Suit | - | 10 | 10 | 30 | 10 | - | Also grants:
60% Radiation Sickness Resistance | ||
Boiler Suit | - | 10 | 10 | 50 | 10 | - | |||
Mechanic's Jumpsuit | - | 10 | 10 | 50 | 10 | - | |||
Assistant Clothes | - | - | - | - | - | - | +5 to all skills | ||
Commando's Fatigues | 20 | 20 | 20 | - | 20 | - | |||
Security Officer's Uniform | 20 | 20 | 20 | - | 20 | - | |||
Gunner's Uniform | 20 | 20 | 20 | - | 20 | - | |||
Clown Costume | - | - | - | - | - | - | Wearer makes bike horn noises when hit | ||
Pirate Costume | 25 | 25 | 25 | - | 25 | - | |||
Pirate Costume | 30 | 30 | 30 | - | 30 | - | |||
Pirate Costume | 35 | 35 | 35 | - | 35 | - | |||
Bandit Outfits | - | - | - | - | - | - | |||
Outpost Dweller Outfits | - | - | - | - | - | - | |||
VIP Outfits | - | - | - | - | - | - | +15 Medical | ||
Innate Human Resistance | 50 | - | 50 | - | 50 | - | Always in effect |
Head
The Head slot is for diving masks, hats, and Health HUD scanner.
Inventory Icon | Item | Damage resistances (percentage) | Notes | |||||
---|---|---|---|---|---|---|---|---|
Gunshot Wound | Bite Wounds | Blunt Force Trauma | Burn | Lacerations | Bleeding | |||
Diving Mask | - | - | - | - | - | - | Requires an oxygen supply
Slows movement by 10% Hides the wearer's identity | |
Health Scanner HUD | - | - | - | - | - | - | Shows health information from a distance | |
Gunner's Helmet | 60 | 50 | 60 | - | 60 | 70 | ||
Ballistic Helmet | 80 | 70 | 80 | - | 80 | 90 | ||
Riot Helmet | 80 | 70 | 80 | - | 80 | 90 | ||
Admiral's Hat | 20 | - | 20 | - | 20 | - | +5 Helm | |
Renegade's Hat | 20 | - | 20 | - | 20 | - | +5 Helm | |
Veteran's Cap | 20 | - | 20 | - | 20 | - | +5 Helm | |
Baseball Cap | - | - | - | - | - | - | ||
Clown Mask | - | - | - | - | - | - | Hides the wearer's identity | |
Chitin Helmet | 60 | 40 | 60 | - | 60 | 80 | ||
Pirate Bandana | 20 | 20 | 20 | - | 20 | - | +5 Electrical, +5 mechanical | |
Pirate Helmet | 80 | 80 | 80 | - | 80 | 90 | +10 Weapons | |
Pirate Captain Hat | 30 | 30 | 30 | - | 30 | - | +15 Helm |
Headset
The Headset slot is for the Headset.
Card
The Card slot is for ID Cards.